Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BBGDev
Chaac
Level 149
God Stats
9W - 9L
1,321 SR
Queue Stats
180W - 167L
1,405 Elo+
Solo
Ravana
Ravana
JordanSmurf69
Ravana
Level 170
God Stats
2W - 3L
1,316 SR
Queue Stats
201W - 191L
1,569 Elo+
Solo
Charybdis
Charybdis
PureSuzu
Charybdis
Level 126
God Stats
7W - 2L
1,679 SR
Queue Stats
20W - 16L
1,502 Elo+
Solo
Scylla
Scylla
Yoldez
Scylla
Level 158
God Stats
2W - 1L
1,749 SR
Queue Stats
49W - 58L
1,368 Elo+
Solo
Team Averages
Level 152
1,513 SR
1,469 Elo+

VS

Team Averages
Level 113
1,502 SR
1,629 Elo+
Surtr
Surtr
MurphyTime
Surtr
Level 105
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 1L
1,790 Elo+
Solo
Rama
Rama
NerdyTrombones
Rama
Level 125
God Stats
1W - 3L
1,476 SR
Queue Stats
19W - 14L
1,624 Elo+
Party 1
Merlin
Merlin
jimhh
Merlin
Level 149
God Stats
6W - 13L
1,530 SR
Queue Stats
170W - 154L
1,419 Elo+
Solo
Odin
Odin
jsayala97
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,660 Elo+
Solo
Fenrir
Fenrir
tromboneplayer2
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 6
5,556
463
3,546
9,360
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
BBGDev
Chaac
13
2 / 3 / 5
7,638
637
11,833
13,915
15,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 3
7,509
626
10,014
9,900
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
PureSuzu
Charybdis
12
2 / 1 / 1
6,780
565
6,658
6,399
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Yoldez
Scylla
12
3 / 1 / 1
6,564
547
1,780
5,347
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
4 / 4 / 0
6,545
545
8,500
13,462
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
6,622
552
6,385
8,554
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jimhh
Merlin
11
3 / 2 / 0
6,573
548
5,745
7,232
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Odin
8
0 / 3 / 1
5,282
440
2,392
10,316
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
5,819
485
4,177
11,311
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
10
10
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
6
1
W
Chaac
BBGDev
Chaac
2
3
5
1.5
W
7
2
3
4.25
L
Surtr
4
4
0
1
L
2
1
2
3
W
Charybdis
PureSuzu
Charybdis
2
1
1
2.5
W
Scylla
Yoldez
Scylla
3
1
1
3.5
L
Merlin
jimhh
Merlin
3
2
0
1.5
L
Odin
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
27,199
44,921
Taken
50,875
30,046
Mitigated
26,664
13,202
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,546
330
0
1,380
9,360
5,223
31
816
8,466
16,692
1,443
W
Chaac
BBGDev
Chaac
11,833
1,959
0
4,773
13,915
15,629
0
793
12,322
0
67,831
W
10,014
3,642
0
2,194
9,900
5,140
0
1,191
8,568
0
63,421
L
Surtr
8,500
4,933
0
2,992
13,462
9,737
0
271
13,191
626
40,641
L
6,385
5,978
0
3,050
8,554
2,995
145
1,272
7,282
0
50,308
W
Charybdis
PureSuzu
Charybdis
6,658
3,530
0
3,195
6,399
2,187
945
523
5,832
0
62,411
W
Scylla
Yoldez
Scylla
1,780
385
0
1,660
5,347
1,867
0
2,192
2,977
33,749
2,414
L
Merlin
jimhh
Merlin
5,745
402
0
449
7,232
2,508
0
1,817
5,415
41,304
0
L
Odin
2,392
623
123
2,390
10,316
6,067
0
951
9,365
0
12,031
L
4,177
1,370
0
1,403
11,311
5,357
0
490
10,821
0
42,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
30,841
418
Minions Killed
308
0
Camps Cleared
0
1,185,971
Distance Traveled
1,220,229
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,556
463
4
0
0
258,016
5
W
Chaac
7,638
637
129
11
0
220,130
0
W
Ravana
7,509
626
93
8
0
251,798
0
L
Surtr
6,545
545
56
5
0
245,591
2
L
Rama
6,622
552
95
8
0
250,949
0
W
Charybdis
6,780
565
120
10
0
220,916
1
W
Scylla
6,564
547
72
6
0
235,111
4
L
Merlin
6,573
548
65
5
0
216,368
2
L
Odin
5,282
440
19
2
0
248,604
2
L
Fenrir
5,819
485
73
6
0
258,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role