Player Matchup

Ne Zha
Ne Zha
Iperchad
Ne Zha
Level 100
God Stats
2W - 1L
1,248 SR
Queue Stats
156W - 164L
1,434 Elo+
Party 2
Ymir
Ymir
JOEY7SEVEN
Ymir
Level 85
God Stats
8W - 7L
1,500 SR
Queue Stats
318W - 335L
1,378 Elo+
Party 1
Surtr
Surtr
Sir Fluffens
Surtr
Level 129
God Stats
45W - 36L
1,703 SR
Queue Stats
136W - 148L
1,529 Elo+
Party 1
Freya
Freya
Vector1684
Freya
Level 103
God Stats
6W - 6L
1,356 SR
Queue Stats
106W - 121L
1,429 Elo+
Party 2
Janus
Janus
Zapata69prime
Janus
Level 94
God Stats
3W - 2L
1,445 SR
Queue Stats
36W - 46L
1,415 Elo+
Party 2
Team Averages
Level 102
1,450 SR
1,437 Elo+

VS

Team Averages
Level 74
1,540 SR
1,538 Elo+
Yu Huang
Yu Huang
Ats Samghotel
Yu Huang
Level 75
God Stats
8W - 9L
1,325 SR
Queue Stats
54W - 47L
1,676 Elo+
Solo
Thanatos
Thanatos
LeVi3tn4mi3n
Thanatos
Level 49
God Stats
1W - 5L
1,324 SR
Queue Stats
19W - 23L
1,489 Elo+
Party 3
Vamana
Vamana
Okami Towns
Vamana
Level 138
God Stats
4W - 4L
1,807 SR
Queue Stats
126W - 130L
1,568 Elo+
Party 3
Artemis
Artemis
RYA998
Artemis
Level 42
God Stats
6W - 8L
1,583 SR
Queue Stats
86W - 102L
1,469 Elo+
Solo
Artio
Artio
VINXMORAD
Artio
Level 68
God Stats
12W - 10L
1,659 SR
Queue Stats
656W - 647L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Iperchad
Ne Zha
9
2 / 2 / 3
5,199
578
4,124
7,471
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 3
5,147
572
3,063
8,406
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,404
600
5,128
9,715
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
9
3 / 4 / 1
5,557
617
5,132
7,383
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
6,008
668
3,450
4,248
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ats Samghotel
Yu Huang
4
0 / 2 / 0
3,739
415
372
2,375
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
LeVi3tn4mi3n
Thanatos
10
3 / 3 / 1
5,488
610
3,712
10,438
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
2 / 1 / 2
5,985
665
6,571
6,699
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RYA998
Artemis
9
4 / 1 / 3
5,238
582
7,496
5,892
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
VINXMORAD
Artio
9
2 / 2 / 5
4,991
555
5,233
10,296
6,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
11
11
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Ats Samghotel
Yu Huang
0
2
0
0
W
Ne Zha
Iperchad
Ne Zha
2
2
3
1.75
W
0
2
3
0.75
L
Thanatos
LeVi3tn4mi3n
Thanatos
3
3
1
1.17
L
Vamana
2
1
2
3
L
Artemis
RYA998
Artemis
4
1
3
5.5
W
1
3
0
0.33
L
Artio
VINXMORAD
Artio
2
2
5
2.25
W
Freya
3
4
1
0.88
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
23,384
37,223
Taken
35,700
17,100
Mitigated
20,107
8,589
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Ats Samghotel
Yu Huang
372
27
0
500
2,375
690
0
1,023
1,226
8,110
0
W
Ne Zha
Iperchad
Ne Zha
4,124
1,664
0
950
7,471
2,539
0
782
6,583
0
29,348
W
3,063
996
0
1,599
8,406
4,952
0
2,531
5,614
13,971
989
L
Thanatos
LeVi3tn4mi3n
Thanatos
3,712
994
0
5,672
10,438
4,360
0
1,530
8,812
0
41,641
L
Vamana
6,571
3,096
0
2,518
6,699
5,672
0
335
6,364
0
42,946
L
Artemis
RYA998
Artemis
7,496
3,159
0
1,092
5,892
2,947
0
3,336
2,332
0
30,952
W
5,128
1,883
0
3,117
9,715
5,932
0
0
9,145
847
34,862
L
Artio
VINXMORAD
Artio
5,233
1,238
292
3,832
10,296
6,438
0
4,330
5,664
21,863
0
W
Freya
5,132
1,354
0
1,783
7,383
2,298
0
1,484
5,639
27,396
2,955
W
3,450
423
0
1,140
4,248
1,379
0
808
3,354
35,224
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
25,441
253
Minions Killed
218
0
Camps Cleared
0
929,134
Distance Traveled
822,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,739
415
13
1
0
63,447
0
W
Ne Zha
5,199
578
40
4
0
216,151
0
W
Ymir
5,147
572
14
2
0
171,371
2
L
Thanatos
5,488
610
65
7
0
184,239
1
L
Vamana
5,985
665
77
9
0
194,756
2
L
Artemis
5,238
582
31
3
0
170,571
0
W
Surtr
5,404
600
65
7
0
169,001
0
L
Artio
4,991
555
32
4
0
209,671
0
W
Freya
5,557
617
59
7
0
178,215
0
W
Janus
6,008
668
75
8
0
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role