Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GENERAL BRASIL
Hades
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 114L
1,576 Elo+
Solo
Ix Chel
Ix Chel
Ltuelho
Ix Chel
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 19L
1,260 Elo+
Solo
Cerberus
Cerberus
SIMBROT
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,374 Elo+
Solo
Anhur
Anhur
xEnjoy
Anhur
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 76L
1,561 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,454 Elo+

VS

Team Averages
Level 99
1,551 SR
1,647 Elo+
Achilles
Achilles
 
Achilles
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EZdora
Bacchus
Level 105
God Stats
4W - 0L
1,754 SR
Queue Stats
61W - 11L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Saborosa
Baba Yaga
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 18L
1,934 Elo+
Party 1
Ix Chel
Ix Chel
ViolletXIII
Ix Chel
Level 206
God Stats
5W - 0L
1,500 SR
Queue Stats
135W - 31L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 7 / 4
7,818
782
2,522
17,303
19,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 5 / 7
8,208
821
11,772
13,837
9,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Ltuelho
Ix Chel
14
0 / 6 / 10
7,627
763
4,822
11,640
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SIMBROT
Cerberus
14
2 / 5 / 8
8,239
824
8,407
16,933
10,372
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
xEnjoy
Anhur
15
6 / 4 / 6
8,888
889
8,761
10,295
4,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
12 / 4 / 9
9,444
944
10,730
11,926
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
 
Danzaburou
13
2 / 5 / 13
8,042
804
9,786
9,053
3,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
EZdora
Bacchus
15
3 / 4 / 19
9,083
908
7,603
14,927
17,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Saborosa
Baba Yaga
17
3 / 1 / 19
9,004
900
15,970
7,104
3,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
ViolletXIII
Ix Chel
16
7 / 2 / 12
9,557
956
19,855
10,491
5,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
14
Kills
27
27
Deaths
16
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
7
4
0.71
W
Achilles
 
Achilles
12
4
9
4.13
W
Danzaburou
 
Danzaburou
2
5
13
1.7
W
Bacchus
EZdora
Bacchus
3
4
19
3.13
L
3
5
7
1.3
L
Ix Chel
Ltuelho
Ix Chel
0
6
10
0.83
L
Cerberus
SIMBROT
Cerberus
2
5
8
1.2
W
Baba Yaga
Saborosa
Baba Yaga
3
1
19
12.5
W
Ix Chel
ViolletXIII
Ix Chel
7
2
12
6.5
L
Anhur
xEnjoy
Anhur
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
63,944
70,008
Taken
53,501
48,772
Mitigated
43,608
17,067
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,522
30
214
603
17,303
19,337
0
8,612
8,480
8,785
0
W
Achilles
 
Achilles
10,730
3,136
1,296
2,017
11,926
13,385
232
5,853
6,073
0
13,621
W
Danzaburou
 
Danzaburou
9,786
4,279
468
948
9,053
3,624
694
6,512
2,541
0
14,413
W
Bacchus
EZdora
Bacchus
7,603
895
0
2,671
14,927
17,970
234
4,568
10,359
12,293
0
L
11,772
169
301
2,879
13,837
9,504
396
7,407
6,214
21,798
312
L
Ix Chel
Ltuelho
Ix Chel
4,822
293
2,740
1,916
11,640
5,190
84
8,227
3,138
13,655
186
L
Cerberus
SIMBROT
Cerberus
8,407
377
36
5,041
16,933
10,372
328
11,631
5,138
13,178
0
W
Baba Yaga
Saborosa
Baba Yaga
15,970
1,967
843
2,262
7,104
3,471
750
4,691
2,413
30,249
0
W
Ix Chel
ViolletXIII
Ix Chel
19,855
2,286
2,954
3,489
10,491
5,158
68
5,741
4,750
36,965
439
L
Anhur
xEnjoy
Anhur
8,761
4,332
725
2,612
10,295
4,369
803
7,383
2,912
0
17,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
45,130
96
Minions Killed
111
0
Camps Cleared
0
812,310
Distance Traveled
954,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,818
782
6
1
0
159,307
0
W
Achilles
9,444
944
9
1
0
173,808
0
W
Danzaburou
8,042
804
16
2
0
192,388
0
W
Bacchus
9,083
908
9
1
0
163,086
0
L
Hades
8,208
821
29
3
0
176,405
0
L
Ix Chel
7,627
763
19
2
0
185,668
0
L
Cerberus
8,239
824
18
2
0
145,195
0
W
Baba Yaga
9,004
900
31
3
0
206,193
0
W
Ix Chel
9,557
956
46
5
0
218,729
0
L
Anhur
8,888
889
24
2
0
145,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role