Player Matchup

Hera
Hera
HighLife120283
Hera
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
30W - 41L
1,126 Elo+
Solo
Skadi
Skadi
ScuffMcGuff-_-
Skadi
Level 29
God Stats
10W - 4L
1,657 SR
Queue Stats
148W - 147L
1,475 Elo+
Party 2
Artemis
Artemis
TizyTooHigh
Artemis
Level 43
God Stats
45W - 31L
1,502 SR
Queue Stats
207W - 223L
1,444 Elo+
Party 2
Team Averages
Level 77
1,553 SR
1,349 Elo+

VS

Team Averages
Level 111
1,443 SR
1,392 Elo+
Achilles
Achilles
CleanKiIl
Achilles
Level 143
God Stats
23W - 21L
1,584 SR
Queue Stats
43W - 57L
1,463 Elo+
Party 1
Arachne
Arachne
JustBlaze406
Arachne
Level 126
God Stats
2W - 3L
1,237 SR
Queue Stats
42W - 51L
1,466 Elo+
Party 1
Neith
Neith
gothboyabe1211
Neith
Level 65
God Stats
1W - 9L
1,507 SR
Queue Stats
1W - 9L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,507
751
6,451
8,500
2,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 5
7,980
798
7,929
5,251
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TizyTooHigh
Artemis
13
5 / 0 / 4
8,240
824
8,532
5,353
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CleanKiIl
Achilles
11
3 / 2 / 1
7,073
707
5,877
10,949
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
JustBlaze406
Arachne
11
1 / 2 / 3
6,789
679
2,050
10,062
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 2
6,102
610
2,678
8,039
2,867
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
6
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
CleanKiIl
Achilles
3
2
1
1.75
W
1
4
6
1
L
Arachne
JustBlaze406
Arachne
1
2
3
1.25
W
3
2
5
2.75
W
Artemis
TizyTooHigh
Artemis
5
0
4
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
10,605
19,104
Taken
29,050
7,503
Mitigated
17,108
3,794
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CleanKiIl
Achilles
5,877
551
0
2,608
10,949
8,992
13
2,396
8,004
0
17,894
W
6,451
1,916
314
1,475
8,500
2,834
1,437
8
8,187
26,896
0
L
Arachne
JustBlaze406
Arachne
2,050
945
0
4,194
10,062
5,249
0
2,359
7,225
0
8,986
W
7,929
3,039
0
934
5,251
2,391
392
0
4,970
0
28,028
W
Artemis
TizyTooHigh
Artemis
8,532
3,822
0
1,071
5,353
2,278
1,113
16
5,143
0
31,179
L
2,678
262
161
859
8,039
2,867
44
1,958
5,787
0
15,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
19,964
159
Minions Killed
66
0
Camps Cleared
0
492,665
Distance Traveled
487,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,073
707
18
2
0
177,936
0
W
Hera
7,507
751
46
5
0
151,005
0
L
Arachne
6,789
679
20
2
0
186,679
1
W
Skadi
7,980
798
50
5
0
170,337
0
W
Artemis
8,240
824
63
6
0
171,323
0
L
Neith
6,102
610
28
3
0
123,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role