Player Matchup

Scylla
Scylla
Silver II
VoiceBansBruh
Scylla
Silver II
Level 119
God Stats
12W - 23L
1,324 SR
Queue Stats
91W - 121L
1,267 MMR
Solo
Charybdis
Charybdis
Silver II
VxxIcarusxxV
Charybdis
Silver II
Level 106
God Stats
7W - 18L
1,232 SR
Queue Stats
145W - 203L
1,154 MMR
Solo
Chaac
Chaac
Silver I
deewat23
Chaac
Silver I
Level 129
God Stats
12W - 17L
1,470 SR
Queue Stats
74W - 108L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,342 SR
1,212 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 138
1,436 SR
1,292 MMR
Atlas
Atlas
Bronze IV
DivineBlue2001
Atlas
Bronze IV
Level 140
God Stats
1W - 2L
1,515 SR
Queue Stats
3W - 7L
1,260 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
Ft Tawqe
Danzaburou
Bronze IV
Level 148
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 7L
1,260 MMR
Party 1
Ra
Ra
Bronze IV
Uncath0lic
Ra
Bronze IV
Level 127
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 4L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,827
677
11,435
12,175
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
VxxIcarusxxV
Charybdis
18
3 / 0 / 3
12,052
753
14,879
15,241
7,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
deewat23
Chaac
16
2 / 0 / 4
10,749
672
15,670
21,962
24,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Ne ZhaAphroditeThothAchillesThor

VS

Bans
AthenaHou YiNeithXbalanqueBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
10,057
629
14,272
20,976
26,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Ft Tawqe
Danzaburou
16
0 / 0 / 3
10,742
671
13,845
13,609
6,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 5 / 0
9,913
620
7,327
14,031
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Danzaburou
Ft Tawqe
Danzaburou
0
0
3
1.5
L
0
5
0
0
W
2
3
3
1.17
W
Charybdis
VxxIcarusxxV
Charybdis
3
0
3
4.5
W
Chaac
deewat23
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
35,444
49,378
Taken
48,616
36,381
Mitigated
40,600
20,377
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,272
3,910
0
1,841
20,976
26,370
0
4,542
15,626
23,630
744
L
Danzaburou
Ft Tawqe
Danzaburou
13,845
6,941
0
2,174
13,609
6,767
730
3,285
9,867
0
61,838
L
7,327
289
2,493
4,165
14,031
7,463
212
3,636
10,052
37,656
660
W
11,435
198
0
3,686
12,175
4,764
32
3,911
7,720
51,981
0
W
Charybdis
VxxIcarusxxV
Charybdis
14,879
8,127
0
7,417
15,241
7,213
2,065
6,998
7,135
0
67,788
W
Chaac
deewat23
Chaac
15,670
1,773
0
9,274
21,962
24,404
1,279
8,067
12,764
0
34,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
30,712
202
Minions Killed
178
0
Camps Cleared
0
986,640
Distance Traveled
954,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,057
629
11
1
0
331,609
3
L
Danzaburou
10,742
671
90
6
0
322,187
0
L
Ra
9,913
620
77
5
0
301,025
0
W
Scylla
10,827
677
51
3
0
325,086
0
W
Charybdis
12,052
753
122
8
0
332,514
1
W
Chaac
10,749
672
29
2
0
329,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role