Player Matchup

Fenrir
Fenrir
CTJr23
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 1
Anubis
Anubis
D_Dukes69
Anubis
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,522 Elo+
Party 1
King Arthur
King Arthur
sly_thbk
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,660 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,568 Elo+

VS

Team Averages
Level 111
1,536 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
ShawnBurger
Tsukuyomi
Level 83
God Stats
7W - 1L
1,608 SR
Queue Stats
25W - 26L
1,757 Elo+
Party 2
Charon
Charon
Smooresie
Charon
Level 123
God Stats
6W - 1L
1,500 SR
Queue Stats
47W - 52L
1,361 Elo+
Party 2
Xbalanque
Xbalanque
somebodyepic24
Xbalanque
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 51L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTJr23
Fenrir
11
2 / 6 / 2
7,599
691
6,809
13,544
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
D_Dukes69
Anubis
11
2 / 8 / 2
7,932
721
4,350
10,286
3,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
sly_thbk
King Arthur
13
2 / 5 / 2
8,266
751
7,748
19,233
21,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ShawnBurger
Tsukuyomi
15
6 / 4 / 9
9,576
871
8,336
9,261
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
Smooresie
Charon
15
4 / 2 / 11
9,580
871
10,926
8,999
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
somebodyepic24
Xbalanque
16
9 / 0 / 10
10,183
926
18,062
9,461
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
19
19
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CTJr23
Fenrir
2
6
2
0.5
L
Anubis
D_Dukes69
Anubis
2
8
2
0.38
W
Tsukuyomi
ShawnBurger
Tsukuyomi
6
4
9
2.63
W
Charon
Smooresie
Charon
4
2
11
4.75
L
King Arthur
sly_thbk
King Arthur
2
5
2
0.6
W
Xbalanque
somebodyepic24
Xbalanque
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
37,324
43,063
Taken
27,721
35,587
Mitigated
13,679
3,747
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CTJr23
Fenrir
6,809
1,561
0
1,761
13,544
9,765
0
2,687
10,585
0
23,599
L
Anubis
D_Dukes69
Anubis
4,350
1,010
0
861
10,286
3,853
0
2,374
7,587
14,136
0
W
Tsukuyomi
ShawnBurger
Tsukuyomi
8,336
1,549
0
693
9,261
3,442
461
1,870
7,391
0
37,354
W
Charon
Smooresie
Charon
10,926
2,106
0
1,479
8,999
5,768
92
1,778
7,221
37,916
2,708
L
King Arthur
sly_thbk
King Arthur
7,748
767
0
1,125
19,233
21,969
0
4,135
14,690
383
26,340
W
Xbalanque
somebodyepic24
Xbalanque
18,062
10,929
0
2,336
9,461
4,469
1,294
860
8,601
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
29,339
104
Minions Killed
164
0
Camps Cleared
0
492,140
Distance Traveled
608,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,599
691
36
3
0
177,078
0
L
Anubis
7,932
721
23
2
0
132,021
0
W
Tsukuyomi
9,576
871
41
4
0
217,284
0
W
Charon
9,580
871
62
6
0
185,009
0
L
King Arthur
8,266
751
45
4
0
183,041
0
W
Xbalanque
10,183
926
61
6
0
206,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role