Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kopto_DM
Artemis
Level 104
God Stats
1W - 1L
1,539 SR
Queue Stats
17W - 14L
1,170 Elo+
Party 2
Hel
Hel
ZboroD
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,170 Elo+
Party 2
Serqet
Serqet
saaaaaaap
Serqet
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 216L
1,559 Elo+
Solo
Team Averages
Level 103
1,508 SR
1,380 Elo+

VS

Team Averages
Level 41
1,500 SR
1,598 Elo+
Arachne
Arachne
Axinkaa
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,449 Elo+
Party 1
Yemoja
Yemoja
Drisaver
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,853 Elo+
Party 3
Cabrakan
Cabrakan
TheOneTrueDruid
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,423 Elo+
Solo
Ganesha
Ganesha
dhyr
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
joderconlosnicks
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,853 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 1 / 14
8,857
886
6,263
12,147
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
 
Sun Wukong
15
3 / 1 / 16
8,460
846
13,698
13,426
16,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Kopto_DM
Artemis
16
8 / 1 / 11
9,451
945
17,359
10,155
5,214
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
ZboroD
Hel
15
4 / 1 / 14
8,477
848
7,500
10,008
5,167
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
saaaaaaap
Serqet
13
2 / 2 / 12
8,213
821
8,270
5,252
3,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Axinkaa
Arachne
13
1 / 4 / 1
7,222
722
8,420
12,434
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Drisaver
Yemoja
14
2 / 3 / 2
7,871
787
5,442
9,205
10,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
12
0 / 5 / 0
6,858
686
9,041
14,982
19,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
dhyr
Ganesha
13
1 / 5 / 1
7,985
799
5,304
14,782
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 1
7,525
753
10,723
8,632
4,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
20
Kills
6
6
Deaths
20
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
14
10
W
Sun Wukong
 
Sun Wukong
3
1
16
11
L
Arachne
Axinkaa
Arachne
1
4
1
0.38
L
Yemoja
Drisaver
Yemoja
2
3
2
1
W
Artemis
Kopto_DM
Artemis
8
1
11
13.5
L
Cabrakan
0
5
0
0
W
Hel
ZboroD
Hel
4
1
14
11
L
Ganesha
dhyr
Ganesha
1
5
1
0.3
L
2
3
1
0.83
W
Serqet
saaaaaaap
Serqet
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,090
Damage
38,930
50,988
Taken
60,035
45,107
Mitigated
61,112
28,050
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,263
353
1,462
2,359
12,147
15,594
84
7,315
4,657
13,779
1,641
W
Sun Wukong
 
Sun Wukong
13,698
2,618
807
2,528
13,426
16,102
185
7,137
6,108
0
32,809
L
Arachne
Axinkaa
Arachne
8,420
6,148
619
3,565
12,434
12,445
505
2,835
9,372
0
13,937
L
Yemoja
Drisaver
Yemoja
5,442
1,388
4,058
381
9,205
10,877
0
1,636
6,908
11,801
0
W
Artemis
Kopto_DM
Artemis
17,359
8,833
2,178
1,664
10,155
5,214
370
5,902
4,253
0
42,821
L
Cabrakan
9,041
1,046
192
2,072
14,982
19,889
151
4,050
10,561
16,413
0
W
Hel
ZboroD
Hel
7,500
1,109
10,529
5,761
10,008
5,167
200
7,825
2,183
20,372
1,357
L
Ganesha
dhyr
Ganesha
5,304
259
0
1,072
14,782
13,489
213
3,108
11,348
13,854
0
L
10,723
1,462
1,353
926
8,632
4,412
0
1,146
7,314
24,120
0
W
Serqet
saaaaaaap
Serqet
8,270
507
257
505
5,252
3,030
224
2,331
2,837
0
10,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
37,461
174
Minions Killed
96
0
Camps Cleared
0
893,641
Distance Traveled
820,419
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,857
886
23
2
0
175,673
0
W
Sun Wukong
8,460
846
40
4
0
200,436
0
L
Arachne
7,222
722
27
3
0
191,695
0
L
Yemoja
7,871
787
16
2
0
160,821
0
W
Artemis
9,451
945
50
5
0
166,123
1
L
Cabrakan
6,858
686
23
2
0
134,941
0
W
Hel
8,477
848
41
4
0
185,730
0
L
Ganesha
7,985
799
0
0
0
174,691
0
L
Nu Wa
7,525
753
30
3
0
158,271
0
W
Serqet
8,213
821
20
2
0
165,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role