Player Matchup

Raijin
Raijin
GeraSenpai
Raijin
Level 32
God Stats
5W - 4L
1,722 SR
Queue Stats
79W - 84L
1,357 Elo+
Party 1
Ratatoskr
Ratatoskr
Infamouse510
Ratatoskr
Level 26
God Stats
2W - 2L
1,270 SR
Queue Stats
14W - 10L
1,458 Elo+
Party 1
Xing Tian
Xing Tian
OsoDanii CQB
Xing Tian
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
411W - 385L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Shorty510
Danzaburou
Level 49
God Stats
11W - 7L
1,595 SR
Queue Stats
73W - 52L
1,495 Elo+
Party 1
Agni
Agni
TiggaNamedJigga
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,534 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,475 Elo+

VS

Team Averages
Level 105
1,537 SR
1,423 Elo+
Heimdallr
Heimdallr
BoneDragon1196
Heimdallr
Level 126
God Stats
3W - 4L
1,209 SR
Queue Stats
156W - 151L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
KillerAce33
Kuzenbo
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 75L
1,376 Elo+
Solo
Kali
Kali
RagingDeman
Kali
Level 59
God Stats
2W - 3L
1,665 SR
Queue Stats
3W - 8L
1,290 Elo+
Solo
Charon
Charon
Sgt tahco
Charon
Level 74
God Stats
6W - 9L
1,580 SR
Queue Stats
326W - 328L
1,495 Elo+
Solo
Anubis
Anubis
apeking116
Anubis
Level 153
God Stats
138W - 89L
1,733 SR
Queue Stats
300W - 309L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GeraSenpai
Raijin
17
5 / 2 / 2
10,537
555
13,235
15,291
10,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Infamouse510
Ratatoskr
15
2 / 4 / 4
9,192
484
7,346
15,689
6,397
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
OsoDanii CQB
Xing Tian
14
1 / 2 / 8
9,704
511
12,032
29,725
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Shorty510
Danzaburou
18
7 / 2 / 2
10,963
577
17,027
8,975
3,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 3
8,797
463
13,068
11,886
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoneDragon1196
Heimdallr
12
5 / 4 / 0
8,163
430
12,909
14,580
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KillerAce33
Kuzenbo
12
0 / 4 / 6
8,132
428
8,618
15,944
22,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 3
8,367
440
5,269
16,776
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Sgt tahco
Charon
14
2 / 5 / 3
8,920
469
6,233
18,349
14,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
apeking116
Anubis
14
4 / 6 / 1
9,017
475
19,005
19,390
12,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
12
13
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BoneDragon1196
Heimdallr
5
4
0
1.25
W
Raijin
GeraSenpai
Raijin
5
2
2
3
W
Ratatoskr
Infamouse510
Ratatoskr
2
4
4
1
L
Kuzenbo
KillerAce33
Kuzenbo
0
4
6
0.75
W
Xing Tian
OsoDanii CQB
Xing Tian
1
2
8
2.5
L
1
1
3
2.5
L
Charon
Sgt tahco
Charon
2
5
3
0.7
W
Danzaburou
Shorty510
Danzaburou
7
2
2
4
W
5
3
3
2.17
L
Anubis
apeking116
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
52,034
81,566
Taken
85,039
48,686
Mitigated
64,767
27,793
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BoneDragon1196
Heimdallr
12,909
5,051
0
2,048
14,580
6,902
0
3,726
10,854
0
51,554
W
Raijin
GeraSenpai
Raijin
13,235
1,902
0
5,082
15,291
10,929
344
7,637
7,469
80,431
4,460
W
Ratatoskr
Infamouse510
Ratatoskr
7,346
2,851
0
7,320
15,689
6,397
0
4,128
11,561
0
76,610
L
Kuzenbo
KillerAce33
Kuzenbo
8,618
4,070
0
2,008
15,944
22,336
0
5,840
10,104
24,634
0
W
Xing Tian
OsoDanii CQB
Xing Tian
12,032
1,140
0
10,919
29,725
23,745
90
12,147
17,562
42,263
2,888
L
5,269
2,487
0
2,437
16,776
9,412
0
5,837
10,939
0
60,427
L
Charon
Sgt tahco
Charon
6,233
1,781
0
2,010
18,349
14,023
564
10,948
7,401
43,627
5,102
W
Danzaburou
Shorty510
Danzaburou
17,027
9,380
0
3,949
8,975
3,658
1,218
2,606
6,366
0
114,546
W
13,068
851
0
523
11,886
3,957
0
6,024
5,862
47,125
0
L
Anubis
apeking116
Anubis
19,005
1,165
0
5,288
19,390
12,094
52
11,041
8,349
76,144
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
42,599
504
Minions Killed
358
0
Camps Cleared
0
1,871,503
Distance Traveled
1,732,249
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,163
430
66
3
0
333,918
0
W
Raijin
10,537
555
103
5
0
268,623
0
W
Ratatoskr
9,192
484
130
7
0
401,983
0
L
Kuzenbo
8,132
428
31
2
0
367,069
8
W
Xing Tian
9,704
511
56
3
0
439,161
1
L
Kali
8,367
440
86
5
0
434,412
0
L
Charon
8,920
469
62
3
0
281,260
0
W
Danzaburou
10,963
577
154
8
0
415,159
0
W
Agni
8,797
463
61
3
0
346,577
0
L
Anubis
9,017
475
113
6
0
315,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role