Player Matchup

Horus
Horus
BlissCitadel
Horus
Level 127
God Stats
38W - 5L
1,784 SR
Queue Stats
182W - 35L
1,889 Elo+
Party 1
Baron Samedi
Baron Samedi
RatthewTheSecond
Baron Samedi
Level 109
God Stats
32W - 4L
1,646 SR
Queue Stats
110W - 26L
1,837 Elo+
Party 1
Camazotz
Camazotz
akg001
Camazotz
Level 104
God Stats
30W - 6L
1,713 SR
Queue Stats
122W - 31L
1,899 Elo+
Party 1
Team Averages
Level 113
1,714 SR
1,875 Elo+

VS

Team Averages
Level 84
1,500 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
baguettę
Maui
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Ne Zha
Ne Zha
intricate12
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,007
801
8,481
11,026
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
RatthewTheSecond
Baron Samedi
13
4 / 1 / 5
8,255
826
8,197
6,752
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
akg001
Camazotz
12
3 / 3 / 7
7,956
796
9,593
11,521
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 3 / 0
7,382
738
7,813
7,932
2,432
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
11
1 / 4 / 4
6,787
679
6,177
14,708
11,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
10
0 / 4 / 3
6,291
629
5,679
9,310
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
0
1.33
W
4
1
6
7
W
Baron Samedi
RatthewTheSecond
Baron Samedi
4
1
5
6.5
W
Camazotz
akg001
Camazotz
3
3
7
2.17
L
Maui
1
4
4
0.75
L
Ne Zha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
19,669
29,299
Taken
31,950
15,766
Mitigated
18,620
11,526
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,813
2,592
0
1,297
7,932
2,432
0
1,486
5,985
20,763
851
W
8,481
3,698
1,261
3,791
11,026
7,057
120
5,459
5,146
0
21,463
W
Baron Samedi
RatthewTheSecond
Baron Samedi
8,197
388
1,628
2,291
6,752
3,972
1,353
3,119
3,520
20,208
578
W
Camazotz
akg001
Camazotz
9,593
3,390
0
2,555
11,521
4,737
374
4,147
7,131
0
34,231
L
Maui
6,177
1,653
0
2,605
14,708
11,750
0
3,327
10,369
9,711
1,067
L
Ne Zha
5,679
1,387
0
771
9,310
4,438
0
2,116
6,836
0
23,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
20,460
113
Minions Killed
90
0
Camps Cleared
0
565,784
Distance Traveled
507,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,382
738
42
4
0
168,998
0
W
Horus
8,007
801
27
3
0
202,828
0
W
Baron Samedi
8,255
826
45
5
0
174,323
0
W
Camazotz
7,956
796
41
4
0
188,633
0
L
Maui
6,787
679
13
1
0
158,552
1
L
Ne Zha
6,291
629
35
4
0
179,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role