Player Matchup

Charon
Charon
DHAnubisTCS
Charon
Level 137
God Stats
5W - 2L
1,505 SR
Queue Stats
294W - 295L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
DoItForDale11
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,550 Elo+
Solo
Yu Huang
Yu Huang
Eggo TCS
Yu Huang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 68L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
SinsOfWratH
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,611 Elo+
Solo
Mulan
Mulan
cpwaffle
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,701 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,559 Elo+

VS

Team Averages
Level 114
1,540 SR
1,398 Elo+
Lancelot
Lancelot
Birdi8Special
Lancelot
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 233L
1,615 Elo+
Solo
Hera
Hera
Black13etty907
Hera
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 20L
1,471 Elo+
Solo
Tyr
Tyr
GoneDreamer
Tyr
Level 137
God Stats
1W - 1L
1,702 SR
Queue Stats
191W - 187L
1,516 Elo+
Solo
Ix Chel
Ix Chel
III0 I00I 00II
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,194 Elo+
Party 2
Hachiman
Hachiman
SyKoDuDe
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
2 / 2 / 11
11,456
764
10,447
13,982
15,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DoItForDale11
Sun Wukong
17
3 / 2 / 10
10,586
706
8,944
16,463
19,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Eggo TCS
Yu Huang
19
2 / 1 / 9
10,829
722
12,214
9,265
5,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SinsOfWratH
Sylvanus
17
3 / 3 / 11
10,466
698
5,570
15,424
11,193
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
cpwaffle
Mulan
18
7 / 6 / 5
11,321
755
8,113
19,297
16,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Birdi8Special
Lancelot
1
0 / 2 / 1
3,764
251
0
1,730
392
11
0 / 4 / 4
7,931
529
4,359
7,138
2,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
6 / 3 / 5
10,797
720
8,997
18,375
30,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 5
9,952
663
19,053
14,269
7,734
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
SyKoDuDe
Hachiman
19
1 / 2 / 7
10,235
682
15,446
10,246
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
17
Kills
11
14
Deaths
17
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Birdi8Special
Lancelot
0
2
1
0.25
L
0
4
4
0.5
W
Charon
2
2
11
3.75
W
Sun Wukong
DoItForDale11
Sun Wukong
3
2
10
4
W
Yu Huang
Eggo TCS
Yu Huang
2
1
9
6.5
L
6
3
5
2.83
L
4
6
5
1.08
W
Sylvanus
SinsOfWratH
Sylvanus
3
3
11
2.83
L
Hachiman
SyKoDuDe
Hachiman
1
2
7
2.25
W
Mulan
cpwaffle
Mulan
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,288
Damage
47,855
74,431
Taken
51,758
68,282
Mitigated
46,464
24,138
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Birdi8Special
Lancelot
0
0
0
0
1,730
392
0
998
732
0
0
L
4,359
1,558
228
57
7,138
2,901
0
3,664
3,474
12,059
0
W
Charon
10,447
653
812
1,386
13,982
15,266
1,936
2,987
10,995
27,195
1,822
W
Sun Wukong
DoItForDale11
Sun Wukong
8,944
938
1,711
3,398
16,463
19,691
973
5,485
9,905
0
24,365
W
Yu Huang
Eggo TCS
Yu Huang
12,214
293
321
1,980
9,265
5,157
2,635
3,814
5,451
39,250
727
L
8,997
1,130
413
3,766
18,375
30,150
0
7,804
10,571
4,254
14,849
L
19,053
3,159
4,158
2,017
14,269
7,734
0
8,000
6,269
33,092
0
W
Sylvanus
SinsOfWratH
Sylvanus
5,570
2,699
7,744
5,702
15,424
11,193
932
6,154
9,270
11,407
1,238
L
Hachiman
SyKoDuDe
Hachiman
15,446
7,879
1,314
1,812
10,246
5,287
0
6,171
4,075
0
41,116
W
Mulan
cpwaffle
Mulan
8,113
1,131
370
714
19,297
16,975
609
7,145
11,979
0
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
42,679
150
Minions Killed
140
0
Camps Cleared
0
1,424,533
Distance Traveled
937,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,764
251
0
0
0
192
0
L
Hera
7,931
529
19
1
0
163,026
0
W
Charon
11,456
764
45
3
0
251,162
0
W
Sun Wukong
10,586
706
26
2
0
339,815
0
W
Yu Huang
10,829
722
48
3
0
296,608
0
L
Tyr
10,797
720
11
1
0
268,158
0
L
Ix Chel
9,952
663
27
2
0
245,493
0
W
Sylvanus
10,466
698
8
1
0
263,643
0
L
Hachiman
10,235
682
83
6
0
260,869
0
W
Mulan
11,321
755
23
2
0
273,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role