Player Matchup

Cupid
Cupid
QuickKitten7711
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
SAVAGE_NINJA_223
Amaterasu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
TrentGoKrazy
Baron Samedi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,448 Elo+
Solo
Thor
Thor
YetiConfeti
Thor
Level 165
God Stats
4W - 2L
1,321 SR
Queue Stats
281W - 254L
1,517 Elo+
Solo
Arachne
Arachne
djDEVILISHrd
Arachne
Level 156
God Stats
2W - 1L
1,240 SR
Queue Stats
111W - 109L
1,485 Elo+
Party 1
Team Averages
Level 127
1,412 SR
1,503 Elo+

VS

Team Averages
Level 104
1,445 SR
1,487 Elo+
Charon
Charon
LeDanford
Charon
Level 96
God Stats
2W - 2L
1,631 SR
Queue Stats
50W - 48L
1,505 Elo+
Solo
Vamana
Vamana
MANNY15
Vamana
Level 135
God Stats
0W - 2L
1,323 SR
Queue Stats
137W - 122L
1,494 Elo+
Solo
Anhur
Anhur
Maybus7
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,583 Elo+
Solo
Surtr
Surtr
Socketts
Surtr
Level 101
God Stats
2W - 3L
1,272 SR
Queue Stats
21W - 29L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Strim14
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,787
526
3,216
8,291
3,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
6
0 / 1 / 0
4,398
400
1,007
5,455
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TrentGoKrazy
Baron Samedi
10
2 / 1 / 3
6,317
574
6,407
8,762
7,502
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 3
6,254
569
5,735
9,811
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
djDEVILISHrd
Arachne
11
3 / 2 / 2
6,754
614
4,994
9,471
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LeDanford
Charon
8
0 / 2 / 2
5,617
511
3,449
7,625
5,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
MANNY15
Vamana
12
1 / 1 / 0
7,134
649
7,083
7,186
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Maybus7
Anhur
11
4 / 4 / 1
6,243
568
6,274
8,833
3,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Socketts
Surtr
13
3 / 1 / 2
6,793
618
5,588
10,917
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Strim14
Baron Samedi
6
0 / 1 / 2
4,618
420
1,686
2,898
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
9
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
LeDanford
Charon
0
2
2
0.5
L
Vamana
MANNY15
Vamana
1
1
0
1
L
Anhur
Maybus7
Anhur
4
4
1
1.13
W
2
2
1
1.25
W
Amaterasu
0
1
0
0
L
Surtr
Socketts
Surtr
3
1
2
4
L
Baron Samedi
Strim14
Baron Samedi
0
1
2
1
W
Baron Samedi
TrentGoKrazy
Baron Samedi
2
1
3
3.5
W
2
3
3
1.17
W
Arachne
djDEVILISHrd
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
24,080
41,790
Taken
37,459
20,856
Mitigated
25,706
16,170
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
LeDanford
Charon
3,449
373
113
2,246
7,625
5,742
0
2,113
5,512
15,778
0
L
Vamana
MANNY15
Vamana
7,083
3,132
0
1,450
7,186
9,281
390
0
7,186
0
63,167
L
Anhur
Maybus7
Anhur
6,274
2,942
0
2,192
8,833
3,422
0
3,300
5,533
0
31,950
W
3,216
1,969
129
2,517
8,291
3,125
0
2,062
6,229
0
33,473
W
Amaterasu
1,007
506
0
1,610
5,455
3,152
0
0
5,098
0
13,155
L
Surtr
Socketts
Surtr
5,588
2,836
0
2,421
10,917
6,226
0
994
9,923
1,963
63,784
L
Baron Samedi
Strim14
Baron Samedi
1,686
224
174
1,564
2,898
1,035
0
0
2,898
12,712
0
W
Baron Samedi
TrentGoKrazy
Baron Samedi
6,407
1,203
763
3,758
8,762
7,502
168
1,433
7,329
26,510
0
W
5,735
1,727
0
3,098
9,811
3,618
0
717
8,910
0
37,048
W
Arachne
djDEVILISHrd
Arachne
4,994
2,990
0
4,295
9,471
3,459
939
1,116
8,259
0
37,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
30,405
254
Minions Killed
282
0
Camps Cleared
0
991,545
Distance Traveled
923,108
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,617
511
17
2
0
169,873
1
L
Vamana
7,134
649
97
9
0
216,010
0
L
Anhur
6,243
568
54
5
0
208,562
0
W
Cupid
5,787
526
62
6
0
211,897
1
W
Amaterasu
4,398
400
26
2
0
102,717
0
L
Surtr
6,793
618
98
9
0
262,596
4
L
Baron Samedi
4,618
420
16
1
0
66,067
0
W
Baron Samedi
6,317
574
36
3
0
213,064
0
W
Thor
6,254
569
67
6
0
239,992
0
W
Arachne
6,754
614
63
6
0
223,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role