Player Matchup

Ne Zha
Ne Zha
AntonDjinn
Ne Zha
Level 155
God Stats
8W - 9L
1,500 SR
Queue Stats
180W - 166L
1,668 Elo+
Party 4
Mulan
Mulan
EroticChicken
Mulan
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
61W - 51L
1,401 Elo+
Party 4
Ra
Ra
Triggashields
Ra
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 35L
1,615 Elo+
Party 3
Sylvanus
Sylvanus
chubbyappleseed
Sylvanus
Level 144
God Stats
7W - 2L
1,569 SR
Queue Stats
94W - 80L
1,516 Elo+
Party 3
Izanami
Izanami
osourrea
Izanami
Level 138
God Stats
30W - 26L
1,623 SR
Queue Stats
204W - 191L
1,558 Elo+
Solo
Team Averages
Level 140
1,539 SR
1,551 Elo+

VS

Team Averages
Level 133
1,464 SR
1,523 Elo+
Ne Zha
Ne Zha
BigBlacGoliath
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,527 Elo+
Party 2
Mulan
Mulan
CallMeShadowe
Mulan
Level 142
God Stats
4W - 6L
1,362 SR
Queue Stats
94W - 102L
1,522 Elo+
Party 2
Odin
Odin
JuiceMcDaniels
Odin
Level 149
God Stats
4W - 6L
1,526 SR
Queue Stats
389W - 382L
1,524 Elo+
Party 1
Sol
Sol
Super-Rio26
Sol
Level 159
God Stats
26W - 29L
1,433 SR
Queue Stats
453W - 447L
1,527 Elo+
Party 1
Olorun
Olorun
TonaldDrumplol
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AntonDjinn
Ne Zha
12
2 / 2 / 5
6,482
589
6,940
11,295
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
6 / 4 / 0
7,295
663
10,098
12,822
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 1
6,667
606
6,651
6,168
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
10
0 / 0 / 2
5,941
540
3,470
6,399
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
osourrea
Izanami
13
0 / 1 / 2
6,723
611
1,020
6,500
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,746
522
2,936
11,261
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 4 / 0
7,368
670
11,662
15,683
14,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,338
485
1,237
6,787
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,736
521
3,847
5,419
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 0
6,883
626
3,775
8,060
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AntonDjinn
Ne Zha
2
2
5
2.25
L
1
5
2
0.4
L
5
4
0
1.25
W
6
4
0
1.5
L
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5
W
2
0
1
2.5
W
Sylvanus
0
0
2
1
W
Izanami
osourrea
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
23,457
43,184
Taken
47,210
25,474
Mitigated
28,456
15,491
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AntonDjinn
Ne Zha
6,940
2,788
0
2,047
11,295
4,763
0
2,123
9,172
0
55,625
L
2,936
943
0
1,613
11,261
4,895
0
1,831
9,430
0
39,359
L
11,662
2,592
0
3,527
15,683
14,041
0
2,315
13,368
467
44,733
W
10,098
2,730
0
3,624
12,822
10,927
0
124
12,698
0
52,013
L
1,237
37
0
2,398
6,787
4,734
0
2,075
4,635
0
17,429
L
3,847
800
0
3,997
5,419
1,489
174
881
4,538
42,103
1,109
L
3,775
1,998
0
1,280
8,060
3,297
0
2,671
5,229
58,935
310
W
6,651
739
717
2,710
6,168
2,739
0
1,191
4,977
62,967
0
W
Sylvanus
3,470
963
2,488
2,920
6,399
4,250
0
1,833
4,566
16,384
2,626
W
Izanami
osourrea
Izanami
1,020
705
0
985
6,500
2,795
0
2,485
4,015
0
69,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
31,071
427
Minions Killed
369
0
Camps Cleared
0
1,103,599
Distance Traveled
1,119,560
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,482
589
75
7
0
255,267
1
L
Ne Zha
5,746
522
63
6
0
255,924
0
L
Mulan
7,368
670
75
7
0
207,770
0
W
Mulan
7,295
663
83
8
0
209,833
0
L
Odin
5,338
485
41
4
0
256,530
2
L
Sol
5,736
521
70
6
0
194,312
2
L
Olorun
6,883
626
120
11
0
205,024
0
W
Ra
6,667
606
113
10
0
226,797
3
W
Sylvanus
5,941
540
22
2
0
221,830
2
W
Izanami
6,723
611
134
12
0
189,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role