Player Matchup

He Bo
He Bo
Bro5EthanJ
He Bo
Level 47
God Stats
0W - 5L
1,308 SR
Queue Stats
220W - 228L
1,345 Elo+
Party 1
Thanatos
Thanatos
Hacheee-
Thanatos
Level 52
God Stats
34W - 27L
1,602 SR
Queue Stats
61W - 49L
1,559 Elo+
Solo
Ymir
Ymir
Jackohoe
Ymir
Level 43
God Stats
5W - 6L
1,294 SR
Queue Stats
213W - 248L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
QuietJoey802580
Heimdallr
Level 42
God Stats
0W - 5L
1,294 SR
Queue Stats
32W - 57L
1,212 Elo+
Party 1
Susano
Susano
WwMiNiSheThaNwW
Susano
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,483 Elo+
Solo
Team Averages
Level 54
1,399 SR
1,376 Elo+

VS

Team Averages
Level 92
1,455 SR
1,450 Elo+
Ishtar
Ishtar
ImTruu
Ishtar
Level 108
God Stats
2W - 3L
1,177 SR
Queue Stats
94W - 75L
1,576 Elo+
Solo
Ra
Ra
MiniFuse
Ra
Level 63
God Stats
11W - 4L
1,744 SR
Queue Stats
191W - 169L
1,465 Elo+
Solo
Neith
Neith
Olympusdeciple
Neith
Level 186
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 111L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Worldpower442
Sylvanus
Level 42
God Stats
2W - 3L
1,305 SR
Queue Stats
40W - 58L
1,306 Elo+
Solo
Thanatos
Thanatos
coolcould
Thanatos
Level 62
God Stats
15W - 19L
1,550 SR
Queue Stats
184W - 194L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 4 / 0
5,081
462
2,349
9,347
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Hacheee-
Thanatos
9
0 / 0 / 0
5,077
462
4,377
6,159
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
8
0 / 2 / 0
5,012
456
5,298
11,365
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
QuietJoey802580
Heimdallr
8
0 / 5 / 0
4,750
432
7,114
8,974
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,367
488
2,735
8,925
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ImTruu
Ishtar
11
5 / 0 / 3
6,364
579
10,966
11,774
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 0
7,651
696
4,371
4,102
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 0
6,208
564
2,391
6,050
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Worldpower442
Sylvanus
10
1 / 0 / 4
6,311
574
4,903
8,766
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
coolcould
Thanatos
10
2 / 2 / 3
5,897
536
4,163
8,708
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
4
0
0
L
Thanatos
Hacheee-
Thanatos
0
0
0
0
W
Ishtar
ImTruu
Ishtar
5
0
3
6.5
L
Ymir
0
2
0
0
W
3
0
0
3
W
1
0
0
1
L
Heimdallr
QuietJoey802580
Heimdallr
0
5
0
0
W
Sylvanus
Worldpower442
Sylvanus
1
0
4
3
L
2
1
0
2
W
Thanatos
coolcould
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
26,794
44,770
Taken
39,400
19,123
Mitigated
16,971
14,816
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
2,349
0
66
3,667
9,347
2,683
0
3,926
5,120
30,286
1,056
L
Thanatos
Hacheee-
Thanatos
4,377
810
0
3,721
6,159
2,553
0
0
6,159
0
27,721
W
Ishtar
ImTruu
Ishtar
10,966
7,862
0
5,846
11,774
4,995
0
3,064
8,710
0
51,683
L
Ymir
5,298
1,661
0
2,550
11,365
7,309
0
2,742
8,623
21,428
0
W
4,371
463
204
2,636
4,102
1,719
462
2,078
2,024
57,701
1,313
W
2,391
770
0
3,246
6,050
1,561
1,660
0
6,050
0
41,953
L
Heimdallr
QuietJoey802580
Heimdallr
7,114
4,333
0
1,660
8,974
3,617
0
1,995
6,979
0
31,742
W
Sylvanus
Worldpower442
Sylvanus
4,903
2,103
2,769
3,763
8,766
4,834
0
2,234
6,532
17,112
3,245
L
2,735
503
0
3,152
8,925
2,961
0
94
8,797
0
30,626
W
Thanatos
coolcould
Thanatos
4,163
1,101
0
4,071
8,708
3,862
21
81
8,627
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
32,431
211
Minions Killed
328
0
Camps Cleared
0
1,073,068
Distance Traveled
1,071,195
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,081
462
51
5
0
217,208
0
L
Thanatos
5,077
462
43
4
0
206,248
0
W
Ishtar
6,364
579
67
6
0
242,342
0
L
Ymir
5,012
456
25
2
0
216,471
0
W
Ra
7,651
696
118
11
0
238,150
2
W
Neith
6,208
564
65
6
0
138,910
0
L
Heimdallr
4,750
432
47
4
0
192,032
0
W
Sylvanus
6,311
574
33
3
0
180,847
0
L
Susano
5,367
488
45
4
0
241,109
0
W
Thanatos
5,897
536
45
4
0
270,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role