Player Matchup

Khepri
Khepri
Enduring-Fear
Khepri
Level 105
God Stats
4W - 1L
1,827 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 1
Nox
Nox
JuddHoover
Nox
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,466 Elo+
Party 1
Hachiman
Hachiman
raccoonofstealth
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 1
Team Averages
Level 92
1,609 SR
1,451 Elo+

VS

Team Averages
Level 112
1,378 SR
1,487 Elo+
Merlin
Merlin
ChaoticDrifter_
Merlin
Level 116
God Stats
1W - 4L
1,283 SR
Queue Stats
102W - 100L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
CryoDredd
Cthulhu
Level 99
God Stats
2W - 5L
1,423 SR
Queue Stats
34W - 48L
1,483 Elo+
Party 2
Hachiman
Hachiman
SoulOfFenrir
Hachiman
Level 121
God Stats
22W - 22L
1,429 SR
Queue Stats
241W - 248L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,620
646
4,779
20,080
27,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 2
12,728
707
7,367
12,096
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 3
13,154
731
14,313
12,631
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
12,902
717
15,491
17,317
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CryoDredd
Cthulhu
4
0 / 0 / 0
8,239
458
0
0
0
Hachiman
SoulOfFenrir
Hachiman
18
7 / 4 / 1
12,048
669
15,596
15,714
7,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
9
9
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Cthulhu
CryoDredd
Cthulhu
0
0
0
0
W
1
3
4
1
W
3
3
2
1.33
L
Hachiman
SoulOfFenrir
Hachiman
7
4
1
1.88
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
31,087
44,807
Taken
33,031
38,813
Mitigated
14,371
4,920
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,491
547
0
362
17,317
7,175
0
6,694
10,609
77,266
1,644
L
Cthulhu
CryoDredd
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
4,779
294
412
1,308
20,080
27,779
273
3,594
16,454
18,737
404
W
7,367
348
0
0
12,096
5,525
578
6,168
5,911
36,535
52
L
Hachiman
SoulOfFenrir
Hachiman
15,596
8,281
0
4,327
15,714
7,196
0
5,056
10,644
0
46,176
W
14,313
10,633
0
3,200
12,631
5,509
1,811
5,572
7,042
0
81,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
33,189
200
Minions Killed
167
0
Camps Cleared
0
925,917
Distance Traveled
594,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,902
717
105
6
0
317,923
0
L
Cthulhu
8,239
458
0
0
0
0
0
W
Khepri
11,620
646
17
1
0
320,401
0
W
Nox
12,728
707
59
3
0
300,440
0
L
Hachiman
12,048
669
62
3
0
276,364
0
W
Hachiman
13,154
731
124
7
0
305,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role