Player Matchup

Zhong Kui
Zhong Kui
Econ347
Zhong Kui
Level 123
God Stats
8W - 9L
1,749 SR
Queue Stats
236W - 217L
1,451 Elo+
Solo
Ishtar
Ishtar
Joakin19946
Ishtar
Level 129
God Stats
1W - 4L
1,235 SR
Queue Stats
20W - 25L
1,368 Elo+
Party 2
Bastet
Bastet
SERSAMA
Bastet
Level 159
God Stats
5W - 3L
1,287 SR
Queue Stats
390W - 367L
1,574 Elo+
Solo
Cabrakan
Cabrakan
superpitrol
Cabrakan
Level 137
God Stats
6W - 3L
1,727 SR
Queue Stats
12W - 17L
1,328 Elo+
Party 2
Nemesis
Nemesis
valkoczi
Nemesis
Level 70
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,444 Elo+

VS

Team Averages
Level 95
1,477 SR
1,461 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DonTscRy
Hercules
Level 27
God Stats
4W - 10L
1,500 SR
Queue Stats
85W - 110L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
ELKEINYPA
Baron Samedi
Level 108
God Stats
13W - 7L
1,718 SR
Queue Stats
231W - 253L
1,482 Elo+
Party 1
Izanami
Izanami
IgorLyubek
Izanami
Level 56
God Stats
1W - 5L
1,305 SR
Queue Stats
57W - 52L
1,394 Elo+
Solo
Thanatos
Thanatos
xxMCNOLOxx
Thanatos
Level 143
God Stats
7W - 13L
1,361 SR
Queue Stats
113W - 113L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Econ347
Zhong Kui
17
4 / 2 / 2
10,091
561
11,276
12,517
12,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
13
1 / 5 / 2
8,016
445
9,225
13,204
4,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
SERSAMA
Bastet
13
3 / 4 / 8
8,064
448
9,199
19,525
16,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
superpitrol
Cabrakan
16
5 / 2 / 1
10,368
576
13,051
12,693
8,836
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
valkoczi
Nemesis
17
5 / 3 / 3
9,434
524
10,568
16,472
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 0 / 9
8,776
488
14,614
19,251
24,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DonTscRy
Hercules
15
2 / 3 / 0
8,992
500
5,255
13,305
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ELKEINYPA
Baron Samedi
17
4 / 4 / 0
9,932
552
7,327
12,786
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
IgorLyubek
Izanami
14
1 / 7 / 5
8,881
493
9,549
14,455
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
xxMCNOLOxx
Thanatos
13
4 / 4 / 5
8,260
459
8,064
17,592
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
18
Kills
16
16
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
0
9
9.5
L
Hercules
DonTscRy
Hercules
2
3
0
0.67
L
Baron Samedi
ELKEINYPA
Baron Samedi
4
4
0
1
W
Zhong Kui
Econ347
Zhong Kui
4
2
2
2.5
L
Izanami
IgorLyubek
Izanami
1
7
5
0.5
W
Ishtar
1
5
2
0.4
W
Bastet
SERSAMA
Bastet
3
4
8
1.75
W
Cabrakan
superpitrol
Cabrakan
5
2
1
2.75
W
Nemesis
valkoczi
Nemesis
5
3
3
2.17
L
Thanatos
xxMCNOLOxx
Thanatos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
44,809
74,411
Taken
77,389
50,167
Mitigated
59,595
23,771
Healing
25,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,614
1,888
0
6,798
19,251
24,736
0
3,646
15,605
43,417
1,819
L
Hercules
DonTscRy
Hercules
5,255
844
0
3,723
13,305
10,919
0
6,737
6,568
462
59,243
L
Baron Samedi
ELKEINYPA
Baron Samedi
7,327
439
503
2,051
12,786
7,803
0
7,979
4,807
66,964
1,605
W
Zhong Kui
Econ347
Zhong Kui
11,276
1,097
0
5,454
12,517
12,179
9
5,788
6,729
88,498
0
L
Izanami
IgorLyubek
Izanami
9,549
5,905
0
1,888
14,455
7,486
471
1,658
12,797
0
72,818
W
Ishtar
9,225
6,653
0
2,889
13,204
4,859
434
5,240
7,964
0
61,700
W
Bastet
SERSAMA
Bastet
9,199
1,868
0
3,696
19,525
16,545
0
5,470
14,030
0
33,251
W
Cabrakan
superpitrol
Cabrakan
13,051
1,887
0
4,366
12,693
8,836
0
1,911
10,254
68,313
3,994
W
Nemesis
valkoczi
Nemesis
10,568
4,905
0
7,366
16,472
7,748
0
4,381
12,041
0
87,037
L
Thanatos
xxMCNOLOxx
Thanatos
8,064
1,502
0
10,578
17,592
8,651
0
3,791
13,801
0
59,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
44,841
516
Minions Killed
472
0
Camps Cleared
0
1,694,588
Distance Traveled
1,691,693
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,776
488
61
3
0
352,215
2
L
Hercules
8,992
500
94
5
0
335,939
8
L
Baron Samedi
9,932
552
114
6
0
341,042
2
W
Zhong Kui
10,091
561
141
8
0
349,554
5
L
Izanami
8,881
493
128
7
0
312,681
0
W
Ishtar
8,016
445
92
5
0
302,792
0
W
Bastet
8,064
448
26
1
0
360,213
0
W
Cabrakan
10,368
576
132
7
0
286,175
0
W
Nemesis
9,434
524
125
7
0
395,854
2
L
Thanatos
8,260
459
75
4
0
349,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role