Player Matchup

Ares
Ares
Jphelps12
Ares
Level 27
God Stats
11W - 5L
1,692 SR
Queue Stats
16W - 16L
1,466 Elo+
Party 1
Loki
Loki
WickedJae
Loki
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
848W - 911L
1,373 Elo+
Solo
Chernobog
Chernobog
bbrewer08
Chernobog
Level 140
God Stats
2W - 1L
1,844 SR
Queue Stats
14W - 17L
1,434 Elo+
Party 1
Artio
Artio
dsvb12345
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
jaywest08
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,385 Elo+

VS

Team Averages
Level 102
1,553 SR
1,524 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AJRJMJ
Arachne
Level 95
God Stats
17W - 11L
1,768 SR
Queue Stats
73W - 68L
1,522 Elo+
Solo
Anubis
Anubis
Karnage_Uchiha1
Anubis
Level 69
God Stats
17W - 12L
1,540 SR
Queue Stats
153W - 155L
1,416 Elo+
Solo
Sol
Sol
Prince Supa
Sol
Level 124
God Stats
3W - 2L
1,456 SR
Queue Stats
353W - 364L
1,467 Elo+
Solo
Ganesha
Ganesha
oleheadkev
Ganesha
Level 158
God Stats
24W - 36L
1,500 SR
Queue Stats
209W - 212L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 3
7,557
1,080
3,752
12,244
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
0 / 2 / 0
6,244
892
748
1,935
345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
bbrewer08
Chernobog
13
3 / 2 / 1
7,885
1,126
12,997
6,578
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Artio
dsvb12345
Artio
12
0 / 2 / 3
6,945
992
2,872
12,279
12,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
jaywest08
Ah Puch
12
1 / 2 / 2
7,401
1,057
6,621
6,953
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

292

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 0 / 6
7,769
1,110
7,270
4,642
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AJRJMJ
Arachne
13
3 / 0 / 3
8,103
1,158
10,854
8,302
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 3 / 7
7,568
1,081
7,370
7,168
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 4
7,766
1,109
7,120
5,067
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
oleheadkev
Ganesha
13
0 / 0 / 7
8,281
1,183
3,405
6,487
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
9
9
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
6
4
W
Arachne
AJRJMJ
Arachne
3
0
3
4.5
L
Ares
0
1
3
1.5
W
2
3
7
1.83
W
3
1
4
5
L
Loki
0
2
0
0
L
Chernobog
bbrewer08
Chernobog
3
2
1
1.75
L
Artio
dsvb12345
Artio
0
2
3
0.75
L
Ah Puch
jaywest08
Ah Puch
1
2
2
1
W
Ganesha
oleheadkev
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
36,019
39,989
Taken
31,666
30,863
Mitigated
19,032
1,977
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,270
1,026
0
1,650
4,642
2,408
0
2,072
2,570
27,623
519
W
Arachne
AJRJMJ
Arachne
10,854
8,845
0
2,325
8,302
4,772
0
3,307
4,995
0
22,711
L
Ares
3,752
98
0
938
12,244
12,242
0
6,411
5,288
8,497
0
W
7,370
362
75
157
7,168
3,958
0
2,601
4,567
13,178
0
W
7,120
2,372
0
718
5,067
1,986
0
2,373
2,694
14,684
2,075
L
Loki
748
160
0
0
1,935
345
0
1,267
639
0
1,886
L
Chernobog
bbrewer08
Chernobog
12,997
7,314
0
22
6,578
3,009
0
3,514
2,881
0
31,356
L
Artio
dsvb12345
Artio
2,872
599
0
573
12,279
12,130
0
8,103
3,442
7,763
0
L
Ah Puch
jaywest08
Ah Puch
6,621
145
0
444
6,953
3,137
0
3,470
3,336
31,405
0
W
Ganesha
oleheadkev
Ganesha
3,405
486
0
3,484
6,487
5,908
0
2,892
3,595
10,986
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
39,487
139
Minions Killed
172
3
Camps Cleared
7
486,793
Distance Traveled
655,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,769
1,110
77
11
1
142,377
0
W
Arachne
8,103
1,158
26
4
6
151,631
0
L
Ares
7,557
1,080
16
2
2
131,552
0
W
Anubis
7,568
1,081
23
3
0
119,005
0
W
Sol
7,766
1,109
44
6
0
110,741
0
L
Loki
6,244
892
5
1
0
17,960
0
L
Chernobog
7,885
1,126
47
7
1
105,445
0
L
Artio
6,945
992
7
1
0
130,177
0
L
Ah Puch
7,401
1,057
64
9
0
101,659
0
W
Ganesha
8,281
1,183
2
0
0
131,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role