Player Matchup

Zeus
Zeus
 
Zeus
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ASAP SOOX03
Raijin
Level 65
God Stats
3W - 4L
1,715 SR
Queue Stats
227W - 217L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
Defiantstukita
Tsukuyomi
Level 85
God Stats
3W - 2L
1,741 SR
Queue Stats
82W - 86L
1,527 Elo+
Party 2
Vulcan
Vulcan
NACHZERER_1
Vulcan
Level 69
God Stats
4W - 2L
1,815 SR
Queue Stats
240W - 102L
1,664 Elo+
Solo
Team Averages
Level 129
1,654 SR
1,537 Elo+

VS

Team Averages
Level 97
1,434 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BioHaVoC X1
Ymir
Level 96
God Stats
3W - 3L
1,171 SR
Queue Stats
94W - 96L
1,540 Elo+
Party 1
Shiva
Shiva
JUICE76
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,524 Elo+
Solo
Chronos
Chronos
Jistu4conflict
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
cacklingtomato
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 5 / 3
8,545
855
8,235
8,801
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
3
0 / 3 / 1
2,805
281
0
3,273
734
Raijin
9
1 / 3 / 1
6,405
641
2,399
4,977
1,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Defiantstukita
Tsukuyomi
2
0 / 3 / 1
2,733
273
0
2,240
514
Vulcan
17
5 / 4 / 0
9,000
900
15,569
7,903
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 4
9,460
946
7,392
10,350
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 5
8,066
807
2,569
10,514
11,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
JUICE76
Shiva
14
4 / 2 / 13
8,814
881
7,775
8,738
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 12
8,568
857
4,366
11,139
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
17
4 / 3 / 5
10,316
1,032
3,860
14,242
11,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
18
18
Deaths
12
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
3
0.7
L
Hercules
 
Hercules
0
3
1
0.17
W
Neith
 
Neith
8
1
4
10
L
Raijin
1
3
1
0.5
W
1
4
5
0.88
L
Tsukuyomi
Defiantstukita
Tsukuyomi
0
3
1
0.17
W
Shiva
JUICE76
Shiva
4
2
13
5.25
W
1
2
12
3.5
L
Vulcan
5
4
0
1.25
W
Ao Kuang
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
25,962
27,194
Taken
54,983
10,262
Mitigated
40,477
2,687
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,235
792
169
843
8,801
3,868
0
3,142
5,422
26,407
0
L
Hercules
 
Hercules
0
0
0
0
3,273
734
0
552
2,721
0
0
W
Neith
 
Neith
7,392
1,474
1,010
3,824
10,350
5,195
1,915
6,347
4,003
0
34,208
L
Raijin
2,399
172
0
230
4,977
1,728
0
1,283
3,562
7,164
0
W
2,569
0
503
655
10,514
11,802
243
6,894
3,620
6,444
0
L
Tsukuyomi
Defiantstukita
Tsukuyomi
0
0
0
0
2,240
514
0
1,174
1,066
0
0
W
Shiva
JUICE76
Shiva
7,775
899
610
1,775
8,738
7,596
207
3,375
4,480
0
12,926
W
4,366
2,083
533
1,798
11,139
4,841
4,282
4,839
6,300
18,699
0
L
Vulcan
15,569
5,291
287
1,158
7,903
3,418
0
4,522
3,117
26,051
309
W
Ao Kuang
3,860
578
1,929
3,592
14,242
11,043
1,924
4,550
7,909
9,898
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
45,224
80
Minions Killed
145
0
Camps Cleared
0
387,828
Distance Traveled
890,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,545
855
44
4
0
136,895
0
L
Hercules
2,805
281
0
0
0
702
0
W
Neith
9,460
946
71
7
0
181,352
0
L
Raijin
6,405
641
12
1
0
67,146
0
W
Ymir
8,066
807
4
0
0
159,611
0
L
Tsukuyomi
2,733
273
0
0
0
0
0
W
Shiva
8,814
881
13
1
0
166,910
0
W
Chronos
8,568
857
39
4
0
197,721
0
L
Vulcan
9,000
900
24
2
0
183,085
0
W
Ao Kuang
10,316
1,032
18
2
0
184,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role