Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Adalthegreat13
Sobek
Silver II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,501 MMR
Party 2
Surtr
Surtr
Bronze III
Ninja5596
Surtr
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mercury
Mercury
Silver III
SkyywaIker
Mercury
Silver III
Level 65
God Stats
0W - 2L
1,411 SR
Queue Stats
12W - 16L
1,501 MMR
Party 2
Charybdis
Charybdis
Gold III
Tucker vv
Charybdis
Gold III
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 149L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,482 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,575 SR
1,501 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Gamertag Mtv
Morgan Le Fay
Gold IV
Level 158
God Stats
6W - 2L
1,803 SR
Queue Stats
250W - 255L
1,505 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
MrCheezel
Gilgamesh
Bronze III
Level 127
God Stats
27W - 21L
1,574 SR
Queue Stats
130W - 145L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
thiccpapaseuss
Kumbhakarna
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 147L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 0
7,064
505
5,811
8,281
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,895
421
4,761
12,329
9,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Ninja5596
Surtr
11
0 / 4 / 0
6,481
463
3,413
11,542
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
SkyywaIker
Mercury
12
1 / 4 / 1
6,627
473
4,048
14,489
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Tucker vv
Charybdis
14
1 / 2 / 0
7,679
549
10,803
8,776
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NemesisSun WukongSerqetAo Kuang

VS

Bans
ThanatosAthenaBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 0 / 1
10,244
732
12,385
9,137
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
 
Hachiman
14
3 / 1 / 1
8,044
575
7,621
9,395
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Gamertag Mtv
Morgan Le Fay
14
4 / 1 / 2
8,673
620
8,673
9,372
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MrCheezel
Gilgamesh
14
1 / 1 / 6
7,369
526
5,112
11,381
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
thiccpapaseuss
Kumbhakarna
11
0 / 0 / 3
6,637
474
2,313
10,091
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
W
Zhong Kui
 
Zhong Kui
7
0
1
7.5
W
Hachiman
 
Hachiman
3
1
1
3.5
L
0
2
1
0.25
W
Morgan Le Fay
Gamertag Mtv
Morgan Le Fay
4
1
2
5
W
Gilgamesh
MrCheezel
Gilgamesh
1
1
6
4
L
Surtr
Ninja5596
Surtr
0
4
0
0
L
Mercury
SkyywaIker
Mercury
1
4
1
0.38
L
Charybdis
Tucker vv
Charybdis
1
2
0
0.5
W
Kumbhakarna
thiccpapaseuss
Kumbhakarna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
36,104
55,417
Taken
49,376
30,587
Mitigated
32,144
10,900
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,811
691
0
1,867
8,281
5,185
0
4,698
3,365
50,154
1,786
W
Zhong Kui
 
Zhong Kui
12,385
3,290
0
4,145
9,137
10,368
668
484
8,248
68,776
18,538
W
Hachiman
 
Hachiman
7,621
4,728
0
3,522
9,395
3,533
225
1,200
8,195
0
64,789
L
4,761
898
1,176
3,172
12,329
9,258
0
3,947
8,250
16,351
2,209
W
Morgan Le Fay
Gamertag Mtv
Morgan Le Fay
8,673
1,226
0
2,180
9,372
4,225
669
5,683
3,689
68,300
0
W
Gilgamesh
MrCheezel
Gilgamesh
5,112
1,339
0
1,065
11,381
6,133
0
2,041
9,340
0
60,191
L
Surtr
Ninja5596
Surtr
3,413
1,251
0
2,313
11,542
6,756
0
7,222
4,320
1,558
37,586
L
Mercury
SkyywaIker
Mercury
4,048
1,631
0
625
14,489
6,079
0
4,315
10,096
0
54,870
L
Charybdis
Tucker vv
Charybdis
10,803
6,184
0
1,747
8,776
3,309
0
1,638
7,094
0
82,254
W
Kumbhakarna
thiccpapaseuss
Kumbhakarna
2,313
449
0
3,127
10,091
7,885
0
1,081
9,010
15,618
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
40,967
419
Minions Killed
495
0
Camps Cleared
0
1,339,732
Distance Traveled
1,488,201
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,064
505
108
8
0
226,966
2
W
Zhong Kui
10,244
732
150
11
0
269,873
1
W
Hachiman
8,044
575
114
8
0
262,930
4
L
Sobek
5,895
421
27
2
0
295,753
2
W
Morgan Le Fay
8,673
620
124
9
0
272,998
5
W
Gilgamesh
7,369
526
88
6
0
334,971
1
L
Surtr
6,481
463
69
5
0
266,268
0
L
Mercury
6,627
473
82
6
0
311,068
0
L
Charybdis
7,679
549
133
10
0
239,677
2
W
Kumbhakarna
6,637
474
19
1
0
347,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role