Player Matchup

Artemis
Artemis
Crahns
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
MICKEYMARTYR420
Raijin
Level 88
God Stats
3W - 3L
1,731 SR
Queue Stats
92W - 93L
1,477 Elo+
Party 1
Tiamat
Tiamat
MoistAdventure
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,494 Elo+
Party 1
Thor
Thor
TREE FIDDl
Thor
Level 121
God Stats
0W - 2L
1,737 SR
Queue Stats
96W - 98L
1,447 Elo+
Party 1
Vamana
Vamana
Yoowiiiiii
Vamana
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 52L
1,429 Elo+
Party 1
Team Averages
Level 73
1,594 SR
1,469 Elo+

VS

Team Averages
Level 126
1,602 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CrazyCosta29
Charybdis
Level 89
God Stats
4W - 1L
1,704 SR
Queue Stats
128W - 108L
1,488 Elo+
Solo
Kukulkan
Kukulkan
ItsMishMish
Kukulkan
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 148L
1,472 Elo+
Party 2
Khepri
Khepri
Rawzy OT
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 112L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
TurkeyNamedJive
Sun Wukong
Level 148
God Stats
8W - 2L
1,806 SR
Queue Stats
68W - 63L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crahns
Artemis
10
0 / 6 / 1
6,314
631
5,441
8,080
2,651
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 2
8,616
862
9,673
6,521
2,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 3
7,111
711
4,768
11,598
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 6 / 3
7,481
748
9,067
12,136
4,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Yoowiiiiii
Vamana
14
4 / 5 / 4
8,082
808
6,852
13,548
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
12 / 2 / 11
10,390
1,039
15,079
10,972
7,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
CrazyCosta29
Charybdis
13
2 / 3 / 12
8,017
802
8,622
7,421
3,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
ItsMishMish
Kukulkan
16
2 / 0 / 20
9,155
916
10,343
5,224
3,236
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
Rawzy OT
Khepri
15
2 / 2 / 18
9,083
908
3,605
14,986
17,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TurkeyNamedJive
Sun Wukong
15
7 / 3 / 9
9,075
908
10,457
11,468
12,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
10
Kills
25
26
Deaths
10
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
11
8.75
L
Artemis
Crahns
Artemis
0
6
1
0.08
W
Charybdis
CrazyCosta29
Charybdis
2
3
12
2.67
W
Kukulkan
ItsMishMish
Kukulkan
2
0
20
12
L
3
2
2
2
L
1
7
3
0.36
W
Khepri
Rawzy OT
Khepri
2
2
18
5.5
L
2
6
3
0.58
W
Sun Wukong
TurkeyNamedJive
Sun Wukong
7
3
9
3.83
L
Vamana
Yoowiiiiii
Vamana
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
48,106
51,883
Taken
50,071
29,861
Mitigated
44,836
5,563
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,079
224
2,117
4,747
10,972
7,413
719
3,285
7,604
25,173
0
L
Artemis
Crahns
Artemis
5,441
1,915
0
0
8,080
2,651
0
4,171
3,909
0
9,557
W
Charybdis
CrazyCosta29
Charybdis
8,622
3,220
477
496
7,421
3,834
1,002
2,149
5,111
0
16,698
W
Kukulkan
ItsMishMish
Kukulkan
10,343
1,096
2,318
1,442
5,224
3,236
1,432
1,365
3,757
27,887
302
L
9,673
992
130
555
6,521
2,613
0
4,783
1,738
21,115
0
L
4,768
965
426
1,430
11,598
5,825
0
6,254
5,344
12,439
0
W
Khepri
Rawzy OT
Khepri
3,605
119
2,214
2,644
14,986
17,704
365
4,134
10,637
7,281
0
L
9,067
413
212
664
12,136
4,599
0
6,113
6,023
0
20,519
W
Sun Wukong
TurkeyNamedJive
Sun Wukong
10,457
1,100
1,418
1,650
11,468
12,649
788
3,508
7,746
0
18,933
L
Vamana
Yoowiiiiii
Vamana
6,852
3,444
652
1,494
13,548
14,173
0
7,626
5,922
0
9,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
45,720
84
Minions Killed
120
0
Camps Cleared
0
825,689
Distance Traveled
974,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,390
1,039
23
2
0
205,372
0
L
Artemis
6,314
631
9
1
0
119,911
0
W
Charybdis
8,017
802
25
3
0
183,822
0
W
Kukulkan
9,155
916
45
5
0
208,398
0
L
Raijin
8,616
862
32
3
0
189,930
0
L
Tiamat
7,111
711
11
1
0
155,487
0
W
Khepri
9,083
908
7
1
0
175,185
0
L
Thor
7,481
748
24
2
0
178,772
0
W
Sun Wukong
9,075
908
20
2
0
201,529
0
L
Vamana
8,082
808
8
1
0
181,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role