Player Matchup

King Arthur
King Arthur
DrunkleJ
King Arthur
Level 86
God Stats
1W - 3L
1,733 SR
Queue Stats
4W - 4L
1,855 Elo+
Party 2
Yu Huang
Yu Huang
Trhinocepotamus
Yu Huang
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 73L
1,654 Elo+
Party 2
Nemesis
Nemesis
VendsAgony
Nemesis
Level 127
God Stats
12W - 6L
1,667 SR
Queue Stats
179W - 169L
1,589 Elo+
Party 2
Team Averages
Level 79
1,633 SR
1,700 Elo+

VS

Team Averages
Level 38
1,588 SR
1,441 Elo+
Mulan
Mulan
CallMeTwoShot
Mulan
Level 64
God Stats
26W - 17L
1,574 SR
Queue Stats
153W - 120L
1,521 Elo+
Party 1
Surtr
Surtr
Mateo1629
Surtr
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 1
Agni
Agni
Spinnyt
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrunkleJ
King Arthur
14
1 / 0 / 4
7,931
721
6,762
11,585
10,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
14
3 / 1 / 2
8,542
777
14,269
4,832
2,027
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
VendsAgony
Nemesis
13
1 / 1 / 4
8,212
747
6,454
11,283
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,056
641
4,685
11,814
9,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
Mateo1629
Surtr
12
0 / 1 / 0
6,976
634
4,030
15,497
16,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Spinnyt
Agni
13
1 / 2 / 0
7,399
673
8,742
6,437
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
King Arthur
DrunkleJ
King Arthur
1
0
4
3
L
Surtr
Mateo1629
Surtr
0
1
0
0
L
Agni
Spinnyt
Agni
1
2
0
0.5
W
Yu Huang
3
1
2
4
W
Nemesis
VendsAgony
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
17,457
27,700
Taken
33,748
23,799
Mitigated
28,435
3,104
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,685
796
0
3,314
11,814
9,542
0
4,511
6,706
0
22,780
W
King Arthur
DrunkleJ
King Arthur
6,762
142
289
803
11,585
10,948
51
4,397
6,770
180
21,103
L
Surtr
Mateo1629
Surtr
4,030
1,260
0
2,877
15,497
16,562
0
6,124
8,727
325
16,239
L
Agni
Spinnyt
Agni
8,742
659
165
128
6,437
2,331
0
3,178
2,988
30,951
0
W
Yu Huang
14,269
1,182
0
242
4,832
2,027
432
401
4,281
50,030
0
W
Nemesis
VendsAgony
Nemesis
6,454
1,753
0
1,770
11,283
10,824
402
3,167
7,691
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
21,431
161
Minions Killed
122
0
Camps Cleared
0
713,457
Distance Traveled
620,400
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,056
641
38
3
0
211,362
2
W
King Arthur
7,931
721
35
3
0
243,520
0
L
Surtr
6,976
634
30
3
0
208,217
0
L
Agni
7,399
673
54
5
0
200,821
0
W
Yu Huang
8,542
777
85
8
0
213,162
0
W
Nemesis
8,212
747
41
4
0
256,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role