Player Matchup

Mulan
Mulan
Gexiner528
Mulan
Level 132
God Stats
6W - 4L
1,523 SR
Queue Stats
70W - 60L
1,530 Elo+
Party 1
Anubis
Anubis
Optïmus
Anubis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
SteamPunkHazard
Ah Puch
Level 162
God Stats
2W - 0L
1,764 SR
Queue Stats
181W - 196L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
aguso0105
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,480 Elo+
Party 1
Apollo
Apollo
josekapde
Apollo
Level 215
God Stats
4W - 1L
1,500 SR
Queue Stats
373W - 393L
1,587 Elo+
Party 2
Team Averages
Level 154
1,557 SR
1,529 Elo+

VS

Team Averages
Level 114
1,512 SR
1,510 Elo+
Tyr
Tyr
Empherial
Tyr
Level 179
God Stats
8W - 10L
1,454 SR
Queue Stats
255W - 238L
1,517 Elo+
Solo
Cliodhna
Cliodhna
PokerLemonZ
Cliodhna
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 95L
1,498 Elo+
Solo
Anubis
Anubis
TheMelkor99
Anubis
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 76L
1,542 Elo+
Party 3
Chiron
Chiron
el-Milton-Game
Chiron
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
pred132
Kuzenbo
Level 45
God Stats
3W - 6L
1,606 SR
Queue Stats
77W - 72L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 1 / 2
8,116
580
11,771
12,824
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Optïmus
Anubis
15
8 / 2 / 3
9,077
648
10,027
10,418
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 4
7,505
536
9,508
9,777
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
aguso0105
Kuzenbo
11
1 / 0 / 5
7,317
523
4,745
7,655
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
josekapde
Apollo
14
3 / 2 / 3
8,336
595
6,144
8,544
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,344
525
8,922
18,796
14,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
PokerLemonZ
Cliodhna
14
4 / 1 / 2
7,738
553
6,584
10,348
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
3 / 6 / 2
7,365
526
8,034
10,832
5,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 6 / 4
6,256
447
6,019
11,813
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
pred132
Kuzenbo
10
0 / 0 / 4
6,554
468
3,873
8,027
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
8
8
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mulan
2
1
2
3
W
Anubis
Optïmus
Anubis
8
2
3
4.75
L
Cliodhna
PokerLemonZ
Cliodhna
4
1
2
5
W
3
3
4
1.67
L
Anubis
3
6
2
0.67
W
Kuzenbo
aguso0105
Kuzenbo
1
0
5
3.5
L
1
6
4
0.5
W
Apollo
josekapde
Apollo
3
2
3
2.25
L
Kuzenbo
pred132
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
33,432
49,218
Taken
59,816
31,951
Mitigated
35,063
18,245
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,922
1,244
0
8,448
18,796
14,344
0
4,098
13,619
0
67,186
W
Mulan
11,771
2,221
0
4,890
12,824
12,509
0
453
12,371
0
59,348
W
Anubis
Optïmus
Anubis
10,027
341
0
6,036
10,418
4,850
0
2,525
7,893
79,277
2,111
L
Cliodhna
PokerLemonZ
Cliodhna
6,584
155
0
6,121
10,348
4,187
0
1,733
8,615
0
64,946
W
9,508
242
0
2,624
9,777
3,023
0
4,348
5,429
48,081
544
L
Anubis
8,034
395
0
3,186
10,832
5,271
0
7,185
3,647
49,732
1,176
W
Kuzenbo
aguso0105
Kuzenbo
4,745
1,758
0
1,852
7,655
8,312
0
2,043
5,612
13,910
1,134
L
6,019
1,945
340
1,360
11,813
3,862
0
7,602
4,211
0
36,740
W
Apollo
josekapde
Apollo
6,144
4,059
0
2,843
8,544
3,257
3,496
2,322
6,222
0
70,643
L
Kuzenbo
pred132
Kuzenbo
3,873
2,118
0
2,176
8,027
7,399
0
3,108
4,919
22,587
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
35,257
430
Minions Killed
397
0
Camps Cleared
0
1,371,367
Distance Traveled
1,397,681
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,344
525
112
8
0
286,338
0
W
Mulan
8,116
580
107
8
0
254,456
2
W
Anubis
9,077
648
113
8
0
288,525
0
L
Cliodhna
7,738
553
108
8
0
338,912
3
W
Ah Puch
7,505
536
72
5
0
290,935
4
L
Anubis
7,365
526
87
6
0
263,795
0
W
Kuzenbo
7,317
523
22
2
0
294,451
1
L
Chiron
6,256
447
60
4
0
237,763
0
W
Apollo
8,336
595
116
8
0
243,000
2
L
Kuzenbo
6,554
468
30
2
0
270,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role