Player Matchup

Chaac
Chaac
GlaciersDry
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Riskoe97
Poseidon
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 130L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilentPrototypeX
Tsukuyomi
Level 69
God Stats
7W - 2L
1,730 SR
Queue Stats
10W - 5L
1,567 Elo+
Party 1
Cerberus
Cerberus
XxNinjazxX
Cerberus
Level 21
God Stats
3W - 0L
1,518 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
that1as1an
Cernunnos
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,512 Elo+

VS

Team Averages
Level 92
1,537 SR
1,462 Elo+
Sun Wukong
Sun Wukong
DemonIJM
Sun Wukong
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,317 Elo+
Solo
Xing Tian
Xing Tian
DrPain961
Xing Tian
Level 100
God Stats
7W - 3L
1,700 SR
Queue Stats
110W - 81L
1,690 Elo+
Party 3
Ishtar
Ishtar
MaverickVenator
Ishtar
Level 118
God Stats
9W - 5L
1,704 SR
Queue Stats
222W - 207L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
RockHead296
Hun Batz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 91L
1,690 Elo+
Party 3
Ix Chel
Ix Chel
WanderingJester_
Ix Chel
Level 64
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 16L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,781
616
3,914
4,690
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Riskoe97
Poseidon
11
1 / 1 / 2
6,690
608
5,222
5,864
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
12
6 / 1 / 2
7,002
637
6,478
9,281
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
XxNinjazxX
Cerberus
10
3 / 0 / 2
5,937
540
4,908
7,132
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
that1as1an
Cernunnos
10
0 / 3 / 1
5,666
515
4,125
6,868
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonIJM
Sun Wukong
9
0 / 2 / 0
5,009
455
2,074
8,171
5,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
DrPain961
Xing Tian
8
2 / 2 / 2
5,409
492
4,106
11,149
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 3
6,381
580
4,091
6,738
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
RockHead296
Hun Batz
10
2 / 2 / 1
5,682
517
3,705
8,753
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,433
494
3,425
7,864
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
5
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DemonIJM
Sun Wukong
0
2
0
0
L
Xing Tian
DrPain961
Xing Tian
2
2
2
1.5
W
1
0
1
1.5
L
1
3
3
0.83
W
Poseidon
Riskoe97
Poseidon
1
1
2
2
L
Hun Batz
RockHead296
Hun Batz
2
2
1
1.25
W
Tsukuyomi
6
1
2
7
L
0
2
1
0.25
W
Cerberus
XxNinjazxX
Cerberus
3
0
2
4
W
Cernunnos
that1as1an
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
17,401
33,835
Taken
42,675
17,754
Mitigated
20,076
9,995
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DemonIJM
Sun Wukong
2,074
457
0
491
8,171
5,168
0
245
7,881
0
26,442
L
Xing Tian
DrPain961
Xing Tian
4,106
262
0
1,561
11,149
6,169
0
1,404
9,257
15,913
354
W
3,914
920
83
1,330
4,690
3,935
0
298
4,392
0
42,186
L
4,091
2,065
0
1,788
6,738
2,378
6
1,717
4,864
0
47,060
W
Poseidon
Riskoe97
Poseidon
5,222
747
0
1,623
5,864
1,921
384
2,906
2,958
46,806
828
L
Hun Batz
RockHead296
Hun Batz
3,705
938
0
3,152
8,753
3,391
0
1,167
7,586
0
35,010
W
Tsukuyomi
6,478
984
0
1,428
9,281
4,072
144
952
8,329
0
51,867
L
3,425
252
330
3,422
7,864
2,970
0
4,483
3,306
32,725
0
W
Cerberus
XxNinjazxX
Cerberus
4,908
302
0
3,725
7,132
5,388
0
2,569
4,563
20,002
1,663
W
Cernunnos
that1as1an
Cernunnos
4,125
1,673
0
1,806
6,868
2,438
0
681
6,187
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
27,914
322
Minions Killed
257
0
Camps Cleared
0
1,205,400
Distance Traveled
1,121,233
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,009
455
40
4
0
215,144
0
L
Xing Tian
5,409
492
11
1
0
227,019
6
W
Chaac
6,781
616
61
6
0
231,049
6
L
Ishtar
6,381
580
75
7
0
200,375
0
W
Poseidon
6,690
608
80
7
0
206,735
0
L
Hun Batz
5,682
517
65
6
0
264,063
3
W
Tsukuyomi
7,002
637
83
8
0
302,182
0
L
Ix Chel
5,433
494
66
6
0
214,632
3
W
Cerberus
5,937
540
32
3
0
266,694
2
W
Cernunnos
5,666
515
66
6
0
198,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role