Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Balallaika
Da Ji
Level 159
God Stats
11W - 14L
1,365 SR
Queue Stats
245W - 264L
1,536 Elo+
Solo
Chang'e
Chang'e
DarkCasthiel
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo
Ah Puch
Ah Puch
grennjow12
Ah Puch
Level 167
God Stats
4W - 5L
1,700 SR
Queue Stats
190W - 160L
1,512 Elo+
Solo
Sylvanus
Sylvanus
rawchronos
Sylvanus
Level 180
God Stats
5W - 7L
1,635 SR
Queue Stats
58W - 78L
1,515 Elo+
Solo
Team Averages
Level 150
1,540 SR
1,443 Elo+

VS

Team Averages
Level 113
1,463 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Guto gamer3539
Izanami
Level 19
God Stats
6W - 6L
1,314 SR
Queue Stats
20W - 36L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 5
5,732
1,146
4,307
1,984
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
11
4 / 0 / 3
6,557
1,311
4,540
3,055
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DarkCasthiel
Chang'e
11
0 / 1 / 9
5,869
1,174
6,162
5,414
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
grennjow12
Ah Puch
11
2 / 0 / 5
6,321
1,264
6,959
2,004
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
rawchronos
Sylvanus
11
3 / 0 / 3
6,084
1,217
3,138
2,648
1,581
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

397

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 1
5,717
1,143
3,776
7,130
3,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
 
Sun Wukong
10
0 / 3 / 1
5,487
1,097
6,325
10,502
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
 
Anubis
9
0 / 1 / 1
5,156
1,031
1,185
1,427
641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Poseidon
 
Poseidon
9
0 / 0 / 0
4,844
969
0
0
0
10
1 / 5 / 0
5,608
1,122
2,101
8,799
3,268
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
10
Kills
1
1
Deaths
10
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Nemesis
 
Nemesis
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
L
Anubis
 
Anubis
0
1
1
0.5
L
Poseidon
 
Poseidon
0
0
0
0
W
Da Ji
4
0
3
5.5
W
Chang'e
DarkCasthiel
Chang'e
0
1
9
4.5
L
1
5
0
0.2
W
Ah Puch
grennjow12
Ah Puch
2
0
5
4.5
W
Sylvanus
rawchronos
Sylvanus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
13,387
15,105
Taken
27,858
6,365
Mitigated
17,023
4,994
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,307
1,549
0
348
1,984
652
0
164
1,820
0
9,755
L
Nemesis
 
Nemesis
3,776
1,307
0
740
7,130
3,282
0
3,975
3,155
0
22,866
L
Sun Wukong
 
Sun Wukong
6,325
836
0
192
10,502
9,832
0
5,605
4,897
0
14,000
L
Anubis
 
Anubis
1,185
0
0
50
1,427
641
0
1,074
353
6,537
95
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
4,540
1,447
0
0
3,055
1,267
0
726
2,329
0
9,064
W
Chang'e
DarkCasthiel
Chang'e
6,162
688
693
1,370
5,414
2,009
0
116
5,298
13,196
0
L
2,101
1,773
0
0
8,799
3,268
0
5,264
3,535
0
8,689
W
Ah Puch
grennjow12
Ah Puch
6,959
263
0
251
2,004
856
0
166
1,838
23,078
1,765
W
Sylvanus
rawchronos
Sylvanus
3,138
697
1,371
961
2,648
1,581
0
0
2,648
8,598
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
26,812
109
Minions Killed
103
4
Camps Cleared
3
464,787
Distance Traveled
324,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,732
1,146
10
2
0
77,387
0
L
Nemesis
5,717
1,143
50
10
1
109,001
0
L
Sun Wukong
5,487
1,097
22
4
0
99,900
0
L
Anubis
5,156
1,031
6
1
2
33,085
0
L
Poseidon
4,844
969
0
0
0
0
0
W
Da Ji
6,557
1,311
12
2
1
111,003
0
W
Chang'e
5,869
1,174
20
4
0
95,712
0
L
Izanami
5,608
1,122
25
5
0
82,284
0
W
Ah Puch
6,321
1,264
54
11
1
84,983
0
W
Sylvanus
6,084
1,217
13
3
2
95,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role