Player Matchup

Hun Batz
Hun Batz
Chronos649
Hun Batz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,387 Elo+
Solo
Ah Puch
Ah Puch
GBishounen
Ah Puch
Level 107
God Stats
6W - 2L
1,695 SR
Queue Stats
305W - 309L
1,537 Elo+
Solo
Bellona
Bellona
JahsehxXxGod
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,632 Elo+
Solo
Charon
Charon
bahpittybob
Charon
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
160W - 169L
1,485 Elo+
Solo
Anhur
Anhur
rickyplums
Anhur
Level 143
God Stats
2W - 2L
1,459 SR
Queue Stats
39W - 19L
1,720 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,552 Elo+

VS

Team Averages
Level 133
1,716 SR
1,568 Elo+
Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Lace
Thoth
Level 148
God Stats
11W - 3L
1,842 SR
Queue Stats
65W - 48L
1,507 Elo+
Party 1
Surtr
Surtr
Stund89
Surtr
Level 137
God Stats
9W - 8L
1,596 SR
Queue Stats
118W - 115L
1,600 Elo+
Solo
Ares
Ares
XxBigSeanFTWxX
Ares
Level 109
God Stats
4W - 0L
1,848 SR
Queue Stats
211W - 186L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
ragemeds
Danzaburou
Level 157
God Stats
42W - 18L
1,793 SR
Queue Stats
203W - 168L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chronos649
Hun Batz
3
0 / 1 / 0
2,648
530
237
2,009
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
GBishounen
Ah Puch
7
0 / 0 / 0
3,417
683
886
2,136
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
JahsehxXxGod
Bellona
5
0 / 2 / 0
3,406
681
2,695
4,535
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
4
0 / 1 / 0
3,073
615
1,684
2,550
1,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
5
0 / 0 / 0
3,001
600
1,818
2,811
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 0
3,431
686
650
2,587
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
Lace
Thoth
7
0 / 0 / 1
3,718
744
1,497
1,897
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Stund89
Surtr
7
2 / 0 / 0
4,000
800
2,590
4,903
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 1
3,580
716
1,490
3,923
2,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ragemeds
Danzaburou
6
1 / 0 / 0
3,595
719
2,321
2,449
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Hun Batz
Chronos649
Hun Batz
0
1
0
0
L
Ah Puch
GBishounen
Ah Puch
0
0
0
0
L
Bellona
JahsehxXxGod
Bellona
0
2
0
0
W
Thoth
Lace
Thoth
0
0
1
0.5
W
Surtr
Stund89
Surtr
2
0
0
2
W
0
0
1
0.5
L
Charon
0
1
0
0
W
Danzaburou
ragemeds
Danzaburou
1
0
0
1
L
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,320
Damage
8,548
14,041
Taken
15,759
7,372
Mitigated
7,628
4,780
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
650
539
0
1,525
2,587
799
0
221
2,366
0
17,529
L
Hun Batz
Chronos649
Hun Batz
237
61
0
903
2,009
527
0
369
1,602
0
5,084
L
Ah Puch
GBishounen
Ah Puch
886
84
0
1,102
2,136
652
0
1,034
1,046
17,587
0
L
Bellona
JahsehxXxGod
Bellona
2,695
803
0
922
4,535
3,950
0
168
4,003
0
21,484
W
Thoth
Lace
Thoth
1,497
38
0
480
1,897
470
0
665
1,232
18,881
291
W
Surtr
Stund89
Surtr
2,590
952
0
1,691
4,903
3,531
0
0
4,545
390
21,694
W
1,490
452
0
2,339
3,923
2,147
0
682
3,241
8,750
0
L
Charon
1,684
290
0
897
2,550
1,429
0
333
2,217
5,313
583
W
Danzaburou
ragemeds
Danzaburou
2,321
1,470
0
1,559
2,449
681
0
981
1,468
0
18,658
L
Anhur
1,818
1,314
0
956
2,811
814
0
1,157
1,654
0
15,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,545
Gold Earned
18,324
125
Minions Killed
171
0
Camps Cleared
0
478,043
Distance Traveled
525,978
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,431
686
42
8
0
117,931
1
L
Hun Batz
2,648
530
14
3
0
54,360
0
L
Ah Puch
3,417
683
35
7
0
107,651
1
L
Bellona
3,406
681
46
9
0
112,067
0
W
Thoth
3,718
744
41
8
0
103,749
0
W
Surtr
4,000
800
45
9
0
96,816
0
W
Ares
3,580
716
10
2
0
106,924
0
L
Charon
3,073
615
5
1
0
106,611
0
W
Danzaburou
3,595
719
33
7
0
100,558
0
L
Anhur
3,001
600
25
5
0
97,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role