Player Matchup

Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BigJustoo
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Halmouch
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 3
Surtr
Surtr
popo-2k-_-
Surtr
Level 65
God Stats
5W - 1L
1,870 SR
Queue Stats
55W - 55L
1,451 Elo+
Party 4
Loki
Loki
xan-2k
Loki
Level 80
God Stats
13W - 9L
1,551 SR
Queue Stats
51W - 42L
1,541 Elo+
Party 4
Team Averages
Level 72
1,584 SR
1,491 Elo+

VS

Team Averages
Level 44
1,355 SR
1,395 Elo+
Sylvanus
Sylvanus
Feurik
Sylvanus
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
30W - 31L
1,385 Elo+
Party 2
Vamana
Vamana
Mckenzie 78
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,673 Elo+
Solo
Anubis
Anubis
Misho13Forza
Anubis
Level 14
God Stats
186W - 189L
1,071 SR
Queue Stats
200W - 218L
1,243 Elo+
Party 1
Aphrodite
Aphrodite
Whisky_DuLumpen
Aphrodite
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 43L
1,430 Elo+
Party 2
Pele
Pele
nikushaq
Pele
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 0 / 5
7,241
658
9,487
8,789
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
BigJustoo
Apollo
10
3 / 1 / 6
6,348
577
5,351
6,537
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Halmouch
Cthulhu
9
4 / 0 / 5
6,302
573
7,118
6,590
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
12
2 / 0 / 2
7,271
661
4,762
4,820
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Loki
xan-2k
Loki
14
6 / 0 / 3
7,606
691
2,700
6,321
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Feurik
Sylvanus
8
1 / 4 / 0
5,043
458
4,671
10,337
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
9
0 / 2 / 0
4,998
454
1,906
7,801
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
8
0 / 5 / 0
4,650
423
3,781
8,050
3,598
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Whisky_DuLumpen
Aphrodite
8
0 / 4 / 0
4,389
399
3,576
8,243
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
8
0 / 5 / 0
4,599
418
2,102
9,162
3,195
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
20
Kills
1
1
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
5
7.5
W
Apollo
BigJustoo
Apollo
3
1
6
6
L
Sylvanus
Feurik
Sylvanus
1
4
0
0.25
W
Cthulhu
Halmouch
Cthulhu
4
0
5
6.5
L
Vamana
0
2
0
0
L
Anubis
0
5
0
0
L
Aphrodite
Whisky_DuLumpen
Aphrodite
0
4
0
0
L
Pele
0
5
0
0
W
Surtr
2
0
2
3
W
Loki
xan-2k
Loki
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
16,036
33,057
Taken
43,593
15,956
Mitigated
17,911
16,145
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,487
768
475
5,525
8,789
3,500
1,353
3,597
5,192
45,842
2,282
W
Apollo
BigJustoo
Apollo
5,351
3,491
0
1,719
6,537
2,621
1,797
3,538
2,999
0
35,649
L
Sylvanus
Feurik
Sylvanus
4,671
2,137
1,407
1,878
10,337
4,690
0
4,743
5,594
17,269
2,540
W
Cthulhu
Halmouch
Cthulhu
7,118
654
604
2,257
6,590
4,587
189
4,322
2,268
19,444
661
L
Vamana
1,906
574
0
1,516
7,801
2,880
0
222
6,902
0
27,457
L
Anubis
3,781
462
0
0
8,050
3,598
0
5,139
2,911
22,972
0
L
Aphrodite
Whisky_DuLumpen
Aphrodite
3,576
1,412
1,200
2,281
8,243
3,548
0
2,957
5,286
18,923
1,214
L
Pele
2,102
420
22
1,057
9,162
3,195
0
3,479
5,683
0
23,948
W
Surtr
4,762
1,197
0
1,687
4,820
2,882
116
0
4,820
474
47,407
W
Loki
xan-2k
Loki
2,700
714
0
3,878
6,321
2,366
1,421
418
5,903
0
59,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
23,679
355
Minions Killed
177
0
Camps Cleared
0
1,086,127
Distance Traveled
939,517
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,241
658
71
6
0
188,691
0
W
Apollo
6,348
577
64
6
0
200,144
2
L
Sylvanus
5,043
458
25
2
0
141,056
0
W
Cthulhu
6,302
573
22
2
0
235,027
2
L
Vamana
4,998
454
53
5
0
195,566
2
L
Anubis
4,650
423
27
2
0
178,245
0
L
Aphrodite
4,389
399
30
3
0
183,144
0
L
Pele
4,599
418
42
4
0
241,506
0
W
Surtr
7,271
661
80
7
0
206,542
1
W
Loki
7,606
691
118
11
0
255,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role