Player Matchup

Medusa
Medusa
BoogersXXL
Medusa
Level 57
God Stats
3W - 0L
1,822 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 1
Janus
Janus
Cfamdad
Janus
Level 103
God Stats
3W - 1L
1,484 SR
Queue Stats
84W - 89L
1,421 Elo+
Solo
Surtr
Surtr
DublCup2gunsWaUP
Surtr
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,499 Elo+
Party 1
Cerberus
Cerberus
MAcorns
Cerberus
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 19L
1,523 Elo+
Party 2
Awilix
Awilix
SupremeKing48
Awilix
Level 26
God Stats
4W - 2L
1,611 SR
Queue Stats
85W - 103L
1,511 Elo+
Party 2
Team Averages
Level 62
1,583 SR
1,512 Elo+

VS

Team Averages
Level 58
1,557 SR
1,455 Elo+
Ganesha
Ganesha
Butterysnaps
Ganesha
Level 97
God Stats
5W - 3L
1,832 SR
Queue Stats
46W - 43L
1,513 Elo+
Solo
He Bo
He Bo
Choco444
He Bo
Level 34
God Stats
3W - 6L
1,500 SR
Queue Stats
111W - 119L
1,416 Elo+
Solo
Poseidon
Poseidon
Deathstat12
Poseidon
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
331W - 324L
1,487 Elo+
Solo
Nike
Nike
FINISHCARRIEDYOU
Nike
Level 34
God Stats
14W - 19L
1,453 SR
Queue Stats
34W - 51L
1,333 Elo+
Solo
Medusa
Medusa
FerrumMerula
Medusa
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 122L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoogersXXL
Medusa
14
1 / 5 / 5
8,327
490
6,987
11,873
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Cfamdad
Janus
15
3 / 2 / 4
8,495
500
7,740
9,874
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 4
10,046
591
12,590
12,296
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
MAcorns
Cerberus
14
3 / 2 / 6
8,516
501
6,550
15,532
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 5
10,026
590
12,590
17,663
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Butterysnaps
Ganesha
12
0 / 2 / 6
7,883
464
8,886
17,256
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Choco444
He Bo
15
4 / 4 / 1
8,526
502
8,638
13,914
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Deathstat12
Poseidon
14
2 / 6 / 2
8,329
490
8,458
11,664
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 1
7,080
416
6,514
12,951
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
17
5 / 3 / 2
9,993
588
13,176
12,788
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
11
11
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoogersXXL
Medusa
1
5
5
0.7
L
Ganesha
Butterysnaps
Ganesha
0
2
6
1.5
W
Janus
Cfamdad
Janus
3
2
4
2.5
L
He Bo
Choco444
He Bo
4
4
1
1.13
L
Poseidon
Deathstat12
Poseidon
2
6
2
0.5
W
4
0
4
6
L
0
3
1
0.17
L
Medusa
5
3
2
2
W
Cerberus
MAcorns
Cerberus
3
2
6
3
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
45,672
67,238
Taken
68,573
39,380
Mitigated
40,307
17,690
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoogersXXL
Medusa
6,987
2,403
0
623
11,873
4,873
0
2,662
9,211
0
64,598
L
Ganesha
Butterysnaps
Ganesha
8,886
935
0
2,453
17,256
17,529
0
4,746
12,308
28,765
1,538
W
Janus
Cfamdad
Janus
7,740
198
0
951
9,874
3,714
360
6,343
3,531
55,849
0
L
He Bo
Choco444
He Bo
8,638
1,207
0
5,364
13,914
5,241
0
3,289
10,345
73,999
1,282
L
Poseidon
Deathstat12
Poseidon
8,458
900
0
1,265
11,664
4,609
107
4,375
7,061
63,860
3,873
W
12,590
3,563
0
3,506
12,296
10,015
508
1,757
9,780
3,593
68,498
L
6,514
748
0
2,798
12,951
6,549
0
1,039
11,035
0
46,782
L
Medusa
13,176
6,673
0
4,604
12,788
6,379
0
1,457
11,225
0
84,294
W
Cerberus
MAcorns
Cerberus
6,550
375
0
4,684
15,532
12,889
0
8,437
7,048
31,231
0
W
12,590
5,043
0
7,926
17,663
7,889
0
6,226
11,343
0
90,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
41,811
499
Minions Killed
477
0
Camps Cleared
0
1,717,790
Distance Traveled
1,695,640
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,327
490
99
6
0
322,864
4
L
Ganesha
7,883
464
3
0
0
360,093
2
W
Janus
8,495
500
97
6
0
312,219
1
L
He Bo
8,526
502
109
6
0
364,709
0
L
Poseidon
8,329
490
124
7
0
327,204
4
W
Surtr
10,046
591
107
6
0
348,302
1
L
Nike
7,080
416
72
4
0
328,871
1
L
Medusa
9,993
588
169
10
0
314,763
0
W
Cerberus
8,516
501
75
4
0
347,314
5
W
Awilix
10,026
590
121
7
0
387,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role