Player Matchup

Skadi
Skadi
Chickapow
Skadi
Level 181
God Stats
3W - 5L
1,366 SR
Queue Stats
171W - 172L
1,542 Elo+
Party 2
Hera
Hera
Obi1Jacoby8
Hera
Level 159
God Stats
5W - 5L
1,791 SR
Queue Stats
266W - 248L
1,524 Elo+
Party 2
Bakasura
Bakasura
êntrðpy
Bakasura
Level 156
God Stats
5W - 2L
1,739 SR
Queue Stats
102W - 99L
1,521 Elo+
Party 2
Team Averages
Level 165
1,632 SR
1,529 Elo+

VS

Team Averages
Level 127
1,598 SR
1,560 Elo+
Izanami
Izanami
HarmonySamurai
Izanami
Level 25
God Stats
16W - 18L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 1
Terra
Terra
HolyFX
Terra
Level 211
God Stats
0W - 3L
1,500 SR
Queue Stats
705W - 702L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Teaupiy
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,795 SR
Queue Stats
36W - 32L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chickapow
Skadi
14
5 / 0 / 4
8,574
857
8,521
6,819
2,667
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 5
7,342
734
5,293
4,951
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
êntrðpy
Bakasura
14
2 / 1 / 6
8,054
805
4,393
9,000
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,912
691
2,946
6,212
2,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
HolyFX
Terra
11
0 / 3 / 1
6,548
655
4,653
10,812
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Teaupiy
Morgan Le Fay
12
2 / 3 / 0
7,140
714
7,721
7,255
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chickapow
Skadi
5
0
4
7
L
0
3
1
0.17
L
Terra
HolyFX
Terra
0
3
1
0.17
W
2
1
5
4.5
L
Morgan Le Fay
Teaupiy
Morgan Le Fay
2
3
0
0.67
W
Bakasura
êntrðpy
Bakasura
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
15,320
20,770
Taken
24,279
10,089
Mitigated
13,875
8,411
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chickapow
Skadi
8,521
2,308
0
2,000
6,819
2,667
308
3,967
2,668
0
39,778
L
2,946
1,534
295
351
6,212
2,334
140
689
5,314
0
26,597
L
Terra
HolyFX
Terra
4,653
1,009
132
1,388
10,812
8,521
0
2,011
7,954
16,584
1,837
W
5,293
1,028
0
90
4,951
1,674
0
3,336
1,341
11,908
0
L
Morgan Le Fay
Teaupiy
Morgan Le Fay
7,721
1,664
0
227
7,255
3,020
0
2,179
4,963
27,778
193
W
Bakasura
êntrðpy
Bakasura
4,393
2,648
0
6,321
9,000
5,748
108
3,951
4,818
0
23,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
20,600
153
Minions Killed
138
0
Camps Cleared
0
629,424
Distance Traveled
531,494
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,574
857
69
7
0
216,448
0
L
Izanami
6,912
691
55
6
0
186,231
0
L
Terra
6,548
655
28
3
0
181,630
1
W
Hera
7,342
734
26
3
0
187,520
0
L
Morgan Le Fay
7,140
714
55
6
0
163,633
1
W
Bakasura
8,054
805
58
6
0
225,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role