Player Matchup

Odin
Odin
Freakazzoit
Odin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KOENIGxDERxALPEN
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MokasPT1976
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,669 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,556 Elo+

VS

Team Averages
Level 80
1,606 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CruukSZN
Nox
Level 67
God Stats
3W - 0L
1,698 SR
Queue Stats
167W - 167L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
Daood0161
Jormungandr
Level 48
God Stats
9W - 3L
1,619 SR
Queue Stats
168W - 177L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,920
538
2,863
4,532
2,798
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 0
6,337
576
2,374
6,706
2,940
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
MokasPT1976
Ah Puch
13
0 / 1 / 0
6,933
630
8,512
8,904
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 0 / 2
8,184
744
8,052
8,182
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 0 / 4
7,455
678
3,981
4,244
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Daood0161
Jormungandr
13
2 / 0 / 3
8,002
727
4,930
9,913
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
W
0
0
4
2
W
Jormungandr
Daood0161
Jormungandr
2
0
3
3.5
L
0
1
0
0
L
0
3
0
0
L
Ah Puch
MokasPT1976
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,749
Damage
16,963
20,142
Taken
22,339
9,800
Mitigated
15,636
3,294
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,052
243
0
1,636
8,182
5,661
66
2,916
5,077
0
22,952
W
3,981
0
0
404
4,244
1,584
280
2,384
1,689
26,869
381
W
Jormungandr
Daood0161
Jormungandr
4,930
1,210
0
563
9,913
8,391
461
4,967
4,554
25,193
2,155
L
2,863
154
123
212
4,532
2,798
0
2,194
2,338
60
4,478
L
2,374
627
0
240
6,706
2,940
0
3,944
2,747
15,249
0
L
Ah Puch
MokasPT1976
Ah Puch
8,512
205
0
2,719
8,904
4,062
0
2,010
6,894
31,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,190
Gold Earned
23,641
93
Minions Killed
155
0
Camps Cleared
0
508,823
Distance Traveled
620,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,184
744
44
4
0
227,343
1
W
Nox
7,455
678
47
4
0
191,938
0
W
Jormungandr
8,002
727
64
6
0
200,877
0
L
Odin
5,920
538
1
0
0
132,487
0
L
Kukulkan
6,337
576
38
3
0
171,222
0
L
Ah Puch
6,933
630
54
5
0
205,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role