Player Matchup

Surtr
Surtr
Gold IV
ElectroLatino
Surtr
Gold IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,592 MMR
Solo
Medusa
Medusa
Gold IV
Neycoo0MG
Medusa
Gold IV
Level 110
God Stats
26W - 22L
1,638 SR
Queue Stats
52W - 50L
1,634 MMR
Solo
Tiamat
Tiamat
Gold IV
lRainz
Tiamat
Gold IV
Level 109
God Stats
24W - 16L
1,631 SR
Queue Stats
97W - 84L
1,611 MMR
Solo
Ganesha
Ganesha
Gold V
siroddfire
Ganesha
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,584 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
ºDokusoº
Maman Brigitte
Gold IV
Level 126
God Stats
4W - 6L
1,414 SR
Queue Stats
303W - 292L
1,561 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,537 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,622 SR
1,596 MMR
Thanatos
Thanatos
Gold V
DeleaDinamo1948
Thanatos
Gold V
Level 61
God Stats
8W - 2L
1,567 SR
Queue Stats
19W - 15L
1,636 MMR
Solo
Bacchus
Bacchus
Gold IV
MNTADEO
Bacchus
Gold IV
Level 146
God Stats
4W - 6L
1,267 SR
Queue Stats
88W - 83L
1,552 MMR
Solo
Izanami
Izanami
Gold V
R0b1ndesB01s
Izanami
Gold V
Level 108
God Stats
19W - 8L
1,986 SR
Queue Stats
66W - 68L
1,630 MMR
Solo
Ra
Ra
Gold III
iOnFlaqZ_
Ra
Gold III
Level 143
God Stats
11W - 7L
1,716 SR
Queue Stats
127W - 118L
1,577 MMR
Solo
Hercules
Hercules
Gold III
kz970
Hercules
Gold III
Level 76
God Stats
28W - 22L
1,573 SR
Queue Stats
225W - 222L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,376
519
10,247
21,625
19,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Neycoo0MG
Medusa
16
2 / 7 / 3
9,870
494
14,646
21,314
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
lRainz
Tiamat
15
4 / 5 / 0
9,277
464
11,335
15,911
10,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
siroddfire
Ganesha
13
0 / 6 / 1
8,819
441
6,441
19,352
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
ºDokusoº
Maman Brigitte
17
2 / 6 / 5
9,705
485
12,237
20,577
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
MartichorasBake KujiraAres

VS

Bans
Ao KuangAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 4 / 16
12,084
604
18,339
20,134
11,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
MNTADEO
Bacchus
17
5 / 0 / 16
11,991
600
9,861
19,239
28,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
R0b1ndesB01s
Izanami
19
1 / 3 / 10
12,553
628
9,893
14,552
6,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 13
12,730
637
16,809
14,067
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
kz970
Hercules
20
11 / 0 / 11
14,618
731
20,813
26,587
33,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
9
Kills
30
30
Deaths
9
10
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
4
16
4
L
1
6
1
0.25
W
Bacchus
MNTADEO
Bacchus
5
0
16
13
L
Medusa
Neycoo0MG
Medusa
2
7
3
0.5
W
Izanami
R0b1ndesB01s
Izanami
1
3
10
2
W
5
2
13
5.75
W
Hercules
kz970
Hercules
11
0
11
16.5
L
Tiamat
lRainz
Tiamat
4
5
0
0.8
L
Ganesha
siroddfire
Ganesha
0
6
1
0.08
L
Maman Brigitte
ºDokusoº
Maman Brigitte
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,906
Damage
75,715
98,779
Taken
94,579
68,593
Mitigated
87,810
18,554
Healing
49,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
18,339
4,724
0
14,590
20,134
11,180
405
6,713
13,259
0
93,322
L
10,247
3,625
0
4,630
21,625
19,792
0
3,149
17,579
854
82,271
W
Bacchus
MNTADEO
Bacchus
9,861
1,837
0
2,862
19,239
28,725
469
7,822
11,186
31,641
0
L
Medusa
Neycoo0MG
Medusa
14,646
6,359
0
2,760
21,314
8,684
0
5,075
15,913
0
85,577
W
Izanami
R0b1ndesB01s
Izanami
9,893
7,483
0
3,290
14,552
6,640
8,076
3,127
11,400
0
119,021
W
16,809
1,590
6,712
7,322
14,067
7,535
1,231
8,095
5,812
142,448
2,486
W
Hercules
kz970
Hercules
20,813
6,180
0
14,845
26,587
33,730
592
5,023
20,628
416
114,990
L
Tiamat
lRainz
Tiamat
11,335
876
0
2,487
15,911
10,403
0
4,817
10,797
75,523
1,555
L
Ganesha
siroddfire
Ganesha
6,441
759
0
2,268
19,352
20,295
0
8,098
10,875
27,684
1,884
L
Maman Brigitte
ºDokusoº
Maman Brigitte
12,237
729
0
6,409
20,577
9,419
0
5,144
15,288
84,355
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
63,976
582
Minions Killed
716
0
Camps Cleared
0
1,969,927
Distance Traveled
2,255,623
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,084
604
100
5
0
497,129
0
L
Surtr
10,376
519
139
7
0
403,720
3
W
Bacchus
11,991
600
27
1
0
471,947
8
L
Medusa
9,870
494
153
8
0
357,292
3
W
Izanami
12,553
628
197
10
0
406,673
2
W
Ra
12,730
637
208
10
0
427,099
4
W
Hercules
14,618
731
184
9
0
452,775
5
L
Tiamat
9,277
464
153
8
0
371,345
2
L
Ganesha
8,819
441
11
1
0
394,159
6
L
Maman Brigitte
9,705
485
126
6
0
443,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role