Player Matchup

Shiva
Shiva
GarrettDoesWork
Shiva
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 132L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Lego Gonk Dr0id
Hou Yi
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
91W - 77L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
LittleSchlav420
Sun Wukong
Level 218
God Stats
13W - 11L
1,479 SR
Queue Stats
955W - 978L
1,504 Elo+
Solo
Achilles
Achilles
Moonveil 420
Achilles
Level 138
God Stats
2W - 0L
1,657 SR
Queue Stats
89W - 87L
1,327 Elo+
Solo
Sol
Sol
MrSneak190
Sol
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 211L
1,439 Elo+
Solo
Team Averages
Level 158
1,487 SR
1,476 Elo+

VS

Team Averages
Level 131
1,575 SR
1,564 Elo+
Jing Wei
Jing Wei
DavidMikro
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,590 Elo+
Party 1
Janus
Janus
Limitecl
Janus
Level 146
God Stats
4W - 3L
1,715 SR
Queue Stats
361W - 348L
1,565 Elo+
Solo
Medusa
Medusa
Sick1Rick
Medusa
Level 143
God Stats
1W - 1L
1,661 SR
Queue Stats
53W - 37L
1,564 Elo+
Solo
Set
Set
ThePopeHonorius
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,552 Elo+
Solo
Discordia
Discordia
xTayDrippy
Discordia
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 12
8,325
833
12,791
16,040
11,632
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 1 / 10
8,995
900
8,333
10,376
4,358
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LittleSchlav420
Sun Wukong
16
6 / 2 / 6
9,772
977
10,624
13,790
13,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Moonveil 420
Achilles
15
7 / 4 / 8
9,132
913
10,800
13,998
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 11
8,753
875
7,624
8,956
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DavidMikro
Jing Wei
15
4 / 6 / 7
8,528
853
7,637
11,512
5,056
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Limitecl
Janus
15
2 / 4 / 7
8,166
817
9,778
8,041
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sick1Rick
Medusa
15
3 / 3 / 11
8,237
824
12,204
9,764
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 7
7,456
746
4,535
16,790
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
xTayDrippy
Discordia
15
4 / 3 / 6
8,322
832
11,751
6,200
2,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
20
Kills
15
15
Deaths
20
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DavidMikro
Jing Wei
4
6
7
1.25
W
2
5
12
1.6
W
3
1
10
8
L
Janus
Limitecl
Janus
2
4
7
1.38
W
Sun Wukong
LittleSchlav420
Sun Wukong
6
2
6
4.5
W
Achilles
Moonveil 420
Achilles
7
4
8
2.75
W
2
3
11
2.5
L
Medusa
Sick1Rick
Medusa
3
3
11
2.83
L
2
4
7
1.38
L
Discordia
xTayDrippy
Discordia
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
45,905
63,160
Taken
52,307
49,845
Mitigated
23,617
23,307
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DavidMikro
Jing Wei
7,637
6,294
312
1,174
11,512
5,056
0
2,467
8,785
0
15,686
W
12,791
745
1,899
4,102
16,040
11,632
0
5,334
10,628
1,000
17,436
W
8,333
3,408
796
2,831
10,376
4,358
468
4,961
5,379
0
18,717
L
Janus
Limitecl
Janus
9,778
369
526
742
8,041
3,499
0
1,452
6,418
28,239
365
W
Sun Wukong
LittleSchlav420
Sun Wukong
10,624
1,343
1,744
2,982
13,790
13,276
452
4,248
9,528
0
24,925
W
Achilles
Moonveil 420
Achilles
10,800
162
1,431
3,334
13,998
17,159
34
2,794
11,188
0
15,966
W
7,624
471
1,960
2,228
8,956
3,420
1,470
3,842
5,074
23,119
0
L
Medusa
Sick1Rick
Medusa
12,204
3,872
795
1,156
9,764
4,686
0
1,630
7,942
0
27,215
L
4,535
1,200
988
5,473
16,790
7,925
0
2,739
13,676
0
7,000
L
Discordia
xTayDrippy
Discordia
11,751
153
469
900
6,200
2,451
0
336
5,742
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
40,709
123
Minions Killed
114
0
Camps Cleared
0
1,090,744
Distance Traveled
987,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,528
853
17
2
0
186,017
0
W
Shiva
8,325
833
12
1
0
225,752
0
W
Hou Yi
8,995
900
31
3
0
201,298
0
L
Janus
8,166
817
54
5
0
160,163
0
W
Sun Wukong
9,772
977
37
4
0
224,438
0
W
Achilles
9,132
913
9
1
0
222,940
0
W
Sol
8,753
875
34
3
0
216,316
0
L
Medusa
8,237
824
23
2
0
219,700
0
L
Set
7,456
746
9
1
0
200,058
0
L
Discordia
8,322
832
11
1
0
221,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role