Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Cassandra_mnz
Surtr
Level 126
God Stats
3W - 2L
1,314 SR
Queue Stats
127W - 108L
1,453 Elo+
Solo
Izanami
Izanami
Devil356
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,632 Elo+
Solo
Arachne
Arachne
Shinobi1KinObi
Arachne
Level 123
God Stats
13W - 8L
1,299 SR
Queue Stats
155W - 142L
1,641 Elo+
Solo
Ares
Ares
ZXdeathNXZ
Ares
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 215L
1,458 Elo+
Solo
Team Averages
Level 111
1,423 SR
1,537 Elo+

VS

Team Averages
Level 94
1,396 SR
1,609 Elo+
Hou Yi
Hou Yi
A1ex2005
Hou Yi
Level 125
God Stats
0W - 3L
1,216 SR
Queue Stats
149W - 128L
1,510 Elo+
Solo
Athena
Athena
ILUVEVERYONE
Athena
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,733 Elo+
Solo
He Bo
He Bo
Qraf
He Bo
Level 122
God Stats
0W - 5L
1,262 SR
Queue Stats
125W - 131L
1,450 Elo+
Solo
Awilix
Awilix
Rianeko
Awilix
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
79W - 77L
1,530 Elo+
Solo
Vamana
Vamana
TPM_Adrian
Vamana
Level 117
God Stats
5W - 6L
1,500 SR
Queue Stats
113W - 114L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 1 / 0
6,015
668
1,947
3,915
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
5,101
567
3,869
6,971
3,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Devil356
Izanami
10
2 / 2 / 0
5,610
623
5,609
6,054
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
4,945
549
930
7,490
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 3
5,235
582
3,263
7,331
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
A1ex2005
Hou Yi
5
0 / 1 / 3
3,949
439
3,109
4,350
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
8
0 / 1 / 3
4,497
500
1,886
5,389
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Qraf
He Bo
1
0 / 0 / 0
1,713
190
0
0
0
Awilix
Rianeko
Awilix
11
5 / 1 / 0
6,170
686
6,017
6,017
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
TPM_Adrian
Vamana
10
1 / 1 / 0
5,839
649
4,600
7,490
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
6
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
0
2
L
Hou Yi
A1ex2005
Hou Yi
0
1
3
1.5
W
0
1
1
0.5
W
Izanami
Devil356
Izanami
2
2
0
1
L
Athena
0
1
3
1.5
L
He Bo
Qraf
He Bo
0
0
0
0
L
Awilix
Rianeko
Awilix
5
1
0
5
W
0
1
0
0
L
Vamana
TPM_Adrian
Vamana
1
1
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
15,612
31,761
Taken
23,246
15,504
Mitigated
14,126
12,320
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,947
178
0
500
3,915
1,390
117
204
3,711
42,263
2,426
L
Hou Yi
A1ex2005
Hou Yi
3,109
1,670
0
1,253
4,350
1,288
0
1,403
2,947
0
18,460
W
3,869
1,377
0
3,215
6,971
3,540
0
0
6,406
1,007
33,100
W
Izanami
Devil356
Izanami
5,609
4,192
0
2,484
6,054
2,021
928
556
5,453
0
48,824
L
Athena
1,886
395
0
1,984
5,389
3,499
0
1,343
4,046
5,729
2,931
L
He Bo
Qraf
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Rianeko
Awilix
6,017
2,876
0
2,416
6,017
2,320
0
2,075
3,942
0
40,925
W
930
540
0
4,149
7,490
2,666
0
0
7,452
0
40,113
L
Vamana
TPM_Adrian
Vamana
4,600
1,588
0
2,327
7,490
7,019
0
687
6,803
0
46,700
W
3,263
663
0
1,972
7,331
5,887
265
634
6,652
12,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
22,168
322
Minions Killed
217
0
Camps Cleared
0
921,690
Distance Traveled
663,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,015
668
80
9
0
171,238
2
L
Hou Yi
3,949
439
27
3
0
100,601
0
W
Surtr
5,101
567
60
7
0
183,472
2
W
Izanami
5,610
623
92
10
0
145,285
0
L
Athena
4,497
500
9
1
0
181,117
0
L
He Bo
1,713
190
0
0
0
0
0
L
Awilix
6,170
686
82
9
0
224,752
0
W
Arachne
4,945
549
78
9
0
239,547
0
L
Vamana
5,839
649
99
11
0
157,496
0
W
Ares
5,235
582
12
1
0
182,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role