Player Matchup

Ullr
Ullr
Bologna355
Ullr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 214L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Djmaxn
Cu Chulainn
Level 101
God Stats
1W - 4L
1,304 SR
Queue Stats
121W - 98L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
Fluffguck
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,546 Elo+
Party 2
Surtr
Surtr
Silon
Surtr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 139L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
Xlypso
Amaterasu
Level 96
God Stats
4W - 3L
1,715 SR
Queue Stats
127W - 119L
1,517 Elo+
Party 2
Team Averages
Level 89
1,504 SR
1,575 Elo+

VS

Team Averages
Level 121
1,661 SR
1,730 Elo+
Hou Yi
Hou Yi
Decimaul
Hou Yi
Level 101
God Stats
1W - 1L
1,709 SR
Queue Stats
61W - 16L
1,824 Elo+
Party 1
Amaterasu
Amaterasu
OldKingKobold
Amaterasu
Level 109
God Stats
6W - 1L
1,815 SR
Queue Stats
82W - 27L
1,884 Elo+
Party 1
Serqet
Serqet
PortraitOfRuin
Serqet
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 37L
1,500 Elo+
Solo
Surtr
Surtr
XPeasoupX
Surtr
Level 119
God Stats
2W - 2L
1,783 SR
Queue Stats
99W - 32L
1,866 Elo+
Party 1
Jormungandr
Jormungandr
l Scuup l
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,764
676
6,729
7,924
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Djmaxn
Cu Chulainn
10
0 / 6 / 4
6,248
625
7,671
11,419
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Fluffguck
The Morrigan
13
2 / 4 / 3
7,200
720
7,239
6,728
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Silon
Surtr
14
3 / 3 / 2
7,503
750
6,337
12,534
13,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Xlypso
Amaterasu
12
0 / 4 / 5
6,544
654
6,768
12,433
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Decimaul
Hou Yi
16
8 / 1 / 10
9,315
932
12,829
5,472
2,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OldKingKobold
Amaterasu
13
2 / 2 / 10
7,870
787
7,820
12,909
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 15
8,969
897
6,040
6,889
9,117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
XPeasoupX
Surtr
13
2 / 3 / 13
8,116
812
8,052
11,074
12,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
l Scuup l
Jormungandr
15
6 / 1 / 11
8,872
887
12,321
11,672
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
5
Kills
19
19
Deaths
8
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Hou Yi
Decimaul
Hou Yi
8
1
10
13
L
Cu Chulainn
Djmaxn
Cu Chulainn
0
6
4
0.33
L
The Morrigan
Fluffguck
The Morrigan
2
4
3
0.88
W
Amaterasu
OldKingKobold
Amaterasu
2
2
10
3.5
W
1
1
15
8.5
L
Surtr
Silon
Surtr
3
3
2
1.33
W
Surtr
XPeasoupX
Surtr
2
3
13
2.83
L
Amaterasu
Xlypso
Amaterasu
0
4
5
0.63
W
Jormungandr
l Scuup l
Jormungandr
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,744
Damage
47,062
51,038
Taken
48,016
49,370
Mitigated
45,922
7,436
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,729
4,247
0
1,559
7,924
4,279
0
1,864
5,637
0
17,277
W
Hou Yi
Decimaul
Hou Yi
12,829
7,566
3,319
1,235
5,472
2,573
2,809
1,335
4,137
0
30,441
L
Cu Chulainn
Djmaxn
Cu Chulainn
7,671
901
0
783
11,419
13,974
0
2,109
8,948
965
11,189
L
The Morrigan
Fluffguck
The Morrigan
7,239
456
967
25
6,728
3,489
0
1,337
5,109
15,151
229
W
Amaterasu
OldKingKobold
Amaterasu
7,820
3,707
1,340
5,074
12,909
9,894
952
1,455
11,041
0
11,784
W
6,040
672
855
1,582
6,889
9,117
257
1,514
5,103
2,117
9,135
L
Surtr
Silon
Surtr
6,337
1,039
639
1,800
12,534
13,819
0
3,887
8,124
298
13,762
W
Surtr
XPeasoupX
Surtr
8,052
2,034
1,256
3,564
11,074
12,194
225
1,649
8,886
2,942
19,788
L
Amaterasu
Xlypso
Amaterasu
6,768
3,770
239
1,424
12,433
13,809
0
2,541
9,529
0
12,441
W
Jormungandr
l Scuup l
Jormungandr
12,321
2,360
811
1,827
11,672
12,144
435
1,507
9,752
24,570
2,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
43,142
99
Minions Killed
150
0
Camps Cleared
0
852,745
Distance Traveled
988,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,764
676
38
4
0
161,160
0
W
Hou Yi
9,315
932
45
5
0
164,875
0
L
Cu Chulainn
6,248
625
17
2
0
162,486
0
L
The Morrigan
7,200
720
17
2
0
144,757
0
W
Amaterasu
7,870
787
14
1
0
220,030
0
W
Serqet
8,969
897
15
2
0
229,588
0
L
Surtr
7,503
750
16
2
0
202,355
0
W
Surtr
8,116
812
37
4
0
196,178
0
L
Amaterasu
6,544
654
11
1
0
181,987
0
W
Jormungandr
8,872
887
39
4
0
177,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role