Player Matchup

Chiron
Chiron
C6iptactical
Chiron
Level 23
God Stats
9W - 9L
1,639 SR
Queue Stats
104W - 88L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
GingaGungaKing
Cthulhu
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 257L
1,505 Elo+
Party 1
Chang'e
Chang'e
TheCasualWay
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,497 Elo+
Party 1
Team Averages
Level 66
1,546 SR
1,489 Elo+

VS

Team Averages
Level 89
1,658 SR
1,399 Elo+
Janus
Janus
GinjaBred4
Janus
Level 79
God Stats
6W - 8L
1,499 SR
Queue Stats
17W - 25L
1,481 Elo+
Solo
Arachne
Arachne
JayS1
Arachne
Level 62
God Stats
3W - 3L
1,863 SR
Queue Stats
218W - 224L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
xXDrakenGXx6
Sun Wukong
Level 126
God Stats
8W - 2L
1,612 SR
Queue Stats
8W - 5L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 0 / 4
9,808
754
11,270
10,309
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 4
9,577
737
11,605
12,054
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
TheCasualWay
Chang'e
13
2 / 6 / 4
8,838
680
8,933
12,346
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 1 / 2
10,268
790
11,451
9,967
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JayS1
Arachne
12
3 / 7 / 2
8,996
692
8,425
13,224
6,842
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xXDrakenGXx6
Sun Wukong
13
1 / 1 / 3
8,756
674
7,641
14,245
10,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
7
7
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
4
5
W
4
1
4
6
L
Janus
3
1
2
4
L
Arachne
JayS1
Arachne
3
7
2
0.57
W
Chang'e
TheCasualWay
Chang'e
2
6
4
0.67
L
Sun Wukong
xXDrakenGXx6
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
27,517
34,709
Taken
37,436
21,529
Mitigated
21,090
7,134
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,270
2,599
292
2,023
10,309
4,724
489
2,055
8,254
0
47,288
W
11,605
776
152
1,163
12,054
12,577
0
4,890
7,164
30,267
1,402
L
Janus
11,451
705
0
250
9,967
4,073
102
3,903
5,706
44,641
0
L
Arachne
JayS1
Arachne
8,425
6,558
0
622
13,224
6,842
0
6,875
5,839
0
19,551
W
Chang'e
TheCasualWay
Chang'e
8,933
819
1,194
2,310
12,346
4,228
0
4,546
7,793
26,012
907
L
Sun Wukong
xXDrakenGXx6
Sun Wukong
7,641
1,390
0
1,983
14,245
10,175
0
7,460
6,338
0
36,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
28,020
172
Minions Killed
155
0
Camps Cleared
0
762,491
Distance Traveled
755,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,808
754
81
6
0
269,398
0
W
Cthulhu
9,577
737
31
2
0
270,582
0
L
Janus
10,268
790
82
6
0
275,872
0
L
Arachne
8,996
692
24
2
0
222,387
0
W
Chang'e
8,838
680
60
5
0
222,511
0
L
Sun Wukong
8,756
674
49
4
0
256,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role