Player Matchup

Sun Wukong
Sun Wukong
DeMiGoD2940
Sun Wukong
Level 64
God Stats
3W - 7L
1,472 SR
Queue Stats
14W - 19L
1,450 Elo+
Party 2
Artio
Artio
Destaaan
Artio
Level 119
God Stats
4W - 6L
1,734 SR
Queue Stats
122W - 113L
1,386 Elo+
Party 1
Arachne
Arachne
GhandisNut6769
Arachne
Level 25
God Stats
2W - 3L
1,461 SR
Queue Stats
36W - 35L
1,389 Elo+
Party 1
Aphrodite
Aphrodite
Jkl121
Aphrodite
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,569 Elo+
Party 2
Izanami
Izanami
ToxiccGhostz
Izanami
Level 124
God Stats
3W - 3L
1,750 SR
Queue Stats
50W - 39L
1,563 Elo+
Party 2
Team Averages
Level 94
1,583 SR
1,471 Elo+

VS

Team Averages
Level 74
1,551 SR
1,354 Elo+
Persephone
Persephone
ASSASINSHARK230
Persephone
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 3
Ymir
Ymir
AcidicPlayer381
Ymir
Level 158
God Stats
14W - 12L
1,393 SR
Queue Stats
321W - 288L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
CAPITAN MORSA
Danzaburou
Level 68
God Stats
0W - 2L
1,809 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 3
Ganesha
Ganesha
Dresslobster
Ganesha
Level 49
God Stats
1W - 1L
1,783 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo
Arachne
Arachne
JONH FORGER
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeMiGoD2940
Sun Wukong
14
0 / 6 / 2
8,040
447
5,938
14,978
9,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Destaaan
Artio
12
2 / 2 / 9
8,522
473
7,393
18,086
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 3
9,434
524
9,644
13,664
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Jkl121
Aphrodite
15
2 / 2 / 8
9,301
517
12,960
11,393
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ToxiccGhostz
Izanami
17
6 / 2 / 0
11,086
616
10,105
10,869
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASSASINSHARK230
Persephone
12
0 / 3 / 3
7,655
425
7,604
8,641
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 1
10,326
574
8,513
10,536
10,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
CAPITAN MORSA
Danzaburou
16
5 / 3 / 0
10,122
562
8,110
13,459
6,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Dresslobster
Ganesha
12
0 / 5 / 5
8,058
448
7,861
20,405
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JONH FORGER
Arachne
12
1 / 2 / 3
7,344
408
4,778
14,043
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
13
13
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
ASSASINSHARK230
Persephone
0
3
3
0.5
L
7
2
1
3.75
L
Danzaburou
CAPITAN MORSA
Danzaburou
5
3
0
1.67
W
Sun Wukong
DeMiGoD2940
Sun Wukong
0
6
2
0.17
W
Artio
Destaaan
Artio
2
2
9
3.25
L
Ganesha
Dresslobster
Ganesha
0
5
5
0.5
W
6
1
3
7.5
L
Arachne
JONH FORGER
Arachne
1
2
3
1.25
W
Aphrodite
Jkl121
Aphrodite
2
2
8
3
W
Izanami
ToxiccGhostz
Izanami
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
36,866
68,990
Taken
67,084
47,983
Mitigated
45,470
23,753
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ASSASINSHARK230
Persephone
7,604
1,015
0
842
8,641
3,346
0
4,493
4,120
42,826
0
L
8,513
1,914
0
1,674
10,536
10,335
88
2,377
8,159
63,313
6,245
L
Danzaburou
CAPITAN MORSA
Danzaburou
8,110
4,449
0
4,327
13,459
6,886
1,257
777
12,682
0
70,107
W
Sun Wukong
DeMiGoD2940
Sun Wukong
5,938
1,730
0
1,894
14,978
9,933
461
6,464
8,224
0
53,118
W
Artio
Destaaan
Artio
7,393
641
1,430
3,625
18,086
20,731
56
6,158
11,851
23,675
928
L
Ganesha
Dresslobster
Ganesha
7,861
862
565
2,750
20,405
18,693
0
8,906
11,499
29,538
1,006
W
9,644
6,432
0
4,789
13,664
6,171
1,134
2,324
11,286
0
62,685
L
Arachne
JONH FORGER
Arachne
4,778
3,625
0
784
14,043
6,210
0
3,128
10,915
0
46,658
W
Aphrodite
Jkl121
Aphrodite
12,960
1,731
5,031
5,734
11,393
6,169
295
6,250
5,124
77,170
1,372
W
Izanami
ToxiccGhostz
Izanami
10,105
6,963
0
1,250
10,869
4,979
3,904
958
9,911
0
90,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
43,505
493
Minions Killed
408
0
Camps Cleared
0
1,685,975
Distance Traveled
1,620,443
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,655
425
82
5
0
327,879
0
L
Ymir
10,326
574
126
7
0
267,605
0
L
Danzaburou
10,122
562
117
7
0
300,675
0
W
Sun Wukong
8,040
447
75
4
0
322,098
2
W
Artio
8,522
473
31
2
0
350,388
4
L
Ganesha
8,058
448
16
1
0
331,780
6
W
Arachne
9,434
524
98
5
0
389,850
3
L
Arachne
7,344
408
67
4
0
392,504
0
W
Aphrodite
9,301
517
120
7
0
343,302
3
W
Izanami
11,086
616
169
9
0
280,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role