Player Matchup

King Arthur
King Arthur
JustL3gend
King Arthur
Level 20
God Stats
3W - 2L
1,603 SR
Queue Stats
28W - 25L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Kollo27
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
SALTYFU3L
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,481 Elo+
Party 2
Merlin
Merlin
SpiralVanguard
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Aphrodite
Aphrodite
zlPonce
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,761 Elo+
Solo
Team Averages
Level 73
1,521 SR
1,529 Elo+

VS

Team Averages
Level 96
1,556 SR
1,592 Elo+
Khepri
Khepri
Ciscco
Khepri
Level 75
God Stats
1W - 1L
1,749 SR
Queue Stats
183W - 171L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Fawkes13
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 134L
1,509 Elo+
Solo
Surtr
Surtr
JisatsuMatt
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,713 Elo+
Solo
Aphrodite
Aphrodite
Lazurish
Aphrodite
Level 101
God Stats
3W - 9L
1,533 SR
Queue Stats
181W - 174L
1,553 Elo+
Party 1
Sol
Sol
SlickRicc8994
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustL3gend
King Arthur
15
5 / 3 / 17
9,091
909
8,068
14,269
14,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Kollo27
Zhong Kui
18
14 / 3 / 12
11,023
1,102
18,139
15,500
13,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
SALTYFU3L
Cu Chulainn
14
4 / 4 / 19
8,878
888
12,365
13,287
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 21
9,778
978
13,046
7,937
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
zlPonce
Aphrodite
14
2 / 3 / 19
8,655
866
7,868
12,375
9,604
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ciscco
Khepri
14
1 / 6 / 7
7,827
783
4,065
14,894
14,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Fawkes13
Jormungandr
15
6 / 4 / 4
8,783
878
16,527
13,582
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 9
7,495
750
7,369
13,812
15,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Lazurish
Aphrodite
15
1 / 7 / 7
8,590
859
5,236
10,372
7,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 6
7,935
794
12,399
12,005
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
28
Kills
11
15
Deaths
28
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ciscco
Khepri
1
6
7
0.75
L
Jormungandr
Fawkes13
Jormungandr
6
4
4
2
L
1
5
9
1.1
W
King Arthur
JustL3gend
King Arthur
5
3
17
4.5
W
Zhong Kui
Kollo27
Zhong Kui
14
3
12
6.67
L
Aphrodite
Lazurish
Aphrodite
1
7
7
0.64
W
Cu Chulainn
SALTYFU3L
Cu Chulainn
4
4
19
3.38
L
2
6
6
0.83
W
3
2
21
6.75
W
Aphrodite
zlPonce
Aphrodite
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,486
Damage
45,596
63,368
Taken
64,665
54,559
Mitigated
58,707
24,569
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ciscco
Khepri
4,065
225
1,207
614
14,894
14,451
19
11,283
3,566
8,823
182
L
Jormungandr
Fawkes13
Jormungandr
16,527
1,676
391
1,402
13,582
14,915
54
8,954
4,328
27,385
1,360
L
7,369
1,595
288
806
13,812
15,687
0
6,949
6,777
283
11,418
W
King Arthur
JustL3gend
King Arthur
8,068
754
1,332
793
14,269
14,653
188
6,186
7,677
0
17,097
W
Zhong Kui
Kollo27
Zhong Kui
18,139
2,322
663
4,584
15,500
13,827
2,807
7,524
7,415
30,116
0
L
Aphrodite
Lazurish
Aphrodite
5,236
506
2,646
1,095
10,372
7,220
484
7,573
2,737
14,930
0
W
Cu Chulainn
SALTYFU3L
Cu Chulainn
12,365
1,471
1,181
1,903
13,287
12,471
84
8,584
4,616
3,417
16,179
L
12,399
2,124
167
2,187
12,005
6,434
569
6,474
5,439
22,473
1,060
W
13,046
679
1,291
2,252
7,937
4,004
1,477
2,728
4,986
30,357
0
W
Aphrodite
zlPonce
Aphrodite
7,868
1,024
5,363
5,207
12,375
9,604
930
9,485
2,609
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
40,630
146
Minions Killed
106
0
Camps Cleared
0
911,530
Distance Traveled
852,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,827
783
14
1
0
176,869
0
L
Jormungandr
8,783
878
25
3
0
181,303
0
L
Surtr
7,495
750
14
1
0
186,185
0
W
King Arthur
9,091
909
17
2
0
187,330
0
W
Zhong Kui
11,023
1,102
29
3
0
190,106
0
L
Aphrodite
8,590
859
38
4
0
155,161
0
W
Cu Chulainn
8,878
888
23
2
0
189,741
0
L
Sol
7,935
794
15
2
0
153,003
0
W
Merlin
9,778
978
44
4
0
180,378
0
W
Aphrodite
8,655
866
33
3
0
163,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role