Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MoonlightIX
Medusa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 122L
1,578 Elo+
Party 3
Anubis
Anubis
MorganLaFaye
Anubis
Level 154
God Stats
9W - 7L
1,518 SR
Queue Stats
216W - 208L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Sansplayy
Ao Kuang
Level 100
God Stats
6W - 5L
1,488 SR
Queue Stats
141W - 118L
1,541 Elo+
Party 3
Team Averages
Level 129
1,501 SR
1,515 Elo+

VS

Team Averages
Level 144
1,594 SR
1,363 Elo+
Rama
Rama
Addicted Pup
Rama
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Sol
Sol
Demigodzila
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Bastet
Bastet
Siynergy
Bastet
Level 34
God Stats
32W - 33L
1,624 SR
Queue Stats
232W - 253L
1,523 Elo+
Solo
Artemis
Artemis
SubZero1127
Artemis
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 259L
1,497 Elo+
Solo
Charon
Charon
TGI General Ray
Charon
Level 190
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 0
7,463
678
4,748
7,619
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
 
Da Ji
12
2 / 2 / 0
6,365
579
3,522
8,227
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
2 / 1 / 4
6,350
577
9,668
8,212
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 2 / 3
6,415
583
2,698
6,685
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ao Kuang
Sansplayy
Ao Kuang
12
2 / 0 / 3
6,539
594
2,917
9,394
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,323
484
3,161
7,796
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,810
619
4,352
7,293
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
Siynergy
Bastet
10
3 / 2 / 1
5,982
544
3,943
7,990
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SubZero1127
Artemis
1
0 / 0 / 0
3,722
338
0
0
0
10
1 / 2 / 2
5,878
534
4,247
9,475
5,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
7
7
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
0
1.5
W
Da Ji
 
Da Ji
2
2
0
1
L
1
4
1
0.38
L
2
3
0
0.67
W
Medusa
2
1
4
4
W
Anubis
2
2
3
1.75
W
Ao Kuang
Sansplayy
Ao Kuang
2
0
3
3.5
L
Bastet
Siynergy
Bastet
3
2
1
1.75
L
Artemis
SubZero1127
Artemis
0
0
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
15,703
40,137
Taken
32,554
18,682
Mitigated
12,897
15,094
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,748
2,118
0
2,703
7,619
3,283
0
491
7,128
576
53,113
W
Da Ji
 
Da Ji
3,522
371
0
690
8,227
3,460
0
2,288
5,939
0
43,920
L
3,161
2,583
0
1,631
7,796
1,990
0
1,269
6,527
0
37,515
L
4,352
800
0
2,739
7,293
2,260
597
768
6,525
39,775
5,466
W
Medusa
9,668
3,811
0
1,715
8,212
3,379
59
2,101
6,111
0
53,519
W
Anubis
2,698
211
0
2,880
6,685
5,032
58
1,679
5,006
20,486
0
W
Ao Kuang
Sansplayy
Ao Kuang
2,917
728
0
7,106
9,394
3,528
0
1,639
7,755
50,034
1,121
L
Bastet
Siynergy
Bastet
3,943
1,879
0
2,148
7,990
3,271
281
999
6,991
0
27,876
L
Artemis
SubZero1127
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,247
1,059
0
1,529
9,475
5,376
0
2,834
6,641
18,030
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
27,715
383
Minions Killed
217
0
Camps Cleared
0
1,174,250
Distance Traveled
856,043
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,463
678
98
9
0
245,102
0
W
Da Ji
6,365
579
74
7
0
248,588
0
L
Rama
5,323
484
71
6
0
207,470
2
L
Sol
6,810
619
81
7
0
213,889
0
W
Medusa
6,350
577
88
8
0
223,067
1
W
Anubis
6,415
583
26
2
0
194,749
4
W
Ao Kuang
6,539
594
97
9
0
262,744
0
L
Bastet
5,982
544
48
4
0
200,978
1
L
Artemis
3,722
338
0
0
0
0
0
L
Charon
5,878
534
17
2
0
233,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role