Player Matchup

Charybdis
Charybdis
Silver I
DINGODILE-VR-
Charybdis
Silver I
Level 144
God Stats
0W - 5L
1,181 SR
Queue Stats
139W - 138L
1,200 MMR
Party 3
Zeus
Zeus
Gold V
ForzaTex
Zeus
Gold V
Level 114
God Stats
9W - 8L
1,659 SR
Queue Stats
152W - 155L
1,391 MMR
Party 3
Terra
Terra
Bronze IV
WwMiNiSheThaNwW
Terra
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,275 MMR
Solo
Nemesis
Nemesis
Silver I
finca_danado
Nemesis
Silver I
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
130W - 156L
1,318 MMR
Solo
King Arthur
King Arthur
Gold V
hourlongnine
King Arthur
Gold V
Level 147
God Stats
4W - 8L
1,535 SR
Queue Stats
159W - 156L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,475 SR
1,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,489 SR
1,317 MMR
Ao Kuang
Ao Kuang
Bronze III
FBlitz
Ao Kuang
Bronze III
Level 133
God Stats
26W - 14L
1,537 SR
Queue Stats
89W - 81L
1,408 MMR
Solo
Bellona
Bellona
Silver II
Toxic Cmoore
Bellona
Silver II
Level 129
God Stats
4W - 8L
1,309 SR
Queue Stats
111W - 189L
1,265 MMR
Party 1
Scylla
Scylla
Gold V
br0k0ly0
Scylla
Gold V
Level 128
God Stats
3W - 1L
1,642 SR
Queue Stats
69W - 81L
1,342 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
juansebasl835
Aphrodite
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 144L
1,420 MMR
Party 2
Medusa
Medusa
Silver III
xTHE Doctor357
Medusa
Silver III
Level 76
God Stats
32W - 32L
1,456 SR
Queue Stats
107W - 130L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DINGODILE-VR-
Charybdis
15
0 / 2 / 0
8,210
483
3,503
9,425
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
1 / 2 / 0
7,515
442
11,275
7,136
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
7,136
420
3,303
10,676
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
finca_danado
Nemesis
12
0 / 4 / 0
6,933
408
2,924
11,254
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
hourlongnine
King Arthur
12
1 / 3 / 0
7,265
427
10,527
18,283
19,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouAwilixThothAthena

VS

Bans
Bake KujiraCharonThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FBlitz
Ao Kuang
16
9 / 0 / 1
9,719
572
9,198
11,456
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Toxic Cmoore
Bellona
16
2 / 1 / 5
10,190
599
13,867
18,798
20,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
br0k0ly0
Scylla
15
0 / 1 / 5
8,651
509
5,265
9,154
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
juansebasl835
Aphrodite
16
0 / 0 / 4
9,267
545
3,212
11,729
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 2
10,584
623
6,412
8,241
3,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
12
12
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DINGODILE-VR-
Charybdis
0
2
0
0
W
Ao Kuang
FBlitz
Ao Kuang
9
0
1
9.5
L
Zeus
1
2
0
0.5
W
Bellona
Toxic Cmoore
Bellona
2
1
5
4.5
L
0
1
0
0
W
Scylla
br0k0ly0
Scylla
0
1
5
2.5
L
Nemesis
finca_danado
Nemesis
0
4
0
0
L
King Arthur
hourlongnine
King Arthur
1
3
0
0.33
W
Aphrodite
juansebasl835
Aphrodite
0
0
4
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
37,954
56,774
Taken
59,378
39,525
Mitigated
41,909
14,938
Healing
37,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DINGODILE-VR-
Charybdis
3,503
1,606
0
2,627
9,425
3,462
0
2,611
6,767
0
75,946
W
Ao Kuang
FBlitz
Ao Kuang
9,198
974
365
9,681
11,456
4,869
417
4,127
7,290
71,318
0
L
Zeus
11,275
287
0
1,088
7,136
2,901
0
3,906
3,124
66,202
889
W
Bellona
Toxic Cmoore
Bellona
13,867
3,893
0
6,198
18,798
20,553
1,024
1,943
15,714
0
75,416
L
3,303
108
1,791
2,420
10,676
9,701
0
4,553
6,024
24,970
0
W
Scylla
br0k0ly0
Scylla
5,265
636
0
1,602
9,154
3,642
1,428
3,542
5,612
71,452
0
L
Nemesis
finca_danado
Nemesis
2,924
1,085
0
4,067
11,254
4,304
0
2,171
8,953
0
58,387
L
King Arthur
hourlongnine
King Arthur
10,527
1,031
0
2,945
18,283
19,157
0
4,247
12,798
0
46,629
W
Aphrodite
juansebasl835
Aphrodite
3,212
568
6,561
8,715
11,729
8,915
440
4,026
7,661
39,923
985
W
6,412
2,631
0
4,039
8,241
3,930
2,695
1,484
6,757
0
99,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
48,411
441
Minions Killed
586
0
Camps Cleared
0
1,569,248
Distance Traveled
1,708,185
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,210
483
135
8
0
300,535
2
W
Ao Kuang
9,719
572
111
7
0
360,096
1
L
Zeus
7,515
442
133
8
0
313,178
2
W
Bellona
10,190
599
135
8
0
331,043
2
L
Terra
7,136
420
33
2
0
357,703
0
W
Scylla
8,651
509
113
7
0
351,909
5
L
Nemesis
6,933
408
82
5
0
313,742
0
L
King Arthur
7,265
427
58
3
0
284,090
0
W
Aphrodite
9,267
545
52
3
0
343,211
4
W
Medusa
10,584
623
175
10
0
321,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role