Player Matchup

Yu Huang
Yu Huang
PapaMonty
Yu Huang
Level 92
God Stats
20W - 6L
1,416 SR
Queue Stats
115W - 76L
1,539 Elo+
Solo
Cabrakan
Cabrakan
RudiusMaximus
Cabrakan
Level 65
God Stats
4W - 5L
1,317 SR
Queue Stats
62W - 52L
1,498 Elo+
Solo
Izanami
Izanami
chrissttiiaann_
Izanami
Level 81
God Stats
3W - 3L
1,394 SR
Queue Stats
135W - 100L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
enmece
Kuzenbo
Level 76
God Stats
4W - 5L
1,553 SR
Queue Stats
81W - 70L
1,479 Elo+
Party 2
Lancelot
Lancelot
ultrajoshua
Lancelot
Level 46
God Stats
17W - 11L
1,497 SR
Queue Stats
169W - 167L
1,398 Elo+
Solo
Team Averages
Level 72
1,435 SR
1,486 Elo+

VS

Team Averages
Level 100
1,488 SR
1,451 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Cookie_MonzterZA
Arachne
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
385W - 393L
1,459 Elo+
Party 1
Bellona
Bellona
MSP_LuCiEn597
Bellona
Level 80
God Stats
6W - 14L
1,760 SR
Queue Stats
600W - 594L
1,507 Elo+
Party 1
Anhur
Anhur
MSP_PentaGon6595
Anhur
Level 87
God Stats
14W - 18L
1,500 SR
Queue Stats
812W - 820L
1,492 Elo+
Party 1
Hades
Hades
XAXES_13
Hades
Level 87
God Stats
2W - 6L
1,181 SR
Queue Stats
9W - 17L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
PapaMonty
Yu Huang
12
1 / 3 / 4
6,933
533
9,133
7,574
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RudiusMaximus
Cabrakan
12
2 / 0 / 2
6,478
498
3,788
4,777
2,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 1
5,143
396
3,548
7,122
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
enmece
Kuzenbo
8
1 / 1 / 1
5,615
432
2,744
8,475
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
ultrajoshua
Lancelot
13
4 / 2 / 3
6,751
519
4,898
11,501
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 3 / 4
6,481
499
7,199
7,404
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 4
7,273
559
6,840
13,291
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
12
0 / 1 / 0
7,495
577
1,932
7,908
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 1
7,462
574
4,297
8,148
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
XAXES_13
Hades
12
2 / 2 / 3
6,990
538
4,974
8,921
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
10
10
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
3
4
1
W
3
1
4
5
W
Bellona
0
1
0
0
W
4
2
1
2.25
L
Yu Huang
PapaMonty
Yu Huang
1
3
4
1
L
Cabrakan
RudiusMaximus
Cabrakan
2
0
2
3
W
Hades
XAXES_13
Hades
2
2
3
1.75
L
0
4
1
0.13
L
Kuzenbo
enmece
Kuzenbo
1
1
1
1.5
L
Lancelot
ultrajoshua
Lancelot
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
25,242
39,449
Taken
45,672
20,367
Mitigated
23,827
5,433
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,199
567
91
1,709
7,404
3,343
172
2,776
4,628
37,227
0
W
6,840
3,903
0
4,802
13,291
5,934
163
2,789
10,502
0
55,281
W
Bellona
1,932
395
0
2,464
7,908
7,540
605
2,568
5,340
0
46,653
W
4,297
3,013
0
2,459
8,148
3,106
736
2,331
5,817
0
56,485
L
Yu Huang
PapaMonty
Yu Huang
9,133
799
0
0
7,574
2,869
0
4,102
3,472
49,294
948
L
Cabrakan
RudiusMaximus
Cabrakan
3,788
517
0
1,007
4,777
2,985
252
0
4,777
33,547
525
W
Hades
XAXES_13
Hades
4,974
346
270
2,635
8,921
3,904
188
4,985
3,936
37,523
0
L
3,548
2,840
0
500
7,122
2,008
0
2,059
5,063
0
32,986
L
Kuzenbo
enmece
Kuzenbo
2,744
1,271
0
1,586
8,475
7,245
0
3,754
4,721
13,336
0
L
Lancelot
ultrajoshua
Lancelot
4,898
1,249
0
2,340
11,501
5,260
0
2,258
9,243
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
35,701
270
Minions Killed
370
0
Camps Cleared
0
1,144,169
Distance Traveled
1,223,007
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,481
499
56
4
0
242,560
0
W
Arachne
7,273
559
73
6
0
300,063
2
W
Bellona
7,495
577
73
6
0
232,722
2
W
Anhur
7,462
574
100
8
0
230,920
0
L
Yu Huang
6,933
533
84
6
0
229,540
2
L
Cabrakan
6,478
498
44
3
0
240,225
0
W
Hades
6,990
538
68
5
0
216,742
0
L
Izanami
5,143
396
64
5
0
193,691
0
L
Kuzenbo
5,615
432
19
1
0
188,277
4
L
Lancelot
6,751
519
59
5
0
292,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role