Player Matchup

Skadi
Skadi
BitGoCommand
Skadi
Level 29
God Stats
30W - 15L
1,561 SR
Queue Stats
213W - 206L
1,437 Elo+
Party 2
Cupid
Cupid
DirectButton28
Cupid
Level 83
God Stats
21W - 18L
1,712 SR
Queue Stats
487W - 457L
1,428 Elo+
Party 2
Mercury
Mercury
Jhonnysins32
Mercury
Level 126
God Stats
9W - 3L
1,631 SR
Queue Stats
399W - 391L
1,478 Elo+
Party 2
Sol
Sol
Ocec11
Sol
Level 126
God Stats
3W - 3L
1,476 SR
Queue Stats
111W - 118L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
niueansamurai
Zhong Kui
Level 113
God Stats
5W - 0L
1,534 SR
Queue Stats
9W - 5L
1,403 Elo+
Solo
Team Averages
Level 95
1,583 SR
1,470 Elo+

VS

Team Averages
Level 72
1,474 SR
1,351 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Atmonalisa
Chiron
Level 57
God Stats
1W - 3L
1,457 SR
Queue Stats
9W - 20L
1,284 Elo+
Party 3
Osiris
Osiris
ItachI X BlooD
Osiris
Level 109
God Stats
0W - 2L
1,682 SR
Queue Stats
11W - 22L
1,214 Elo+
Party 3
Thanatos
Thanatos
indigoPrime
Thanatos
Level 26
God Stats
1W - 4L
1,270 SR
Queue Stats
17W - 27L
1,327 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
redox_rundown9
Morgan Le Fay
Level 83
God Stats
34W - 31L
1,463 SR
Queue Stats
381W - 357L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
7,340
565
8,734
5,842
1,918
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
7 / 1 / 10
8,113
624
12,407
9,723
3,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Jhonnysins32
Mercury
13
4 / 1 / 8
7,855
604
8,516
11,567
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Ocec11
Sol
12
5 / 2 / 7
7,740
595
8,124
9,357
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
niueansamurai
Zhong Kui
12
3 / 1 / 5
7,078
544
5,813
9,595
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 1
6,675
513
1,609
13,967
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Atmonalisa
Chiron
10
0 / 6 / 1
5,906
454
4,521
10,755
3,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 0
6,408
493
6,163
13,198
12,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
indigoPrime
Thanatos
10
1 / 6 / 1
5,934
456
3,589
12,035
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
redox_rundown9
Morgan Le Fay
10
0 / 3 / 1
6,222
479
6,779
8,857
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
4
5
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
1
0.25
L
Chiron
Atmonalisa
Chiron
0
6
1
0.08
W
5
0
9
9.5
W
7
1
10
12
L
2
3
0
0.67
W
Mercury
Jhonnysins32
Mercury
4
1
8
8
W
Sol
Ocec11
Sol
5
2
7
4.25
L
Thanatos
indigoPrime
Thanatos
1
6
1
0.25
W
Zhong Kui
niueansamurai
Zhong Kui
3
1
5
5.5
L
Morgan Le Fay
redox_rundown9
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,594
Damage
22,661
46,084
Taken
58,812
21,399
Mitigated
37,576
17,594
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,609
169
0
2,017
13,967
12,050
275
3,199
10,768
12,241
0
L
Chiron
Atmonalisa
Chiron
4,521
425
255
2,409
10,755
3,893
0
711
10,044
0
40,748
W
8,734
3,848
135
1,913
5,842
1,918
1,418
311
5,531
0
35,423
W
12,407
8,837
454
5,524
9,723
3,774
1,291
960
8,763
0
62,972
L
6,163
1,218
0
1,953
13,198
12,519
0
4,130
9,068
0
27,358
W
Mercury
Jhonnysins32
Mercury
8,516
4,414
0
2,504
11,567
5,161
0
1,413
10,154
0
57,194
W
Sol
Ocec11
Sol
8,124
3,887
508
3,757
9,357
2,983
572
1,273
8,084
42,226
5,540
L
Thanatos
indigoPrime
Thanatos
3,589
1,619
0
4,876
12,035
5,336
0
1,615
10,420
0
34,404
W
Zhong Kui
niueansamurai
Zhong Kui
5,813
1,323
0
2,799
9,595
7,563
132
4,112
5,483
47,664
0
L
Morgan Le Fay
redox_rundown9
Morgan Le Fay
6,779
1,281
0
2,945
8,857
3,778
328
3,798
5,059
42,080
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
31,145
371
Minions Killed
252
0
Camps Cleared
0
1,264,933
Distance Traveled
1,155,920
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,675
513
27
2
0
233,114
0
L
Chiron
5,906
454
61
5
0
216,371
5
W
Skadi
7,340
565
41
3
0
261,335
0
W
Cupid
8,113
624
97
7
0
234,006
1
L
Osiris
6,408
493
39
3
0
237,792
0
W
Mercury
7,855
604
89
7
0
312,637
0
W
Sol
7,740
595
63
5
0
238,396
0
L
Thanatos
5,934
456
60
5
0
240,091
0
W
Zhong Kui
7,078
544
81
6
0
218,559
2
L
Morgan Le Fay
6,222
479
65
5
0
228,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role