Player Matchup

Anhur
Anhur
Gold V
Cran-ciroc
Anhur
Gold V
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,638 MMR
Solo
Chaac
Chaac
Gold II
DarkBlack999
Chaac
Gold II
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 128L
1,660 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Death007Bound
Tsukuyomi
Gold II
Level 129
God Stats
15W - 9L
1,330 SR
Queue Stats
382W - 377L
1,653 MMR
Solo
Janus
Janus
Gold V
ImGroot69
Janus
Gold V
Level 167
God Stats
4W - 7L
1,494 SR
Queue Stats
74W - 75L
1,615 MMR
Party 2
Athena
Athena
Gold IV
ruvergel711
Athena
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 115L
1,638 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,465 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,449 SR
1,641 MMR
Vamana
Vamana
Gold III
Czycki
Vamana
Gold III
Level 149
God Stats
4W - 1L
1,543 SR
Queue Stats
46W - 41L
1,649 MMR
Solo
Artio
Artio
Gold I
Fairertre_
Artio
Gold I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 325L
1,637 MMR
Solo
Apollo
Apollo
Silver II
MisterMinion2023
Apollo
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,610 MMR
Party 1
Awilix
Awilix
Gold II
SlytherinSnek
Awilix
Gold II
Level 158
God Stats
4W - 9L
1,201 SR
Queue Stats
350W - 345L
1,647 MMR
Solo
Thoth
Thoth
Gold III
SobakaWakaWaka
Thoth
Gold III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 3 / 0
3,532
589
2,329
5,757
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 0
4,451
742
2,053
4,183
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
Death007Bound
Tsukuyomi
4
0 / 2 / 0
3,175
529
2,289
3,608
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ImGroot69
Janus
8
0 / 2 / 0
4,043
674
881
3,124
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
5
1 / 3 / 0
3,640
607
3,007
8,333
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraMorgan Le FayGebThorKuzenbo

VS

Bans
PeleKukulkanMaman BrigitteRaijinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Czycki
Vamana
8
0 / 1 / 1
4,654
776
2,328
4,065
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artio
6
2 / 1 / 4
4,236
706
2,528
7,106
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 0 / 1
4,652
775
6,553
4,085
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 3
4,604
767
3,914
4,984
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 4
5,110
852
2,284
1,939
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
10
10
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
W
Vamana
Czycki
Vamana
0
1
1
0.5
L
1
0
0
1
L
Tsukuyomi
Death007Bound
Tsukuyomi
0
2
0
0
W
Artio
2
1
4
4
L
Janus
ImGroot69
Janus
0
2
0
0
W
3
0
1
3.5
W
3
0
3
4.5
W
2
0
4
4
L
Athena
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
17,607
25,005
Taken
22,179
9,860
Mitigated
9,999
8,974
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,329
1,963
0
1,855
5,757
1,639
0
664
5,093
0
19,812
W
Vamana
Czycki
Vamana
2,328
998
0
1,284
4,065
2,688
0
0
3,816
0
30,661
L
2,053
652
0
3,090
4,183
2,364
0
0
3,898
0
27,418
L
Tsukuyomi
Death007Bound
Tsukuyomi
2,289
841
0
1,391
3,608
980
0
800
2,770
0
8,733
W
Artio
2,528
722
380
1,643
7,106
3,596
0
1,294
5,812
11,944
570
L
Janus
ImGroot69
Janus
881
381
0
750
3,124
885
0
1,532
1,592
26,331
0
W
6,553
4,978
0
1,722
4,085
1,303
0
880
3,205
0
32,541
W
3,914
2,369
0
500
4,984
1,875
25
869
4,079
0
29,337
W
2,284
232
0
825
1,939
537
104
779
1,094
32,231
925
L
Athena
3,007
1,420
0
1,888
8,333
3,992
0
1,768
6,565
10,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
23,256
172
Minions Killed
234
0
Camps Cleared
0
638,477
Distance Traveled
717,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,532
589
33
6
0
112,932
0
W
Vamana
4,654
776
54
9
0
135,130
2
L
Chaac
4,451
742
55
9
0
139,535
0
L
Tsukuyomi
3,175
529
19
3
0
80,798
0
W
Artio
4,236
706
16
3
0
142,223
0
L
Janus
4,043
674
50
8
0
148,337
1
W
Apollo
4,652
775
52
9
0
140,547
1
W
Awilix
4,604
767
46
8
0
162,118
0
W
Thoth
5,110
852
66
11
0
137,150
0
L
Athena
3,640
607
15
3
0
156,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role