Player Matchup

Thor
Thor
CaptainCrumpet3
Thor
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,515 Elo+
Party 2
Hachiman
Hachiman
Gabrilele777
Hachiman
Level 144
God Stats
8W - 10L
1,285 SR
Queue Stats
71W - 71L
1,611 Elo+
Solo
Athena
Athena
Head Boy 1993
Athena
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 2
Agni
Agni
KneeDropper
Agni
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skrublord17
Cu Chulainn
Level 117
God Stats
18W - 14L
1,530 SR
Queue Stats
88W - 100L
1,548 Elo+
Party 2
Team Averages
Level 102
1,463 SR
1,506 Elo+

VS

Team Averages
Level 131
1,505 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CAutION000ME
Danzaburou
Level 125
God Stats
38W - 44L
1,408 SR
Queue Stats
50W - 69L
1,452 Elo+
Party 1
Apollo
Apollo
RealM0j0
Apollo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,797 Elo+
Solo
Sylvanus
Sylvanus
YoungMoneyLover
Sylvanus
Level 128
God Stats
7W - 7L
1,618 SR
Queue Stats
24W - 37L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,030
503
5,426
11,995
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Gabrilele777
Hachiman
9
0 / 4 / 0
5,371
448
5,286
7,312
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,498
458
2,965
9,011
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 2 / 1
6,250
521
3,441
6,150
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Skrublord17
Cu Chulainn
13
0 / 1 / 0
7,412
618
6,579
8,189
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 1 / 2
6,800
567
2,043
5,359
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
 
Tyr
11
1 / 0 / 6
6,346
529
5,429
8,851
6,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
CAutION000ME
Danzaburou
13
5 / 0 / 0
7,024
585
4,072
9,476
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
RealM0j0
Apollo
12
2 / 0 / 4
6,624
552
7,182
7,151
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
11
2 / 1 / 0
6,275
523
4,607
11,531
11,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
2
2
W
Tyr
 
Tyr
1
0
6
4
W
Danzaburou
CAutION000ME
Danzaburou
5
0
0
5
L
2
4
0
0.5
L
Hachiman
Gabrilele777
Hachiman
0
4
0
0
L
0
0
0
0
L
0
2
1
0.25
W
Apollo
RealM0j0
Apollo
2
0
4
4
L
Cu Chulainn
Skrublord17
Cu Chulainn
0
1
0
0
W
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
23,333
42,657
Taken
42,368
20,468
Mitigated
26,660
9,929
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,043
297
0
635
5,359
1,661
567
2,134
2,941
53,015
4,233
W
Tyr
 
Tyr
5,429
633
0
3,096
8,851
6,283
0
1,526
7,319
0
32,041
W
Danzaburou
CAutION000ME
Danzaburou
4,072
1,566
0
4,898
9,476
3,656
445
660
8,756
0
49,908
L
5,426
1,406
0
4,041
11,995
4,511
26
2,402
9,499
0
45,006
L
Hachiman
Gabrilele777
Hachiman
5,286
2,998
0
1,638
7,312
2,776
0
0
7,312
0
38,934
L
2,965
600
0
2,242
9,011
6,251
0
205
8,806
18,900
1,344
L
3,441
318
0
1,223
6,150
2,142
0
671
5,479
45,120
1,413
W
Apollo
RealM0j0
Apollo
7,182
3,878
0
2,908
7,151
3,072
144
1,383
5,722
0
56,109
L
Cu Chulainn
Skrublord17
Cu Chulainn
6,579
920
0
785
8,189
4,788
0
2,407
5,064
0
63,463
W
Sylvanus
4,607
1,732
0
4,183
11,531
11,988
0
0
11,531
35,988
5,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
33,069
398
Minions Killed
403
0
Camps Cleared
0
1,117,793
Distance Traveled
1,139,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,800
567
103
9
0
225,774
0
W
Tyr
6,346
529
42
4
0
269,907
0
W
Danzaburou
7,024
585
90
8
0
259,815
3
L
Thor
6,030
503
75
6
0
233,422
0
L
Hachiman
5,371
448
64
5
0
203,261
1
L
Athena
5,498
458
29
2
0
250,104
0
L
Agni
6,250
521
99
8
0
209,574
0
W
Apollo
6,624
552
86
7
0
213,458
0
L
Cu Chulainn
7,412
618
131
11
0
221,432
0
W
Sylvanus
6,275
523
82
7
0
170,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role