Player Matchup

Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
CamdenHall
Sylvanus
Bronze III
Level 109
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 4L
1,455 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
IXCase
Ah Muzen Cab
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,570 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,523 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,498 SR
1,490 MMR
Ra
Ra
Bronze III
DrandSfi74
Ra
Bronze III
Level 127
God Stats
1W - 0L
1,289 SR
Queue Stats
20W - 16L
1,497 MMR
Party 1
Bellona
Bellona
Bronze III
FreeEloForXsan
Bellona
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,477 MMR
Party 1
Sobek
Sobek
Bronze III
Renzo8a
Sobek
Bronze III
Level 124
God Stats
2W - 0L
1,705 SR
Queue Stats
36W - 29L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 5 / 1
7,731
595
6,695
8,785
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
CamdenHall
Sylvanus
14
0 / 3 / 1
8,046
619
6,581
14,557
11,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
IXCase
Ah Muzen Cab
15
1 / 2 / 0
8,513
655
12,341
11,451
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Bake KujiraAchillesKuzenboThothVulcan

VS

Bans
HachimanMartichorasAgniChironNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,273
790
9,288
6,407
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 1 / 5
9,954
766
11,663
12,271
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Renzo8a
Sobek
15
2 / 0 / 8
9,547
734
9,157
17,372
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Sylvanus
CamdenHall
Sylvanus
0
3
1
0.17
W
4
0
5
6.5
W
4
1
5
6.5
L
Ah Muzen Cab
IXCase
Ah Muzen Cab
1
2
0
0.5
W
Sobek
Renzo8a
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
30,108
34,793
Taken
36,050
20,334
Mitigated
36,633
6,254
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,695
1,505
0
693
8,785
3,525
0
4,616
3,501
28,177
0
L
Sylvanus
CamdenHall
Sylvanus
6,581
1,543
1,316
3,239
14,557
11,439
0
6,962
6,820
16,301
4,109
W
9,288
543
2,651
2,915
6,407
3,171
1,245
2,751
3,564
64,752
494
W
11,663
2,620
0
4,639
12,271
13,009
1,294
4,818
7,027
0
30,508
L
Ah Muzen Cab
IXCase
Ah Muzen Cab
12,341
3,600
0
1,006
11,451
5,370
0
5,008
5,737
0
51,668
W
Sobek
Renzo8a
Sobek
9,157
271
0
6,508
17,372
20,453
394
5,531
11,390
29,667
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
29,774
156
Minions Killed
224
0
Camps Cleared
0
735,648
Distance Traveled
809,435
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,731
595
41
3
0
223,099
1
L
Sylvanus
8,046
619
31
2
0
236,912
0
W
Ra
10,273
790
126
10
0
268,481
0
W
Bellona
9,954
766
57
4
0
273,214
0
L
Ah Muzen Cab
8,513
655
84
6
0
275,637
0
W
Sobek
9,547
734
41
3
0
267,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role