Player Matchup

Baron Samedi
Baron Samedi
HuckFinn0722
Baron Samedi
Level 97
God Stats
1W - 3L
1,496 SR
Queue Stats
2W - 6L
1,417 Elo+
Party 2
Surtr
Surtr
Hutch720
Surtr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
MR_kira_12
Cthulhu
Level 18
God Stats
16W - 18L
1,381 SR
Queue Stats
24W - 25L
1,149 Elo+
Party 3
Loki
Loki
YetiRuleador
Loki
Level 108
God Stats
25W - 21L
1,622 SR
Queue Stats
242W - 238L
1,525 Elo+
Party 3
Freya
Freya
rudo2000
Freya
Level 82
God Stats
14W - 12L
1,591 SR
Queue Stats
396W - 402L
1,446 Elo+
Party 3
Team Averages
Level 62
1,518 SR
1,437 Elo+

VS

Team Averages
Level 49
1,435 SR
1,498 Elo+
Merlin
Merlin
Kippller
Merlin
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 67L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
NarebaaaBR
Cliodhna
Level 47
God Stats
2W - 3L
1,285 SR
Queue Stats
61W - 65L
1,474 Elo+
Solo
Cerberus
Cerberus
Sidewards_Jester
Cerberus
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 34L
1,863 Elo+
Party 1
Achilles
Achilles
Tarin it up2k16
Achilles
Level 41
God Stats
9W - 11L
1,569 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
vitordias999
Ao Kuang
Level 40
God Stats
9W - 13L
1,324 SR
Queue Stats
14W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HuckFinn0722
Baron Samedi
15
1 / 1 / 1
8,887
1,111
7,191
3,806
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Hutch720
Surtr
13
0 / 6 / 1
7,559
945
3,226
12,199
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
MR_kira_12
Cthulhu
13
0 / 0 / 2
7,801
975
6,279
5,186
4,487
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 1
8,347
1,043
6,929
8,626
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Freya
rudo2000
Freya
13
0 / 1 / 1
7,512
939
1,984
3,853
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

274

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kippller
Merlin
14
0 / 0 / 6
8,232
1,029
2,772
3,160
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
NarebaaaBR
Cliodhna
14
3 / 0 / 4
8,853
1,107
7,460
5,195
2,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 1 / 6
9,451
1,181
9,348
8,931
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
14
1 / 1 / 5
8,137
1,017
5,697
7,757
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
vitordias999
Ao Kuang
14
4 / 0 / 3
8,714
1,089
5,053
3,339
1,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
2
Kills
9
9
Deaths
2
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HuckFinn0722
Baron Samedi
1
1
1
1.5
L
Surtr
Hutch720
Surtr
0
6
1
0.08
W
Merlin
Kippller
Merlin
0
0
6
3
L
Cthulhu
MR_kira_12
Cthulhu
0
0
2
1
W
Cliodhna
NarebaaaBR
Cliodhna
3
0
4
5
W
1
1
6
4
W
Achilles
1
1
5
3.5
L
1
1
1
1.5
L
Freya
rudo2000
Freya
0
1
1
0.5
W
Ao Kuang
vitordias999
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
30,330
33,670
Taken
28,382
18,799
Mitigated
23,846
2,458
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HuckFinn0722
Baron Samedi
7,191
366
649
485
3,806
1,678
0
1,832
1,763
33,791
0
L
Surtr
Hutch720
Surtr
3,226
864
0
346
12,199
8,761
0
8,086
3,885
67
10,516
W
Merlin
Kippller
Merlin
2,772
547
0
0
3,160
1,460
0
1,404
1,756
24,039
0
L
Cthulhu
MR_kira_12
Cthulhu
6,279
33
247
15
5,186
4,487
0
1,979
3,074
14,593
724
W
Cliodhna
NarebaaaBR
Cliodhna
7,460
390
0
1,284
5,195
2,393
0
3,151
2,044
0
21,291
W
9,348
379
0
2,415
8,931
10,174
0
4,158
4,773
23,708
1,083
W
Achilles
5,697
773
0
996
7,757
8,069
0
4,594
3,163
0
9,043
L
6,929
792
0
468
8,626
2,824
0
2,777
5,681
0
24,331
L
Freya
rudo2000
Freya
1,984
707
0
248
3,853
1,049
0
1,773
1,969
3,503
1,190
W
Ao Kuang
vitordias999
Ao Kuang
5,053
1,255
0
847
3,339
1,750
0
1,439
1,900
19,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
43,387
153
Minions Killed
192
6
Camps Cleared
6
707,449
Distance Traveled
829,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,887
1,111
72
9
2
170,495
0
L
Surtr
7,559
945
23
3
0
111,095
0
W
Merlin
8,232
1,029
65
8
0
148,675
0
L
Cthulhu
7,801
975
16
2
2
163,932
0
W
Cliodhna
8,853
1,107
29
4
1
175,180
0
W
Cerberus
9,451
1,181
61
8
1
158,282
0
W
Achilles
8,137
1,017
4
1
0
172,568
0
L
Loki
8,347
1,043
35
4
2
181,576
0
L
Freya
7,512
939
7
1
0
80,351
0
W
Ao Kuang
8,714
1,089
33
4
4
174,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role