Player Matchup

Janus
Janus
Hyrulaz
Janus
Level 39
God Stats
0W - 1L
1,744 SR
Queue Stats
20W - 15L
1,547 Elo+
Party 1
Fenrir
Fenrir
Narcissus1203
Fenrir
Level 27
God Stats
1W - 1L
1,439 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 1
Atlas
Atlas
RedFox2657
Atlas
Level 107
God Stats
0W - 2L
1,255 SR
Queue Stats
22W - 27L
1,240 Elo+
Party 1
Team Averages
Level 58
1,480 SR
1,396 Elo+

VS

Team Averages
Level 70
1,484 SR
1,385 Elo+
Charon
Charon
Guelph1964
Charon
Level 41
God Stats
1W - 2L
1,169 SR
Queue Stats
63W - 65L
1,251 Elo+
Solo
Charybdis
Charybdis
Habhoka
Charybdis
Level 81
God Stats
3W - 0L
1,646 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Kasengan
Baron Samedi
Level 87
God Stats
3W - 1L
1,637 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hyrulaz
Janus
16
1 / 3 / 4
10,899
681
10,245
11,402
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
9,686
605
5,188
17,109
8,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
16
3 / 2 / 3
10,350
647
8,757
18,986
22,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Guelph1964
Charon
16
2 / 2 / 10
11,400
713
10,566
18,316
19,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Habhoka
Charybdis
17
6 / 3 / 6
11,939
746
17,870
11,633
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kasengan
Baron Samedi
18
4 / 1 / 8
11,876
742
14,061
9,674
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charon
Guelph1964
Charon
2
2
10
3.5
W
Charybdis
Habhoka
Charybdis
6
3
6
3
L
Janus
Hyrulaz
Janus
1
3
4
1
W
Baron Samedi
Kasengan
Baron Samedi
4
1
8
8
L
2
7
2
0.43
L
Atlas
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
42,497
47,497
Taken
39,623
35,367
Mitigated
30,519
3,952
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Guelph1964
Charon
10,566
1,741
0
0
18,316
19,344
770
6,954
10,944
19,196
3,767
W
Charybdis
Habhoka
Charybdis
17,870
7,332
0
2,553
11,633
5,297
1,775
6,907
4,480
0
52,796
L
Janus
Hyrulaz
Janus
10,245
157
0
2,108
11,402
4,981
0
6,563
4,798
56,559
567
W
Baron Samedi
Kasengan
Baron Samedi
14,061
570
2,309
3,175
9,674
5,878
436
3,702
5,892
68,601
0
L
5,188
2,188
0
875
17,109
8,057
0
9,279
7,789
0
26,276
L
Atlas
8,757
2,398
0
969
18,986
22,329
0
6,520
12,305
25,956
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
35,215
164
Minions Killed
192
0
Camps Cleared
0
915,695
Distance Traveled
868,852
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,400
713
33
2
0
306,789
0
W
Charybdis
11,939
746
77
5
0
265,349
0
L
Janus
10,899
681
112
7
0
296,234
2
W
Baron Samedi
11,876
742
82
5
0
296,714
0
L
Fenrir
9,686
605
32
2
0
321,022
0
L
Atlas
10,350
647
20
1
0
298,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role