Player Matchup

Ymir
Ymir
DaddyOfOlympus
Ymir
Level 179
God Stats
5W - 6L
1,504 SR
Queue Stats
317W - 295L
1,639 Elo+
Party 1
Loki
Loki
Gwakamol
Loki
Level 96
God Stats
6W - 1L
1,670 SR
Queue Stats
43W - 36L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
Owanker
Ix Chel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,848 Elo+
Party 1
Hachiman
Hachiman
Samö
Hachiman
Level 149
God Stats
3W - 1L
1,878 SR
Queue Stats
97W - 93L
1,801 Elo+
Party 1
Ra
Ra
Superzero
Ra
Level 106
God Stats
3W - 2L
1,769 SR
Queue Stats
54W - 44L
1,402 Elo+
Party 2
Team Averages
Level 138
1,664 SR
1,618 Elo+

VS

Team Averages
Level 111
1,610 SR
1,583 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
OneLittleFool
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,594 Elo+
Solo
Bacchus
Bacchus
maulman
Bacchus
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
38W - 22L
1,679 Elo+
Party 3
Janus
Janus
rasmusthecool
Janus
Level 61
God Stats
3W - 1L
1,802 SR
Queue Stats
51W - 28L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,691
569
3,585
8,837
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
9
0 / 4 / 1
4,908
491
4,438
9,955
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ix Chel
Owanker
Ix Chel
10
0 / 1 / 0
5,681
568
3,787
7,901
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Samö
Hachiman
9
0 / 5 / 0
4,928
493
3,297
8,360
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
5,343
534
2,088
7,917
2,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 2
7,155
716
6,929
9,757
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
 
Chiron
11
3 / 0 / 3
6,510
651
6,422
5,080
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
7,307
731
6,132
8,393
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
maulman
Bacchus
11
3 / 0 / 4
6,416
642
6,228
7,153
7,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 5
6,653
665
5,982
5,835
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
2
8
W
Chiron
 
Chiron
3
0
3
4.5
L
1
0
0
1
L
Loki
0
4
1
0.13
W
1
0
1
1.5
L
Ix Chel
Owanker
Ix Chel
0
1
0
0
L
Hachiman
Samö
Hachiman
0
5
0
0
L
0
6
0
0
W
Bacchus
maulman
Bacchus
3
0
4
5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
31,693
42,970
Taken
36,218
20,789
Mitigated
21,913
9,747
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,929
1,411
0
9,157
9,757
4,483
0
1,177
8,580
0
60,289
W
Chiron
 
Chiron
6,422
2,769
692
1,734
5,080
2,320
366
587
4,493
0
52,288
L
3,585
1,110
0
2,039
8,837
6,097
0
3,366
5,388
18,995
0
L
Loki
4,438
884
0
1,415
9,955
3,489
0
1,766
8,120
0
31,609
W
6,132
1,066
0
3,467
8,393
5,682
0
3,674
4,719
0
60,522
L
Ix Chel
Owanker
Ix Chel
3,787
720
99
2,678
7,901
6,039
0
0
7,901
33,870
1,348
L
Hachiman
Samö
Hachiman
3,297
1,938
0
1,403
8,360
2,980
0
3,343
4,961
0
31,906
L
2,088
382
192
1,921
7,917
2,184
14
2,790
4,959
35,389
0
W
Bacchus
maulman
Bacchus
6,228
1,181
0
2,856
7,153
7,308
62
1,362
5,791
20,101
1,635
W
5,982
403
0
1,023
5,835
2,120
0
2,573
3,201
42,715
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
34,041
282
Minions Killed
393
0
Camps Cleared
0
1,041,125
Distance Traveled
1,153,951
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,155
716
86
9
0
236,537
0
W
Chiron
6,510
651
96
10
0
219,140
0
L
Ymir
5,691
569
22
2
0
217,522
2
L
Loki
4,908
491
56
6
0
207,113
0
W
Chaac
7,307
731
109
11
0
204,839
0
L
Ix Chel
5,681
568
84
8
0
207,359
0
L
Hachiman
4,928
493
54
5
0
206,883
0
L
Ra
5,343
534
66
7
0
202,248
4
W
Bacchus
6,416
642
17
2
0
244,390
1
W
Janus
6,653
665
85
9
0
249,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role