Player Matchup

Xing Tian
Xing Tian
FlipityFlaps
Xing Tian
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 113L
1,560 Elo+
Solo
Zeus
Zeus
GumCuzzled
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
ImAbrasive
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,390 Elo+
Party 1
Charybdis
Charybdis
Trichloro
Charybdis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 261L
1,513 Elo+
Solo
Persephone
Persephone
mesenima
Persephone
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,522 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,504 Elo+

VS

Team Averages
Level 113
1,450 SR
1,566 Elo+
Osiris
Osiris
Beloved_Bx
Osiris
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,606 Elo+
Party 2
Tiamat
Tiamat
DaliGom9902
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Vamana
Vamana
Tylizzle96
Vamana
Level 122
God Stats
2W - 3L
1,250 SR
Queue Stats
104W - 114L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
northshorre
Sun Wukong
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 159L
1,510 Elo+
Solo
Ganesha
Ganesha
xItzTo0Eazyx_TTV
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlipityFlaps
Xing Tian
14
2 / 2 / 12
9,296
930
5,646
14,121
15,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 11
8,887
889
9,354
6,150
2,658
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ImAbrasive
Hun Batz
18
8 / 2 / 7
10,305
1,031
14,169
8,441
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Trichloro
Charybdis
18
5 / 1 / 10
9,812
981
10,137
8,262
4,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
mesenima
Persephone
10
0 / 2 / 5
7,475
748
4,569
5,293
2,098
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beloved_Bx
Osiris
13
3 / 5 / 5
7,607
761
7,252
18,222
15,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
2 / 5 / 2
7,761
776
9,779
8,766
5,711
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Tylizzle96
Vamana
16
5 / 3 / 3
7,914
791
8,537
11,838
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
northshorre
Sun Wukong
5
0 / 0 / 0
5,500
550
0
0
0
15
0 / 4 / 8
7,997
800
3,268
12,893
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
17
Kills
10
10
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Beloved_Bx
Osiris
3
5
5
1.1
L
Tiamat
2
5
2
0.6
W
Xing Tian
FlipityFlaps
Xing Tian
2
2
12
4
W
2
3
11
2.5
W
Hun Batz
ImAbrasive
Hun Batz
8
2
7
5.75
W
Charybdis
Trichloro
Charybdis
5
1
10
10
L
Vamana
Tylizzle96
Vamana
5
3
3
2.17
W
Persephone
mesenima
Persephone
0
2
5
1.25
L
Sun Wukong
northshorre
Sun Wukong
0
0
0
0
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
28,836
42,267
Taken
51,719
29,918
Mitigated
48,575
15,654
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Beloved_Bx
Osiris
7,252
2,537
259
4,028
18,222
15,422
13
5,070
13,152
0
14,962
L
Tiamat
9,779
57
649
1,035
8,766
5,711
286
2,948
5,818
23,299
470
W
Xing Tian
FlipityFlaps
Xing Tian
5,646
358
2,777
3,076
14,121
15,718
735
3,884
9,804
10,775
85
W
9,354
1,151
706
505
6,150
2,658
692
2,276
3,832
24,251
115
W
Hun Batz
ImAbrasive
Hun Batz
14,169
3,550
629
2,339
8,441
5,330
1,880
2,636
5,685
0
34,582
W
Charybdis
Trichloro
Charybdis
10,137
3,859
1,235
2,685
8,262
4,114
3,028
2,851
5,316
0
26,036
L
Vamana
Tylizzle96
Vamana
8,537
3,195
476
1,437
11,838
11,892
263
5,891
5,947
0
16,505
W
Persephone
mesenima
Persephone
4,569
624
268
1,434
5,293
2,098
1,236
1,088
4,051
8,881
0
L
Sun Wukong
northshorre
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
3,268
285
1,567
2,430
12,893
15,550
0
5,460
7,433
11,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
36,779
124
Minions Killed
77
0
Camps Cleared
0
899,225
Distance Traveled
679,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,607
761
14
1
0
127,083
0
L
Tiamat
7,761
776
40
4
0
178,391
0
W
Xing Tian
9,296
930
9
1
0
211,295
0
W
Zeus
8,887
889
26
3
0
174,248
0
W
Hun Batz
10,305
1,031
45
5
0
191,590
0
W
Charybdis
9,812
981
32
3
0
188,678
0
L
Vamana
7,914
791
22
2
0
210,495
0
W
Persephone
7,475
748
12
1
0
133,414
0
L
Sun Wukong
5,500
550
0
0
0
0
0
L
Ganesha
7,997
800
1
0
0
163,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role