Player Matchup

Athena
Athena
NicholaiHel
Athena
Level 149
God Stats
0W - 1L
1,268 SR
Queue Stats
91W - 49L
1,681 Elo+
Solo
Janus
Janus
miles_Jones_
Janus
Level 86
God Stats
3W - 2L
1,682 SR
Queue Stats
29W - 32L
1,538 Elo+
Solo
Da Ji
Da Ji
мрась
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,584 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,601 Elo+

VS

Team Averages
Level 118
1,515 SR
1,437 Elo+
Jormungandr
Jormungandr
VENQMs
Jormungandr
Level 59
God Stats
2W - 0L
1,768 SR
Queue Stats
11W - 12L
1,505 Elo+
Solo
Cupid
Cupid
VasQaze
Cupid
Level 168
God Stats
7W - 4L
1,607 SR
Queue Stats
289W - 268L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
zergling92
Baron Samedi
Level 126
God Stats
4W - 7L
1,170 SR
Queue Stats
15W - 19L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 5 / 4
9,020
644
7,212
19,137
20,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 4
10,541
753
11,343
13,304
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
14
3 / 5 / 4
10,158
726
13,893
13,364
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
VENQMs
Jormungandr
16
4 / 3 / 9
11,199
800
12,899
16,214
14,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
VasQaze
Cupid
17
9 / 2 / 6
12,549
896
12,177
16,773
7,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
zergling92
Baron Samedi
15
2 / 4 / 8
10,733
767
7,664
12,287
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
15
15
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
4
0.6
W
Jormungandr
VENQMs
Jormungandr
4
3
9
2.83
W
Cupid
VasQaze
Cupid
9
2
6
6
L
3
5
4
1
W
Baron Samedi
zergling92
Baron Samedi
2
4
8
1.5
L
Da Ji
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
32,740
45,805
Taken
45,274
33,791
Mitigated
27,311
951
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,212
1,688
0
321
19,137
20,879
0
7,694
11,443
20,278
547
W
Jormungandr
VENQMs
Jormungandr
12,899
3,948
310
4,729
16,214
14,033
509
8,016
8,198
37,391
2,618
W
Cupid
VasQaze
Cupid
12,177
5,393
547
7,986
16,773
7,564
1,827
5,235
11,538
0
63,257
L
11,343
809
0
380
13,304
5,551
0
7,010
6,294
56,566
0
W
Baron Samedi
zergling92
Baron Samedi
7,664
703
865
4,689
12,287
5,714
888
4,821
7,466
34,368
0
L
Da Ji
13,893
2,373
0
250
13,364
7,361
0
4,795
8,569
0
34,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
34,481
143
Minions Killed
199
0
Camps Cleared
0
769,752
Distance Traveled
758,671
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,020
644
21
2
0
268,302
0
W
Jormungandr
11,199
800
40
3
0
248,401
0
W
Cupid
12,549
896
92
7
0
283,857
1
L
Janus
10,541
753
80
6
0
249,059
0
W
Baron Samedi
10,733
767
67
5
0
226,413
0
L
Da Ji
10,158
726
42
3
0
252,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role