Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BeTheBrady
Xbalanque
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,473 Elo+
Solo
Charon
Charon
BeeRadGeeZus
Charon
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
227W - 200L
1,570 Elo+
Party 1
Izanami
Izanami
Sauer900chy
Izanami
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 269L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fanaticalheart0
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,511 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,502 Elo+

VS

Team Averages
Level 109
1,525 SR
1,429 Elo+
Chaac
Chaac
AtlantaF117
Chaac
Level 100
God Stats
0W - 2L
1,209 SR
Queue Stats
16W - 14L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
GabbyWabby0
Sun Wukong
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 28L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
Miami D1
Baba Yaga
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Zacrix
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,274 Elo+
Party 2
He Bo
He Bo
joshysloshi
He Bo
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 25L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 3 / 15
9,719
748
7,554
17,132
13,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
BeTheBrady
Xbalanque
18
7 / 5 / 11
11,106
854
25,845
13,991
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
17
7 / 4 / 7
11,110
855
16,442
17,331
21,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sauer900chy
Izanami
16
1 / 2 / 7
9,022
694
10,857
10,203
5,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
fanaticalheart0
Cu Chulainn
17
2 / 5 / 12
9,719
748
11,484
28,537
24,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 14
9,131
702
18,210
23,680
23,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
GabbyWabby0
Sun Wukong
16
6 / 5 / 10
9,347
719
16,419
20,892
28,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Miami D1
Baba Yaga
15
2 / 3 / 13
8,764
674
17,417
11,804
5,834
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Zacrix
Aphrodite
13
3 / 3 / 10
8,587
661
7,829
15,652
10,908
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 3 / 11
9,414
724
11,792
12,704
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
18
Kills
19
19
Deaths
18
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
15
2.83
L
4
4
14
2.75
W
Xbalanque
BeTheBrady
Xbalanque
7
5
11
2.5
W
Charon
7
4
7
2.63
L
Sun Wukong
GabbyWabby0
Sun Wukong
6
5
10
2.2
L
Baba Yaga
Miami D1
Baba Yaga
2
3
13
2.83
W
Izanami
Sauer900chy
Izanami
1
2
7
2.25
L
Aphrodite
Zacrix
Aphrodite
3
3
10
2.67
W
Cu Chulainn
fanaticalheart0
Cu Chulainn
2
5
12
1.6
L
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,182
Damage
71,667
87,194
Taken
84,732
71,671
Mitigated
75,173
40,610
Healing
40,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,554
734
14,237
9,617
17,132
13,527
474
6,675
10,362
14,645
0
L
18,210
2,937
1,490
8,996
23,680
23,892
0
6,505
17,175
0
29,023
W
Xbalanque
BeTheBrady
Xbalanque
25,845
12,912
0
2,215
13,991
7,209
4,608
6,062
7,803
0
51,028
W
Charon
16,442
1,301
1,443
2,514
17,331
21,634
436
6,351
10,789
33,644
1,671
L
Sun Wukong
GabbyWabby0
Sun Wukong
16,419
2,538
1,109
2,990
20,892
28,735
0
6,712
14,180
0
24,417
L
Baba Yaga
Miami D1
Baba Yaga
17,417
1,980
1,638
3,993
11,804
5,834
0
3,336
8,468
28,294
0
W
Izanami
Sauer900chy
Izanami
10,857
5,535
2,288
1,582
10,203
5,250
2,525
3,026
7,152
0
17,562
L
Aphrodite
Zacrix
Aphrodite
7,829
1,154
8,156
9,525
15,652
10,908
0
3,100
12,552
21,827
0
W
Cu Chulainn
fanaticalheart0
Cu Chulainn
11,484
2,470
426
6,288
28,537
24,051
298
14,113
14,050
0
22,321
L
11,792
805
786
1,592
12,704
5,804
657
3,409
9,295
21,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
45,243
135
Minions Killed
120
0
Camps Cleared
0
1,134,868
Distance Traveled
1,154,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,719
748
17
1
0
243,244
0
L
Chaac
9,131
702
24
2
0
260,659
0
W
Xbalanque
11,106
854
63
5
0
193,490
0
W
Charon
11,110
855
14
1
0
246,507
0
L
Sun Wukong
9,347
719
15
1
0
221,287
0
L
Baba Yaga
8,764
674
26
2
0
241,327
0
W
Izanami
9,022
694
22
2
0
200,492
0
L
Aphrodite
8,587
661
30
2
0
183,728
0
W
Cu Chulainn
9,719
748
19
1
0
251,135
0
L
He Bo
9,414
724
25
2
0
247,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role