Player Matchup

Set
Set
GXNXClDE
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Party 1
Odin
Odin
ImAkimichi
Odin
Level 64
God Stats
3W - 1L
1,727 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Chaac
Chaac
JahAndHaleyXoxo
Chaac
Level 148
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 4L
1,524 Elo+
Party 1
Anubis
Anubis
SpeakOut
Anubis
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 215L
1,476 Elo+
Solo
Chronos
Chronos
xIDrac-
Chronos
Level 6
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,567 Elo+

VS

Team Averages
Level 85
1,622 SR
1,576 Elo+
Surtr
Surtr
Not_Designer
Surtr
Level 109
God Stats
8W - 5L
1,636 SR
Queue Stats
188W - 169L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Sinorax
Ah Puch
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SorioXjz
Danzaburou
Level 91
God Stats
8W - 1L
1,973 SR
Queue Stats
26W - 19L
1,569 Elo+
Solo
Ares
Ares
TERROR365
Ares
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,833 Elo+
Solo
Sylvanus
Sylvanus
jekyllman
Sylvanus
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 165L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,031
503
1,465
8,867
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 4
5,292
529
3,149
8,560
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 3
6,725
673
6,952
9,192
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SpeakOut
Anubis
11
3 / 0 / 5
6,816
682
5,727
5,220
2,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
xIDrac-
Chronos
10
1 / 2 / 2
5,110
511
2,530
6,487
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,152
515
1,894
6,735
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sinorax
Ah Puch
9
0 / 4 / 0
5,051
505
5,384
6,828
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SorioXjz
Danzaburou
11
4 / 2 / 1
6,897
690
5,231
5,753
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
9
1 / 3 / 2
5,618
562
4,371
10,639
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
jekyllman
Sylvanus
12
1 / 0 / 0
7,447
745
5,788
4,526
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
6
6
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
0
3
4
0.67
W
6
0
3
7.5
L
0
1
0
0
L
Ah Puch
Sinorax
Ah Puch
0
4
0
0
L
Danzaburou
SorioXjz
Danzaburou
4
2
1
2.25
W
Anubis
SpeakOut
Anubis
3
0
5
5.5
L
Ares
1
3
2
0.67
L
Sylvanus
jekyllman
Sylvanus
1
0
0
1
W
Chronos
xIDrac-
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
22,668
38,326
Taken
34,481
20,273
Mitigated
19,118
7,435
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,465
436
0
2,662
8,867
4,555
0
5,080
3,787
0
31,178
W
3,149
624
0
634
8,560
5,770
0
4,047
4,513
0
18,688
W
6,952
2,685
0
1,896
9,192
5,098
0
2,416
6,776
0
57,220
L
1,894
915
0
1,160
6,735
3,174
0
1,375
5,360
499
34,730
L
Ah Puch
Sinorax
Ah Puch
5,384
232
0
1,378
6,828
2,373
0
1,643
5,185
36,396
0
L
Danzaburou
SorioXjz
Danzaburou
5,231
2,011
0
1,668
5,753
2,824
647
1,162
4,591
0
54,295
W
Anubis
SpeakOut
Anubis
5,727
244
286
1,524
5,220
2,679
304
3,138
2,082
48,281
1,741
L
Ares
4,371
583
0
2,436
10,639
8,335
0
3,653
6,986
14,124
0
L
Sylvanus
jekyllman
Sylvanus
5,788
2,615
0
3,106
4,526
2,412
0
0
4,526
43,107
19,964
W
Chronos
xIDrac-
Chronos
2,530
1,129
0
433
6,487
2,171
0
1,802
4,685
20,097
2,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
30,165
317
Minions Killed
301
0
Camps Cleared
0
1,081,299
Distance Traveled
917,326
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,031
503
53
5
0
181,252
2
W
Odin
5,292
529
32
3
0
236,662
0
W
Chaac
6,725
673
101
10
0
257,462
0
L
Surtr
5,152
515
60
6
0
175,015
1
L
Ah Puch
5,051
505
48
5
0
188,795
4
L
Danzaburou
6,897
690
85
9
0
181,627
0
W
Anubis
6,816
682
100
10
0
215,088
0
L
Ares
5,618
562
10
1
0
203,623
0
L
Sylvanus
7,447
745
98
10
0
168,266
0
W
Chronos
5,110
511
31
3
0
190,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role