Player Matchup

Artemis
Artemis
Blast_Nightfury
Artemis
Level 91
God Stats
3W - 1L
1,652 SR
Queue Stats
24W - 31L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
KingAppollyon
Nu Wa
Level 84
God Stats
12W - 5L
1,820 SR
Queue Stats
27W - 31L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
mgarcia13579
Cthulhu
Level 149
God Stats
20W - 22L
1,595 SR
Queue Stats
93W - 110L
1,501 Elo+
Party 1
Team Averages
Level 108
1,689 SR
1,476 Elo+

VS

Team Averages
Level 100
1,693 SR
1,553 Elo+
Chaac
Chaac
UrtaTheFox
Chaac
Level 128
God Stats
2W - 1L
1,766 SR
Queue Stats
32W - 14L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
WavveyTV
Kukulkan
Level 124
God Stats
7W - 6L
1,814 SR
Queue Stats
234W - 244L
1,565 Elo+
Solo
Bacchus
Bacchus
maxheadshots
Bacchus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,507
682
5,401
8,465
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 3
7,680
698
7,206
5,066
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
mgarcia13579
Cthulhu
14
4 / 0 / 0
8,532
776
10,039
8,774
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 0
6,861
624
6,795
12,163
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WavveyTV
Kukulkan
14
0 / 1 / 0
7,583
689
8,551
6,682
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
maxheadshots
Bacchus
12
0 / 1 / 0
7,026
639
3,485
8,975
8,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
0
0
3
1.5
L
Chaac
0
2
0
0
L
Kukulkan
WavveyTV
Kukulkan
0
1
0
0
L
Bacchus
maxheadshots
Bacchus
0
1
0
0
W
Cthulhu
mgarcia13579
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
18,831
22,305
Taken
27,820
16,084
Mitigated
19,160
1,124
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,401
1,517
0
0
8,465
3,690
600
4,212
3,909
0
21,343
W
7,206
1,237
0
50
5,066
2,089
28
2,232
2,686
36,048
44
L
Chaac
6,795
709
0
2,221
12,163
7,516
0
7,248
4,569
0
25,838
L
Kukulkan
WavveyTV
Kukulkan
8,551
298
0
1,161
6,682
2,781
0
3,867
2,507
40,328
2,522
L
Bacchus
maxheadshots
Bacchus
3,485
180
0
1,135
8,975
8,863
0
4,663
3,866
16,296
1,223
W
Cthulhu
mgarcia13579
Cthulhu
10,039
548
121
953
8,774
10,305
0
4,332
4,256
25,964
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
21,470
140
Minions Killed
141
0
Camps Cleared
0
660,026
Distance Traveled
623,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,507
682
52
5
0
211,783
0
W
Nu Wa
7,680
698
48
4
0
213,820
4
L
Chaac
6,861
624
41
4
0
215,321
0
L
Kukulkan
7,583
689
82
7
0
192,378
0
L
Bacchus
7,026
639
18
2
0
215,940
0
W
Cthulhu
8,532
776
40
4
0
234,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role